tom3kb 15 Posted September 7, 2013 (edited) SP Mission Pack: tom3kb's CWR 2 SP Mission Pack v1.3 Author: tom3kb This is my new mission pack with missions for CWR 2 mod. For playing you need: ArmA2 Combined Operations v1.62 [ Arma 2 v1.11 and Operation Arrowhead v1.62 ] Mods/addons needed: Cold War Rearmed 2 (CWR 2) Beta R6 http://www.armaholic.com/page.php?id=14568 Cold War Rearmed 2 British Armed Forces Expansion v1.07 http://www.armaholic.com/page.php?id=17576 Cold War Rearmed 2 Soviet Naval Infantry Expansion v1.01 http://www.armaholic.com/page.php?id=25437 Installation: Put folder "tom3kb's CWR 2 Mission Pack" in your Missions folder. For example: d:\Arma 2\Missions\tom3kb's CWR 2 SP Mission Pack Changelog: v1.3 -two new missions: Warlord and Attack from sea (missions for Soviet Naval Infantry dlc), total number of included mission is now 11, v1.2 -changes in briefings in all missions, -two new missions: Quick reaction and Rangers (total number of included mission is now 9) v1.1 -small changes and fixes in mission Scud Busters (changes in waypoints, removed radio trigger that was used for testing mission), v1.0 - first release -7 SP missions, Features: -Mission Pack with 11 single player missions, -briefing, overview with picture and short info for each missions, -loadingscreen, -We play as: paratrooper, SAS, infantry, units in winter camo, -you can change weapons before mission, -in few missions player have optional tasks. You dont have to finish optional tasks to accomplish mission, -bis modules: first aid, Ps: sorry for my bad english. Download: v1.3 Armaholic: http://www.armaholic.com/page.php?id=22463 Arma2base http://www.arma2base.de/include.php?path=download&contentid=6120 Other downloads: http://www.sendspace.com/file/srttmk Edited May 9, 2014 by tom3kb Share this post Link to post Share on other sites
Kommiekat 11 Posted September 7, 2013 Hey tom3kb, congrats on the mission pack release! Downloading now. Share this post Link to post Share on other sites
Variable 322 Posted September 7, 2013 Thanks for sharing tom3kb! Nice to see some CWR2 missions. I will try this pack out. Any chance for a coop conversion? Share this post Link to post Share on other sites
tom3kb 15 Posted September 7, 2013 TAny chance for a coop conversion? @ Variable Not from me. I never made any coop mission. I know that this is not so hard but i dont want to "screw up" something. If you know how to make coop missions you can do this and upload them to your CIA server. Of course if you think there are good and you want to play them in coop. ;) @Kommiekat Thanks. Share this post Link to post Share on other sites
Outlawz7 1 Posted September 8, 2013 I downloaded from Armaholic, why are all the missions unpacked? You can export them as .pbo from editor. Share this post Link to post Share on other sites
sig 10 Posted September 8, 2013 The scud launcher doesn't seem to be in the base where the 64s attack. Can you give a sniper rifle in the load out? Share this post Link to post Share on other sites
tom3kb 15 Posted September 8, 2013 (edited) I downloaded from Armaholic, why are all the missions unpacked? You can export them as .pbo from editor. I never pack my missions/campaigns as .pbo. Its not a problem if they are in "folders" . The scud launcher doesn't seem to be in the base where the 64s attack. Can you give a sniper rifle in the load out? Scud is in north-west part of the base, maybe sometimes when gunships are close he will try to escape from base? . AH 64 dont like to shoot to Scud. ;) Probably they dammaged the launcher or kill the driver. In this case you must finish the job. I didn't add sniper rifles to load up becose i think mission would be to easy (you can use binoculars if you need check something on long distance ;)). But i can add it in next update with not to many mags. This will be on my "to do" list (add sniper rifles if needed and maybe add playable AT units/units with ekstra ammo for carl gustav, but i will have to test this and maybe add/change some triggers). Ps: I miss one thing in scud busters, v1.1 with hotfix on the way. ---------- Post added at 04:52 PM ---------- Previous post was at 04:07 PM ---------- UPDATE New version v1.1 -small changes and fixes in mission Scud Busters (changes in waypoints, removed radio trigger that was used in testing), Download v1.1 Armaholic http://www.armaholic.com/page.php?id=22463 http://www.sendspace.com/file/bjq0gy Ps: Added link to first post. Edited September 9, 2013 by tom3kb Share this post Link to post Share on other sites
