throlas 10 Posted January 4, 2014 Hi, the mod is it died? I looks forward to correctives :/ Share this post Link to post Share on other sites
slatts 1978 Posted January 5, 2014 It's not dead as such. I've recently had a bad run in my real life so any heavy work has been put aside for now. I've mainly just been doing simple reskins for Arma 2 that I've always wanted to do. Just need that lucky break to give me the confidence and will to sit down and get down to it. Share this post Link to post Share on other sites
throlas 10 Posted January 5, 2014 Ok, no problem. If you want some reports of bugs, tell me. Share this post Link to post Share on other sites
throlas 10 Posted January 23, 2014 On the next update, it would be possible to have the identical aim has that of armed(equipped) 2: regulation of the distance of shooting(firing) with touches " page top " " page low "? What was one of key points... There are also bugs with ammunitions and arm(equip) which we cannot put down(deposit) in a vehicle (besides the bug of shooting(firing) with rockets Smoke and Air) Share this post Link to post Share on other sites
cross888 10 Posted January 28, 2014 Looking forward to an Anti Tank weapon that can turn light and medium armor in to a novelty lighter with one hit :) Share this post Link to post Share on other sites
LoupVrt 14 Posted January 29, 2014 Great work Slatts, the rvmat doesn't seems to be included though, is it by design? Share this post Link to post Share on other sites
PVT Watt.J 14 Posted January 29, 2014 Hi Slatts. Thanks for this mod, I've always loved the CG. Olds has a mod which does more realistic handling of armor penetration. Would it be possible for you to get in contact for him and see about making some optional configs to support his system? Share this post Link to post Share on other sites
Strick 1 Posted February 4, 2014 Hi Slatts. Was realy impressed with your MAAWS work. Looking forward to improvements even if they take some time with your life getting bump in the road. Our unit was using your mod along with TMR and Massi's SF weapons. Might be reverting back to your mod now that Massi's CG is broke. It took some practice to master your CG sight (RPG) but was enjoyable. Dont know if you support other mods working in tandem with yours but if you do great, if not I'll keep quiet. Thanks. Share this post Link to post Share on other sites
slatts 1978 Posted February 4, 2014 I've been doing some work the MAAWS within the IAF mod, just small adjustments here and there, rocket ballistics still are beyond me but reverted the optics back to the ones from Arma 2 ---------- Post added at 21:58 ---------- Previous post was at 21:12 ---------- After the comment about the RVMATs I took another look at it and fixed it, the old optics are great for aiming now. http://i296.photobucket.com/albums/mm180/guitaro-man/arma32014-02-0421-53-04-55_zps0f6a3a01.png http://i296.photobucket.com/albums/mm180/guitaro-man/arma32014-02-0421-52-58-58_zps5c69ed61.png Share this post Link to post Share on other sites
LoupVrt 14 Posted February 4, 2014 Great news Slatts, will enjoy it a lot! Share this post Link to post Share on other sites
slatts 1978 Posted February 5, 2014 Updated 1st post to a link to Version 2. Proper sight allows accurate fire out to 400M, 500M is a bit off but practice makes perfect :) RVMATs are now correctly done. Airburst and smoke are still broken :( Share this post Link to post Share on other sites
cuel 25 Posted February 5, 2014 When I load smoke and airburst it can't select the M3 anymore. Happens for anyone else? Share this post Link to post Share on other sites
slatts 1978 Posted February 5, 2014 Like I said, theyre broke. In my infinite wisdom I left them in Share this post Link to post Share on other sites
Guest Posted February 5, 2014 New version frontpaged on the Armaholic homepage. Carl Gustav/MAAWS v2.0 ================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
cross888 10 Posted February 6, 2014 Updated 1st post to a link to Version 2. Proper sight allows accurate fire out to 400M, 500M is a bit off but practice makes perfect :) RVMATs are now correctly done. Airburst and smoke are still broken :( Slatts, can the Charlie G now destroy light and medium armor one hit? :) Share this post Link to post Share on other sites
sickboy 13 Posted February 6, 2014 Slatts; We're in the process of connecting you (and other authors) to your content to be able to manage the metadata and the content itself in the near future. Please feel free to 'Claim' the mod if you desire, available if you login to the site. You can always send new content our way through withsix.wetransfer.com Or add your request at getsatisfaction.withsix.com Share this post Link to post Share on other sites
slatts 1978 Posted February 11, 2014 Thanks to ZMarine123 The CG can now accurately hit targets out to 500M :D You can download the new file here or in the 1st post https://www.mediafire.com/?4g5rvdaxfza6c6a Share this post Link to post Share on other sites
LoupVrt 14 Posted February 11, 2014 Thanks a lot you both, my squad and I are having tons of fun with the the CG in A3. Share this post Link to post Share on other sites
slatts 1978 Posted February 13, 2014 Thanks a lot you both, my squad and I are having tons of fun with the the CG in A3. http://11rdp.fr/forum/Smileys/bbph/rock.gif Glad to hear! Might have something Russian lined up in my spare time! Share this post Link to post Share on other sites
Keegan 11 Posted February 13, 2014 Hell yeah Carl G! Thanks a lot for this addon. I've been having a lot of fun blasting Terry Taliban during Ops. Share this post Link to post Share on other sites
gonza 8 Posted March 4, 2014 Hi Great job Could you make anti personal ammo ? Like that (with distance tweak) Share this post Link to post Share on other sites
Plinskin 23 Posted March 4, 2014 I want to request this: (if it´s possible) http://2.bp.blogspot.com/_ej5kQwZWlzM/THNDG7hVvYI/AAAAAAAAAss/SDYOJY0EGuM/s1600/ATGM_Javelin_Launch.jpg http://www.army-technology.com/projects/javelin/images/javelin_10.jpg http://history.redstone.army.mil/miss/javelin_04.jpg With automatic tracking system (heat track like the Titan). Regards Share this post Link to post Share on other sites
slatts 1978 Posted March 4, 2014 HiGreat job Could you make anti personal ammo ? Like that (with distance tweak) That's what the Airburst rounds are supposed to be :rolleyes: Must have another crack at them soon. I want to request this: (if it´s possible)http://2.bp.blogspot.com/_ej5kQwZWlzM/THNDG7hVvYI/AAAAAAAAAss/SDYOJY0EGuM/s1600/ATGM_Javelin_Launch.jpg http://www.army-technology.com/projects/javelin/images/javelin_10.jpg http://history.redstone.army.mil/miss/javelin_04.jpg With automatic tracking system (heat track like the Titan). Regards Was working on one, might dig it out tonight. Share this post Link to post Share on other sites
throlas 10 Posted March 31, 2014 Hi, Do you had resolved problems of smoke and air burst ? PS : Always a very good AT :) Share this post Link to post Share on other sites