opjohnny 10 Posted September 6, 2013 Overclocked my i7-920 from 2.4ghz to 3.0 and exact same sub-10fps on nearly all online missions. Even some of the lower scripted DM missions give me horrible fps. I'll be back to Arma3 in 6-12 months when maybe they'll address it.If its the i7-920 in general, what additional $200+ do I need to spend to make sure this game at least runs well... I'm running an 1100t Black Edition overclocked to a stable 4.0GHz which made no difference. It's not the hardware. It's Bohemia's inability and/or lack of interest in optimizing their software to run efficiently on a broader range of hardware. At this point I'm honestly convinced that they are completely ignoring us because they know the game will still sell, or has been selling well already(pre-purchase/beta). It wouldn't be the first or even hundredth time a game developer pulled that. Share this post Link to post Share on other sites
zeotrope 24 Posted September 6, 2013 It wouldn't be the first or even hundredth time a game developer pulled that. And exactly what examples have you of this? Ya know that little disclaimer top right when you load in ...Says something along the lines of "this does not reflect the finished product" ?????? This is beta and a dev-build none the less. Do you think the folks over at BIS are behind closed doors laughing at you and counting their millions? Give them a break. They have created and are still creating the best mil-sim out there. having a childish tantrum wont make it better. Deal with it. It's Bohemia's inability and/or lack of interest in optimizing their software to run efficiently on a broader range of hardware And this has to be a joke. Share this post Link to post Share on other sites
opjohnny 10 Posted September 6, 2013 (edited) And exactly what examples have you of this? Ya know that little disclaimer top right when you load in ...Says something along the lines of "this does not reflect the finished product" ?????? This is beta and a dev-build none the less. Do you think the folks over at BIS are behind closed doors laughing at you and counting their millions? Give them a break. They have created and are still creating the best mil-sim out there. having a childish tantrum wont make it better. Deal with it.And this has to be a joke. Yes we are all aware that this game is in beta. Thanks for reminding us though. That doesn't change the fact that so close to release every single arma3-related forum on the internet is flooded with people having FPS stutter, low FPS, etc on hardware that is far beyond what the game requires. This is a serious flaw with the game that can't possibly be completely fixed by the release date. You're a fool if you think they'll pull a rabbit out of a hat in that timeframe, and you're an even bigger fool if you actually believe beta status is an excuse for such a problem. We're not talking about a bug in some random game mechanic here. This game runs like a morbidly obese smoker. Bohemia doesn't deserve a break because we needed the SAME EXACT FIX for ArmA2 and never got it. That game still runs like shit on almost everything. Had you any idea what you were talking about, and you clearly don't, you'd know that. Instead you're just pounding on your chest and running to the rescue of bohemia which is just as hilarious as their promises of optimizations that still have yet to happen. The joke is you Bohemia defenders not being able to argue without throwing around insults. Go to bed. You've got school in the AM. :) Edited September 6, 2013 by opjohnny Share this post Link to post Share on other sites
zeotrope 24 Posted September 6, 2013 Should I really reply? Yeah why not, it's Friday. The joke is you Bohemia defenders not being able to argue without throwing around insults. Errr...what insults exactly? Calling you childish? ? You never did address my original question: "And exactly what examples have you of this?" Just a hunch? I guess 911 never happened and man never went to the moon. Yeah my system has issues with load pauses on Altis when approaching a large town at high speed. Yeah this software pushes new rigs to the max and at times is hard to keep on top of (dev) issues. This is merely part of the journey to develop a complex simulation. But I wont jump up and down and have a tantrum because I think there is some kind of internal conspiracy at BIS. ie: you said I'm honestly convinced that they are completely ignoring us because they know the game will still sell Also glad you have realised that posting crap like you did above won't go unchecked for those who respect the BIS community and all they have provided. If you think I'm a fanboy then that's your opinion. It's just that your post is bordering on the ridiculous. It maybe your opinion but it doesn't make it so. Next? Share this post Link to post Share on other sites
