Redphoenix 1540 Posted April 12, 2016 Version 3.3.2 - improved Dmax steering to be more user friendly - fixed inherintence for civilian KamAZ trucks - renamed ZIL Punisher into ZIL Karatel - edited ARB settings for Grizzly - added PlayerSteeringCoefficients to Grizzly - raised MOI for HEMTT - added PlayerSteeringCoefficients to HEMTT - added PlayerSteeringCoefficients to X6 - added PlayerSteeringCoefficients to Civic - edited turnCoef for Honda Civic, Rally and Civic-R https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles.zip Share this post Link to post Share on other sites
Guest Posted April 12, 2016 New version frontpaged on the Armaholic homepage. Refined Vehicles v3.3.2 Share this post Link to post Share on other sites
Redphoenix 1540 Posted April 12, 2016 Please download the full repository again for those who downloaded it from my dropbox. It was missing bisigns as well as had a faulty pbo inside. PLEASE DELETE THE FULL FOLDER BEFOREHAND! https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles.zip 1 Share this post Link to post Share on other sites
sonsalt6 105 Posted April 12, 2016 Updated mod v3.3.2 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
Guest Posted April 12, 2016 Thanks for the headsup :) Armaholic updated with fixed archive! New version frontpaged on the Armaholic homepage. Refined Vehicles v3.3.2 Share this post Link to post Share on other sites
domokun 515 Posted April 12, 2016 Thanks a million for your hard work. Could you possibly update the version on Steam's workshop (great idea btw). Share this post Link to post Share on other sites
Redphoenix 1540 Posted April 13, 2016 Thanks a million for your hard work. Could you possibly update the version on Steam's workshop (great idea btw). Thanks for reminding me, should be up-tp-date now. 1 Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 14, 2016 Small Sneak Peek Preview at the APEX vehicles https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles_Apex.zip Currently its only the Jeep and the BLUFOR LSV. 3 Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 17, 2016 Version 3.4.0 - Added APEX vehicles - fixed texture inheritance for civilian Kamaz https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles.zip http://steamcommunity.com/sharedfiles/filedetails/?id=424958987 As always, I would like to hear feedback about the vehicle handling! Share this post Link to post Share on other sites
kecharles28 197 Posted June 17, 2016 Updated mod v3.4.0 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
Guest Posted June 17, 2016 New version frontpaged on the Armaholic homepage. Refined Vehicles v3.4.0 Share this post Link to post Share on other sites
jtgibson 18 Posted June 26, 2016 I receive the following crash (causes Arma to exit) whenever a rallye car spawns automatically with TPW CARS (copied directly from my RPT): "ErrorMessage: Bad version 71 in p3d file 'rpa_refined_vehicles_v3\rpa_rve_civ\civic_refined\proxy\rally_proxy.p3d'" Share this post Link to post Share on other sites
PuFu 4600 Posted June 26, 2016 I receive the following crash (causes Arma to exit) whenever a rallye car spawns automatically with TPW CARS (copied directly from my RPT): "ErrorMessage: Bad version 71 in p3d file 'rpa_refined_vehicles_v3\rpa_rve_civ\civic_refined\proxy\rally_proxy.p3d'" what game version are you using? Share this post Link to post Share on other sites
jtgibson 18 Posted June 26, 2016 what game version are you using? Running on 1.60 stable. I did just try it out on 1.62 RC, and it seems to work there, at least! (Figured I might as well pony up the dough for Apex too, while I was at it. LAxemann's DynaSound videos sold me on the quality of the island and VTOLs. =)) 1 Share this post Link to post Share on other sites
Redphoenix 1540 Posted November 20, 2016 Version 3.4.1 - Changed addon structure to allow non-APEX owners to still use Refined Vehicles - Tweaked Civic Rallye engine power, suspension and gearbox parameters - Tweaked SUV gearbox parameters - inverted Y for Jerrycan normal map - tweaked some CfgWheels parameters for several vehicles Vanilla download: https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles.zip Apex: https://dl.dropboxusercontent.com/u/84370332/Refined_Vehicles/%40RPA_Refined_Vehicles_Apex.zip Steam Download: http://steamcommunity.com/workshop/filedetails/?id=394254693 Delete all prior Versions before updating! 3 Share this post Link to post Share on other sites
Guest Posted November 21, 2016 New version frontpaged on the Armaholic homepage. RPA: Refined Vehicles v3.4.1 Share this post Link to post Share on other sites
Guest Posted November 21, 2016 New version frontpaged on the Armaholic homepage. RPA: Refined Vehicles APEX v3.4.0 Share this post Link to post Share on other sites
masterdebator 12 Posted December 3, 2016 Hi, Any chance of you expanding this to CUP vehicles? Or making a guide so others could do so? Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 6, 2016 Hi, Any chance of you expanding this to CUP vehicles? Or making a guide so others could do so? Currently I do not plan to expand this to any other mod (despite making JSRS compat at some point) Share this post Link to post Share on other sites
Yoyodef 12 Posted December 22, 2016 Hi, Great works Redphoenix, thanks for your time! I run your mod on vanilla arma 1.66 and your mod only. Is it normal that the rally D-MAX offroad only goes in first and second gear, and never goes in third? Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 22, 2016 50 minutes ago, Yoyodef said: Hi, Great works Redphoenix, thanks for your time! I run your mod on vanilla arma 1.66 and your mod only. Is it normal that the rally D-MAX offroad only goes in first and second gear, and never goes in third? Mh, no, it shouldnt be the case. Do you have dev branch installed? If yes, typ diag_toggle "epevehicle" in the console and check what it says. Share this post Link to post Share on other sites
Yoyodef 12 Posted December 23, 2016 22 hours ago, Redphoenix said: Mh, no, it shouldnt be the case. Do you have dev branch installed? If yes, typ diag_toggle "epevehicle" in the console and check what it says. I'm not using the devbranch I redownload the latest version of your mod to be sure, i launch A3 with refined vehicles vanilla and test the offroad again, I got the same issue. 2nd gear from 50km/h to 180km/h :/ Share this post Link to post Share on other sites
Redphoenix 1540 Posted December 23, 2016 1 hour ago, Yoyodef said: I'm not using the devbranch I redownload the latest version of your mod to be sure, i launch A3 with refined vehicles vanilla and test the offroad again, I got the same issue. 2nd gear from 50km/h to 180km/h :/ This is not 2nd gear, it's shifting into the last gear. But okay, when I'm back from vacation I take a look at it and improve it. Thanks for the report. Cheers 1 Share this post Link to post Share on other sites
Sandmanx 1 Posted December 25, 2016 Vehicles feel more "balanced" now.. Keep Up the Good Work 1 Share this post Link to post Share on other sites
Yoyodef 12 Posted December 28, 2016 On 23/12/2016 at 6:37 PM, Redphoenix said: This is not 2nd gear, it's shifting into the last gear. But okay, when I'm back from vacation I take a look at it and improve it. Thanks for the report. Cheers Okay, thanks for looking at it! Have a good vacation! 1 Share this post Link to post Share on other sites