jacknorrisuk 146 Posted January 28, 2014 I just played this for the first time, and I must congratulate you on creating a highly original and fascinatingly bizarre experience! Your mod has given me many video-gaming-Firsts - such as picking maggots out of a toilet and buying overpriced cookies from a run-down supermarket. :D Unfortunately I did have some mixed luck with the inventory and item interaction - my guy seems highly reluctant to interact with things, I often have to stand on top of them and move around trying to find the spot where I can interact. I'm also still a bit confused by the overall aim and system - but that's to be expected of something this complex, perhaps if it expands in the future, someone should help out and make a Wiki for high quality quick-ref... This has the potential to be a great game - a completely new way of reimagining Arma 3. Share this post Link to post Share on other sites
fedator 0 Posted March 26, 2014 Okay, this HAS to be part of DAYZ now!! :D Would make an excellent way to get food for survival. Yes! In DAYZ there must be some farmer slots, who are obtaining and selling food, they are 100% friendly and not to kill by survivors! Share this post Link to post Share on other sites
max75 14 Posted April 4, 2014 For those who are interested: I work on lite version on Stratis. There is no any additional addons will be required. The fishing on spinning, fishing from boat and other new features will be added. Thank for attention! Share this post Link to post Share on other sites
Muecke 114 Posted April 4, 2014 Good to hear that Max75. Share this post Link to post Share on other sites
SadisticSquirrel 10 Posted May 4, 2014 Hi Max, AWESOME MOD!! So first of all, here is the launch list I use (I use ArmA 3 Mod Preset Launcher) @a3mp (All ArmA 2 Maps for ArmA 3) @a3mp_ap (Additional Pack - makes the maps more streamlined) @ARF (Fishin Mod) @cba_a3 (Community Base Addons - ArmA 3) @AllInArma Just a couple of problems I'm having. 1: I can't walk. I can only run and "sneak" - !!FIXED: Downloaded Map Pack mentioned below!! 2: I cannot interact with the "Fishing Shops". There is no interaction available and I cannot enter the building the shop is located in. !!FIXED - Scroll Wheel interaction does not work. Have to press "e"!! 3: The shovel behind your starting house, how does one dig out worms with it? 4: The General Store, when I enter it and say "Buy Food", the "shelf" thing that pops is totally empty. 5: When I spawn in, my food and drink bars are both red. 6: There is only R4 (Money) in the closet. 7: This could be related to the map I have, but ALL the fresh water spots are dried up, it just has some green grass/bushes and no water. !!I tried using the Chernarus Map from Dayz Mod again, as above, can't move, but all the fresh water spots have water. But can't move, can't draw fishing reel.) I also get these erros when I launch the game/mod: 1: Addon 'arf_main' requires addon 'AiA_UI' 2: Addon 'arf_main' requires addon I installed @A3MP (ArmA 2 Map Pack port for ArmA3) and @A3MP_AP (Additional Map Pack) in support of the first one. I pressme this is the right Chernarus map to use? Do I need a special Chernarus map for the Fishing Mod to work? Thanks Share this post Link to post Share on other sites
max75 14 Posted May 24, 2014 (edited) Lite version for MANW contest. Stratis. Spinnings. Fishing from boat. The Tournament. Hi Max... SadisticSquirrel, I'm sorry I took so long to answer. I did not receive notification for some reason. Play on Stratis yet. I think of what to do with the old version. Edited May 24, 2014 by Max75 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted May 24, 2014 Hey Max, just wanted to congratulate you for your "out of the box" iniciative... loved the intro for the mission and the smart link with Make Arma not War at the end! Gotta go and get some fishing, F#@% yeah (explosions and rapid burst at the background) ;) Share this post Link to post Share on other sites
max75 14 Posted May 25, 2014 ;2696416']loved the intro He-he, thanks to Great Slayer!:) Share this post Link to post Share on other sites
Redphoenix 1540 Posted May 25, 2014 Will try that out later today! Share this post Link to post Share on other sites
Yolo Joe 11 Posted July 2, 2014 Fishing simulator 2014. Share this post Link to post Share on other sites
max75 14 Posted July 3, 2014 Fishing simulator 2014. It is fine. But Arma... is so f/// Arma) I work on Chernarus version 1.03. Share this post Link to post Share on other sites
max75 14 Posted July 24, 2014 Dear friends! I stand before a choice: continue to use AiA (Arma 2 is required) or directly include Cherno in ARF. In the latter case it will be necessary to download additional 4GB. I incline to the latter, as many people have trouble with AiA launching. What do you say? Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted July 24, 2014 No need to include Cherno as it is already available with A3MP mod and most of the community already use it! Just put A3MP as a dependancy for your mod! cheers! Share this post Link to post Share on other sites
.kju 3245 Posted July 24, 2014 Just make no dependency and let people decide what they want to use. :) Share this post Link to post Share on other sites
max75 14 Posted July 24, 2014 Corporal_Lib[bR], there is no water in Cherno ponds in A3MP I know. I do not wish to sacrifice freshwater fish) .kju, for some scripts and, most importantly, for some ideas there is a big difference what is used - AiA or something else, but... ok, I'll think about it. Thanks, guys. Share this post Link to post Share on other sites
RaincoatHermit 10 Posted August 5, 2014 I've been having an issue with getting this mod to load. I've installed it once before using the correct instructions and received an error saying "arf_buildings.hpp" was not found. A few months later with a fresh install of ARMA 3 I've re-installed the mod via PlaywithSix and once again it reports the same error. The only solution i have found that is online (translated) involving editing the arf_buildings.pbo did not solve it either. Any thoughts? I feel maybe it's probably going to be a pretty obvious mistake on my part at this point. Share this post Link to post Share on other sites
max75 14 Posted August 5, 2014 RaincoatHermit, mod is inoperative now. Please wait for a while. Share this post Link to post Share on other sites
RaincoatHermit 10 Posted August 7, 2014 RaincoatHermit, mod is inoperative now. Please wait for a while. Fair enough. Thanks for the response. Share this post Link to post Share on other sites
dscha 147 Posted September 9, 2014 This one for Fishing-Tycoons? :D (i just made a config for that thing) Share this post Link to post Share on other sites
max75 14 Posted December 22, 2015 Hey! I'm still alive! ;) https://forums.bistudio.com/topic/159566-arma-iii-fishing/ Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted December 22, 2015 Hey! I'm still alive! ;) https://forums.bistudio.com/topic/159566-arma-iii-fishing/ Good to know, max75! Now that CUP´s Chernarus has decent ponds (and lakes), are you going to port A3 Fishing from Altis to Cherno? cheers! Share this post Link to post Share on other sites
max75 14 Posted December 22, 2015 Good to know, max75! Now that CUP´s Chernarus has decent ponds (and lakes), are you going to port A3 Fishing from Altis to Cherno? cheers! corporal_lib[br], I'm going to make the opportunity to travel anywhere in the world in ONE campaign) And return home) There are many good Islands for Arma. 3 Share this post Link to post Share on other sites
Guest Posted December 22, 2015 Thanks for informing us about the update :) The new version has been frontpaged on the Armaholic homepage. Arma III Fishing v1.54 Community Base addons A3 All in Arma Terrain Pack (AiA TP) Share this post Link to post Share on other sites