kj1222b 10 Posted January 12, 2014 C-17 https://imagizer.imageshack.us/v2/1588x840q90/34/g8xb.png https://imagizer.imageshack.us/v2/1588x840q90/513/3nc4.png https://imagizer.imageshack.us/v2/1917x1014q50/571/7wwb.png https://imagizer.imageshack.us/v2/1375x727q90/545/owzp.png https://imagizer.imageshack.us/v2/1375x727q90/854/oba8.png B-1B https://imagizer.imageshack.us/v2/1417x749q90/812/tbig.png https://imagizer.imageshack.us/v2/1917x1014q50/13/5wia.png https://imagizer.imageshack.us/v2/1375x727q90/6/pdt7.png https://imagizer.imageshack.us/v2/1917x1014q50/401/rtew.png https://imagizer.imageshack.us/v2/1588x840q90/14/0ptj.png I Can provide Fixing model and Fixed rvmat files for you. Do U Want it? Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 12, 2014 Those afterburners on the B1B look might awesome!! Are they dynamic? Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 13, 2014 Hello everyone just small update..peral fixed the issuer regarding walking through the plane..I've also added the visible flares. The b-1 has three flare ports but for some reason arma only allows two..pictures tomm Share this post Link to post Share on other sites
rehtus777 10 Posted January 13, 2014 Those afterburners on the B1B look might awesome!! Are they dynamic? If my memory serves me correctly (it's been 30 years since my flight line days), the B1 puts out a blue flame. I noticed in those pics that one B1 has orange flames and the other is blue. Just an observation. Share this post Link to post Share on other sites
Brain 12 Posted January 13, 2014 I can see myself walking up and down that ramp of the C17 doing HALO Jumps :) Really nice! Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 13, 2014 If my memory serves me correctly (it's been 30 years since my flight line days), the B1 puts out a blue flame. I noticed in those pics that one B1 has orange flames and the other is blue. Just an observation. That's why I asked, because afterburners are never one colour. Their color changes depending on altitude, airspeed, temperature and even chemical composition of the air itself. Share this post Link to post Share on other sites
doblejota 10 Posted January 13, 2014 when we have a uh-60, no one looks interesting Share this post Link to post Share on other sites
m1n1d0u 29 Posted January 13, 2014 stop spamming doblejota please ! Nice pictures , i love the C14 ;) Share this post Link to post Share on other sites
rehtus777 10 Posted January 14, 2014 That's why I asked, because afterburners are never one colour. Their color changes depending on altitude, airspeed, temperature and even chemical composition of the air itself. Good call. I only saw the B1's afterburners on take off at 1000 ft elevation in Abilene, TX.... and it was blue back in 1985. I love the jets and bombers, but the maps are almost too small for them. BIS needs to connect Altis to Straits..... more flying space. The Afghanistan mountain map is large enough for a B1, B2, or B-52 bombing run, but Altis is almost too small for a bombing run. It's not realistic to do a bombing run from the main NATO base to anywhere on the island... it only takes about a minute to get to from the NATO airbase to any corner of the island in a supersonic bomber. Share this post Link to post Share on other sites
hockeymanjs 10 Posted January 14, 2014 What the estimated release for a beta/alpha on this? Im very excited bout the C-17 and the kc-135 Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 15, 2014 What the estimated release for a beta/alpha on this? Im very excited bout the C-17 and the kc-135 When its released..please dont ask questions like this. ---------- Post added at 01:25 ---------- Previous post was at 01:24 ---------- Hello all. Ive been working on the B-1 for the USAF Asset Mod and have run into a snag. Trying to replicate the flare positions like its real life counter part. I have put the correct points in the memory lod and named them correctly. When i test in game it produces only the right side and the bottom flare positions but not the left. Just wondering does Arma only allow two flare positions? or did i do something wrong here is the config: weapons[] = {"CMFlareLauncher"}; magazines[] = {"120Rnd_CMFlare_Chaff_Magazine"}; LockDetectionSystem = 8; incomingMissileDetectionSystem = 16; radarType = 4; gearRetracting = true; gearUpTime = 4.5; gearDownTime = 3; memoryPointCM1[] = {"flare_launcher1"}; memoryPointCMDir1[] = {"flare_launcher1_dir"}; memoryPointCM2[] = {"flare_launcher2"}; memoryPointCMDir2[] = {"flare_launcher2_dir"}; memoryPointCM3[] = {"flare_launcher3"}; memoryPointCMDir3[] = {"flare_launcher3_dir"}; Any help would be greatly appreciated so i can get these implemented and move closer to a alpha for the community. Share this post Link to post Share on other sites
dezkit 28 Posted January 18, 2014 Well try making another memory lod and have 4 of those points. Maybe the last one doesnt work or something. Can never know with this engine.. Share this post Link to post Share on other sites
