Keegan 11 Posted February 14, 2014 Very cool, thanks for creating this. Share this post Link to post Share on other sites
sentence0219 10 Posted March 14, 2014 Great!! I have a request: I want to use this addon without modules, and easy to use any missions:) Share this post Link to post Share on other sites
duzda 10 Posted June 23, 2014 Hi, is this only client side mod? Share this post Link to post Share on other sites
anfo 118 Posted January 1, 2015 Is development dead on this mod? I share in the sentiment that the mod only works for the team leader on a dedicated server despite the modules being placed. Do we have to sync or group the modules to other users? A suggestion as well please (if this ever gets going again), as to whether the protractor could not move from a chosen map position when the map is zoomed in/out? Share this post Link to post Share on other sites
zodd 14 Posted February 27, 2015 Apologies for delay in responding; I have been away for a while (and didnt realise there was still interest on this) I am fairly confident I know the issue re: dedicated servers and my aim is to get back into Arma modding in the relative near future and fixing this is near top of the list... So for those that are interested, thankyou for your interest and standby....! As far as using this without modules, it is possible as a script/image asset file however it will make the mission file quite large. PM me with what you want and I can look at trying to make something a tolerable size that achieves what you are after! Share this post Link to post Share on other sites
zodd 14 Posted February 27, 2015 Update - I believe I have fixed the MP issue - original post updated, very much appreciate any feedback as to if it has fixed the issues! Share this post Link to post Share on other sites
Guest Posted February 27, 2015 Updated version frontpaged on the Armaholic homepage. Land Navigation mod v1.3 =============================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
orcinus 121 Posted February 27, 2015 Thanks for the update, Z. In the future, is there likely to be an addon version that works with existing missions without having to edit the mission PBO? Share this post Link to post Share on other sites
kecharles28 197 Posted February 27, 2015 Updated mod v1.3 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
zodd 14 Posted March 2, 2015 In the future, is there likely to be an addon version that works with existing missions without having to edit the mission PBO? I believe this can be achieved using CBA extended event handlers... If so it should not be too much of a problem. Unfortunately I am now living in an area with no Internet (apart from crappy wireless with bugger all data!) so I cant update CBA. Still, old version should work. I will look into it! If so, I would probably release it as a separate mod as it would (internally) work a bit different from the current one. Share this post Link to post Share on other sites
kOepi 10 Posted November 27, 2015 great mod !issue that I found :1. when you either set "init hint =0" or "add hotkey hint = 0", then the hand ange dissappears and ( randomly ) the other options, that have been turned on or off are not on or off. 2. hotkeys dont work in multiplayer ! very nice idea though ! Share this post Link to post Share on other sites
Zodd. 0 Posted January 22, 2016 Been away for a bit but back on deck now. great mod !issue that I found :1. when you either set "init hint =0" or "add hotkey hint = 0", then the hand ange dissappears and ( randomly ) the other options, that have been turned on or off are not on or off. 2. hotkeys dont work in multiplayer ! very nice idea though ! Cheers for the feedback. I will try out multiplayer again when I get a chance, if you can send any other details regarding your first point I will see if I can dig into that too. If anyone else has any feedback (bugs, working ok on dedicated etc) I would love to hear it. Cheers. Share this post Link to post Share on other sites
OberSchutze 19 Posted March 6, 2016 Will this get placed onto steam? Share this post Link to post Share on other sites
zodd 14 Posted April 11, 2016 I havent looked into that but I have no objections to it. I will look into it when I get a chance Share this post Link to post Share on other sites
Nichols 243 Posted January 26, 2022 I wish this mod was still around! Share this post Link to post Share on other sites