Stagler 39 Posted September 8, 2013 Nice work tom. I just completed Beach Raid and started Roadblock. Beach Raid was a little easy. Didn't lose a single guy and seemed to just smash everything up. I destroyed the boats from the top of the hill with the LAW meaning that we didn't have to fight anybody by the port so you might want to reduce the amount of AT weapons available. A few tips on improving the polish of the missions too, the task markers on the map don't have captions over them when you mouse over them. Manually setting load outs would avoid having to have SAS members integrated into the players squad only because they carry explosives. Seems odd that some SAS lads are working directly with the RM commandos or Maroon machines in the same section. The FV432 in Roadblock was chopsin about going to loads of waypoints trying to keep it driving down the road. If you want it to drive down the road and stay on the road set its behaviour to "SAFE" Cheers. Share this post Link to post Share on other sites
tom3kb 15 Posted September 9, 2013 @colonel stagler Thanks for suggestion and tips. I was thinking that nobody will notice that there are some SAS guys in infantry/paras squads in few missions. ;) The true is that this pack was made in 3 days so not all is polished/well design, i just put units with C4 when i need them, i will remember not to do this when i will make new missions. Share this post Link to post Share on other sites
Kommiekat 11 Posted September 9, 2013 Hi tom3kb, I've got the latest CWR2 and UK MODS, but when starting your missions, getting: Deleted cwr2_btr60. I've checked the ReadMe's and there is no mention of the file. Seems to be Armor? Share this post Link to post Share on other sites
tom3kb 15 Posted September 9, 2013 @Kommiekat are you sure that you have latest cwr 2 beta 5 (aka beta r5). BTR 60 (wheeled APC is in East-cwr2-trucks) was added in the last cwr2 beta 5. Check your cwr2\addons and search for btr60.pbo also check documentation folder and readme/changelog files there should be info what ver of mod you have. If you dont have btr60.pbo redownload mod for example from armaholic. Share this post Link to post Share on other sites
Kommiekat 11 Posted September 9, 2013 Damn, I think I've got beta 4....just can't keep up with all these updates:j: Share this post Link to post Share on other sites
mathias_eichinger 64 Posted October 10, 2013 Hey, I just tried Mission 1: Beach Raid and it is an excellent mission - plenty of action, no bugs and a novel scenario (UK forces in a winter environment). The only thing missing are cinematics, but other than that congratulations on a very good mission. Share this post Link to post Share on other sites
tom3kb 15 Posted October 10, 2013 Im glad you liked this mission. (I hope we see some more winter missions for cwr2, maybe Sander will make few). I could make cutscenes but this take time and in this time i can create mission. ;) I also think that cutscens are needed more in campaigns, where we show bigger story. Ps. i think that in my "SP Pack" i added short/simple cutscenes before missions. Share this post Link to post Share on other sites
mathias_eichinger 64 Posted October 11, 2013 I am sorry to report that the Mission 2 contains a bug. The first objective does not tick off as the waypoint is reached. I suspect some enemies still being around but not be seen. A cure for this would be this link: http://community.bistudio.com/wiki/allowFleeing. Other than that I am missing a bit of an enemy reaction towards my base raids, but the overall concept of the mission is good. Share this post Link to post Share on other sites