Phantom 11 Posted January 18, 2014 (edited) Awesome !! Can't wait for this Addon... :) Some questions : could you make the wings from the B1 manual adjustable over the action-menue ?? Like "Full Wings", "Half Wings" and combine this with a automated mode "Auto Wings", that takes the airspeed as source for the wing-radius ?! :) If u want, i can give you an example for the wings that i do for a arma 2 f14 months ago... ;) Keep up this good work !! Edited January 18, 2014 by Phantom Share this post Link to post Share on other sites
CombatComm1 10 Posted January 19, 2014 As a fellow active duty Airman at an Air Mobility Command base, these heavy's are looking absolutely top notch. Thanks for the hard work. Love that the textures are so high res. Cant wait to fly em. Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 20, 2014 Awesome !! Can't wait for this Addon... :)Some questions : could you make the wings from the B1 manual adjustable over the action-menue ?? Like "Full Wings", "Half Wings" and combine this with a automated mode "Auto Wings", that takes the airspeed as source for the wing-radius ?! :) If u want, i can give you an example for the wings that i do for a arma 2 f14 months ago... ;) Keep up this good work !! Send me what you have and I'll take a look at it..as of right now your speed will base the wing span of the B-1. ---------- Post added at 03:49 AM ---------- Previous post was at 03:48 AM ---------- As a fellow active duty Airman at an Air Mobility Command base, these heavy's are looking absolutely top notch. Thanks for the hard work. Love that the textures are so high res. Cant wait to fly em. Thanks I really appreciate that ---------- Post added at 04:03 AM ---------- Previous post was at 03:49 AM ---------- SITREP: Me and peral have been working hard on getting these babies ready for alpha testing with a clan that we have already pre designated. Real life is also playing it's part so please bare with us as I am still a active duty Cop(security forces) and wake up for work at 4 AM for 12 hour shift, and peral has his own Mod the A-10 that he is working on also plus his real world things. The C-17 needs a fresh coat of paint( new textures) and we are working hard on the loading vehicle ability. Once we have that operational we can then load that into the C-5 and give it new paint and it we will be a lot closer to a alpha as I know that the C-17 is what mostly everybody wants. The B-1 & 2 are being looked at hard..peral is working from the ground up on the interactive cockpit and weapons system for the B-2 and B-1. I would say other than the textures and loadout they are at 70%. As I stated earlier the KC-135 will be the last looked at so there is no new information on it. Also today I imported my first arma 2 Addon into arma 3 with the help of chortles it was the C-130 but as a good sport I will not be adding it to this mod as sakura_chan is making his mod. But I will be adding the reaper and hopefully get the arma 3 drone system I incorporated into it. I'm also making custom crew chiefs, pilots, and helmet less pilots for this mod. Well that's about it for now I know this was a long post but just wanted to say that I haven't forgotten about you and am striving with all the help from the people who are taking the time to help me. Thank you again Ssgt Fuller Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 21, 2014 Were running into issues with the loading of the vehicles into the belly of the plane. It will go half way up and then its like something is blocking the vehicle from proceeding further. It is the biggest issue were having with the C-17/C-5 at the moment. If there is anyone that thinks they can tackle that issue please PM me thanks in advance. Share this post Link to post Share on other sites
CyclonicTuna 87 Posted January 21, 2014 SITREP: Me and peral have been working hard on getting these babies ready for alpha testing with a clan that we have already pre designated. Real life is also playing it's part so please bare with us as I am still a active duty Cop(security forces) and wake up for work at 4 AM for 12 hour shift, and peral has his own Mod the A-10 that he is working on also plus his real world things. The C-17 needs a fresh coat of paint( new textures) and we are working hard on the loading vehicle ability. Once we have that operational we can then load that into the C-5 and give it new paint and it we will be a lot closer to a alpha as I know that the C-17 is what mostly everybody wants. The B-1 & 2 are being looked at hard..peral is working from the ground up on the interactive cockpit and weapons system for the B-2 and B-1. I would say other than the textures and loadout they are at 70%. As I stated earlier the KC-135 will be the last looked at so there is no new information on it. Also today I imported my first arma 2 Addon into arma 3 with the help of chortles it was the C-130 but as a good sport I will not be adding it to this mod as sakura_chan is making his mod. But I will be adding the reaper and hopefully get the arma 3 drone system I incorporated into it. I'm also making custom crew chiefs, pilots, and helmet less pilots for this mod. Well that's about it for now I know this was a long post but just wanted to say that I haven't forgotten about you and am striving with all the help from the people who are taking the time to help me. Thank you againSsgt Fuller Its good to hear you guys are pouring so much time and energy in this. I think I speak for myself and a lot of people that its really appreciated, and Arma just wouldn't be the same without you guys. Keep it up. Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 22, 2014 (edited) Here is my attempt at the crewman and pilot suits that will be featured in this mod..please let me know what you think. The final version will have either a Capt Rank for the C-17 pilot and co-pilot. A maj rank for the B-1 and B-2 and a Lt. Col rank for upcoming secret aircraft that will come later but the pilot will be available with this mod. There will be a min of two crewmen on the C-17 and C-5 with special animations. More to come stay tuned. There will be pictures of the Tan version tomorrow with correct patches apologies for overlooking this Thanks Edited January 22, 2014 by fullerpj Share this post Link to post Share on other sites
x hunter33 10 Posted January 22, 2014 Will you include green uniforms too? Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 22, 2014 (edited) Will you include green uniforms too? I am not good at texturing..but if i can some how get the green uniform I will..but if I can't i would look at it like this..technically these guys are deployed..from America..and when we deploy we wear tan flight suits XHunter i just recieved the green version from the creator so i will be making a green version and a tan version for this pack. Pictures tommrow Edited January 22, 2014 by fullerpj Share this post Link to post Share on other sites
x hunter33 10 Posted January 22, 2014 I am not good at texturing..but if i can some how get the green uniform I will..but if I can't i would look at it like this..technically these guys are deployed..from America..and when we deploy we wear tan flight suits In most videos i see C-17 crews usually wear green uniforms but they wear tan alot as well. Share this post Link to post Share on other sites
SGT Fuller 856 Posted January 22, 2014 In most videos i see C-17 crews usually wear green uniforms but they wear tan alot as well. Trust me brother I'm in the Air Force and have deployed 6 times to the sandbox all I see is tan hardly..green only if there stopping through and going back to the states Share this post Link to post Share on other sites
b00ce 160 Posted January 22, 2014 Do you Chair Farce folk not wear your collars up in flight? ;) http://usarmy.vo.llnwd.net/e2/-images/2007/05/30/5320/size0-army.mil-2007-05-30-095310.jpg Share this post Link to post Share on other sites
hockeymanjs 10 Posted January 22, 2014 Send me what you have and I'll take a look at it..as of right now your speed will base the wing span of the B-1.---------- Post added at 03:49 AM ---------- Previous post was at 03:48 AM ---------- Thanks I really appreciate that ---------- Post added at 04:03 AM ---------- Previous post was at 03:49 AM ---------- SITREP: Me and peral have been working hard on getting these babies ready for alpha testing with a clan that we have already pre designated. Real life is also playing it's part so please bare with us as I am still a active duty Cop(security forces) and wake up for work at 4 AM for 12 hour shift, and peral has his own Mod the A-10 that he is working on also plus his real world things. The C-17 needs a fresh coat of paint( new textures) and we are working hard on the loading vehicle ability. Once we have that operational we can then load that into the C-5 and give it new paint and it we will be a lot closer to a alpha as I know that the C-17 is what mostly everybody wants. The B-1 & 2 are being looked at hard..peral is working from the ground up on the interactive cockpit and weapons system for the B-2 and B-1. I would say other than the textures and loadout they are at 70%. As I stated earlier the KC-135 will be the last looked at so there is no new information on it. Also today I imported my first arma 2 Addon into arma 3 with the help of chortles it was the C-130 but as a good sport I will not be adding it to this mod as sakura_chan is making his mod. But I will be adding the reaper and hopefully get the arma 3 drone system I incorporated into it. I'm also making custom crew chiefs, pilots, and helmet less pilots for this mod. Well that's about it for now I know this was a long post but just wanted to say that I haven't forgotten about you and am striving with all the help from the people who are taking the time to help me. Thank you again Ssgt Fuller Thanks for the Sitrep. Seems like you are really going all out on this. I'm very excited to see it all complete. Keep up the amazing work. Share this post Link to post Share on other sites