tom3kb 15 Posted October 11, 2013 Its not a bug if you don't kill all needed enemy units to end task. ;) I'm not on PC right now but be sure that you destroyed all vehicles (is this the mission that in first task you must stop enemy convoy, on crossroad). But you are right there is probably 1 unit somewhere. It should not be to hard to find him, he should be close to crossroad or to APC that you probably damaged not destroyed. Share this post Link to post Share on other sites
mathias_eichinger 64 Posted October 11, 2013 Mission 3: Scud Busting is too hard at the moment for me... I am stuck in the forest between the 2 AA guns and the enemy is swarming around and having me for dinner every time I try to cross or circumvent that forest. Might try the mission again at a later date. Mission 4: AT team on the other hand is just great. Quite a challenge, but not impossible. And I am back to the good old warm feeling of liberating Houdan. ;) Using UK units only enhances the experience because it provides variety in a nostalgic context. Share this post Link to post Share on other sites
tom3kb 15 Posted October 11, 2013 Scud busters should be not to hard, there are not to many enemy units there. Try to move slow from 1 AA battery to another. If you like Baf units try also ULOTC mission pack for Cwr2, 30missions pack. Ps: Yes, i like AT team mission to, if you are quick and have good eye you can take almost all enemy APC with that Tow launcher. I made AT team mission after i played 1 mission from ULOTC pack. ;) Share this post Link to post Share on other sites
mathias_eichinger 64 Posted October 11, 2013 Just finished Mission 6: Roadblock and I really like how you interweave mundane tasks like blowing up some concrete barriers with requirements to use terrain masking and the enemy's weapons against himself (SPG-9 on BTR-60). Great mission, got a real "grunt" feel to it. I have not yet attempted mission #7 and "Scud Busters" as well as "Surprise at dawn" have a large number of units in a tight space for my taste - need to re-try carefully. Share this post Link to post Share on other sites
tom3kb 15 Posted October 11, 2013 Thx for feedback. :) Glad you like some of my missions, im know that not all missions are good (i think Surprise at dawn it's not the best). But different people like different missions so maybe you will like this one. I will make new missions for cwr2 in future but first i must release mission pack for Csla mod. ;) Share this post Link to post Share on other sites
mathias_eichinger 64 Posted October 12, 2013 Hey, I just played the mission #7 and I like it as well. No bugs spotted, and I hope to play more missions from you. Apart from the little bugs, this pack was great. Share this post Link to post Share on other sites
tom3kb 15 Posted November 17, 2013 (edited) UPDATE: tom3kb's CWR 2 SP Mission Pack v1.2 Changelog: v1.2 -changes in briefings in all missions, -two new missions: Quick reaction and Rangers (total number of included mission is now 9) Download: http://www.sendspace.com/file/v6x0uz Armaholic: http://www.armaholic.com/page.php?id=22463 Edited November 18, 2013 by tom3kb Share this post Link to post Share on other sites
sander 14 Posted November 17, 2013 Nice work on these missions, keep it up. One suggestion for the Rangers mission is to make binoculars available to the group leader, either by defining it in the init line of the character (this addweapon "Binocular";) or by making it available in the weapon selection. A commander's task is to direct the other team members rather than to handle weapons himself so the field glasses are an essential piece of kit to exercise group command. Regards, Sander Share this post Link to post Share on other sites
tom3kb 15 Posted April 27, 2014 (edited) UPDATE tom3kb's CWR 2 SP Mission Pack v1.3 Download link http://www.sendspace.com/file/srttmk Armaholic: http://www.armaholic.com/page.php?id=22463 Changelog: v1.3 -two new missions: Warlord and Attack from sea (missions for CWR 2 Soviet Naval Infantry dlc), total number of included mission is now 11, Mods/addons needed: Cold War Rearmed 2 (CWR 2) Beta R6 http://www.armaholic.com/page.php?id=14568 Cold War Rearmed 2 British Armed Forces Expansion v1.07 http://www.armaholic.com/page.php?id=17576 Cold War Rearmed 2 Soviet Naval Infantry Expansion v1.01 http://www.armaholic.com/page.php?id=25437 Edited April 28, 2014 by tom3kb Share this post Link to post Share on other sites