opjohnny 10 Posted September 6, 2013 (edited) Yeah this software pushes new rigs to the max That right there is all I needed to know. Put simply you have no idea what you're talking about and should let the adults talk. This software doesn't push rigs to their max. I literally laughed out loud as I read that. In fact, that's actually the problem(or one of the problems). This software is not properly/fully utilizing our hardware and results in FPS stutter/lag. Haven't you noticed the flood of complaints about FPS issues and half of them noticing that the game is using far less CPU/GPU than it should be using? The game is broken. Plain and simple. You can continue denying it and praising Bohemia for being the greatest thing since sliced bread but you won't change anything. The game is still broken and they need to start taking it a bit more seriously. When was the last time they publicly acknowledged the problem? When was the last time we were told that the optimization was going to happen? A lot of people spent money on this game pre-release and are very unhappy with something they can barely play, or not play at all, in multiplayer. Unless Bohemia started working miracles then they aren't going to deal with the optimization problem days before the release date which means a lot more people are going to spend money and end up very unhappy. The fact I even have to explain all this to you blows my mind and is now making me think you're just trolling. Not once did I ever imply any "internal conspiracy" at Bohemia. I said I wouldn't be surprised if they ended up not optimizing this game properly and giving us the shaft. This is because similar scenarios have played out with other games from other companies time after time over the last 5+ years. Will Bohemia give us the shaft on optimization? I don't know and neither do you. Only time will tell. ETA: Ha, now you're reporting my posts. No surprise there. Edited September 6, 2013 by opjohnny Share this post Link to post Share on other sites
Greenberet40 136 Posted September 6, 2013 Yesterday SINCE the last update imposible to play a mission. Altis 20 player MP mission more or less 60 IAS AND OBJECTS= 15-10 FPS ON SERVER :eek: when you push Alt to change the view around 5-FPS¡¡¡¡¡ Share this post Link to post Share on other sites
thx1137 10 Posted September 6, 2013 Setting graphics settings too low moves processing from your graphics card to your CPU. Thats not good when you have a slow CPU and by the looks of it your CPU bound! It probably wont fix your MP issue but my graphics card isn't much faster than yours and here is what I use. The only thing that affects my FPS at all is OBJECTS and VISABILITY. Oh. If you haven't already tried it, go into your NVIDIA Control Center and set "Maximum pre-rendered frames" to 1 and see if that helps. Texture: VERY HIGH. Objects: STANDARD. Terrain: ULTRA. Particles: HIGH. Cloud: ULTRA. PIP: HIGH. HDR: STANDARD. Dynamic Lights: ULTRA. Visability -Overall: 4075. -Object: 221. -Shadow: 100. Sampling 100%. Vysnc: Disabled. Bloom: 40. Radial Blur: 0. Depth of Field: 40. SSAO: VERY HIGH. Caustics: ENABLED. FSAA: 8x. ATOC: ALL TREES AND GRASS. PPAA: FSAA STANDARD. Aniso. Filtering: ULTRA. Share this post Link to post Share on other sites
opjohnny 10 Posted September 6, 2013 Setting graphics settings too low moves processing from your graphics card to your CPU. Thats not good when you have a slow CPU and by the looks of it your CPU bound! It probably wont fix your MP issue but my graphics card isn't much faster than yours and here is what I use. The only thing that affects my FPS at all is OBJECTS and VISABILITY.Oh. If you haven't already tried it, go into your NVIDIA Control Center and set "Maximum pre-rendered frames" to 1 and see if that helps. I have tried everything from max settings to min settings in game and neither make a difference. I also tried the launch parameters and config file fix, the latter making the game run a little smoother or so it seems. I'm also using an overlocked HD 6970. I dislike nvidia products and their drivers. My CPU is an AMD 1100t Black Edition which is running at a 100% stable 4.0GHz. Share this post Link to post Share on other sites
mamasan8 11 Posted September 9, 2013 I had 50-60 FPS in singleplayer but around 8 FPS in multiplayer yesterday. What seemed to fix it was this guide: http://day0.com.au/forum/arma/355-arma-3-beta-performance-tweaks-and-settings-guide Basically, I set everything on High and turned off everything in AA & PP-tab except FXAA and Anisotropic on High. Then went to my arma3.cfg and put (noticed I had one folder for alpha-version and one for beta-version of Arma) GPU_MaxFramesAhead=2; GPU_DetectedFramesAhead=2; And lastly my shortcut looks like this: "K:\SteamLibrary\SteamApps\common\Arma 3\arma3.exe" -cpuCount=2 -noLogs -nosplash -world=empty Since I only have 2 cores What I do notice online is that when the objective gets updated, new side mission or similar, my computer is lagging (graphics-lag) but that goes away shortly after. Yes, I play that Domination-like gamemode. I'm still not getting same FPS as in SP but at least its more than 8 FPS. I love the sounds btw, guns, choppers, everything. Thank you, BIS! Share this post Link to post Share on other sites
icewindo 29 Posted September 9, 2013 (edited) I had 50-60 FPS in singleplayer but around 8 FPS in multiplayer yesterday.What seemed to fix it was this guide: http://day0.com.au/forum/arma/355-arma-3-beta-performance-tweaks-and-settings-guide Basically, I set everything on High and turned off everything in AA & PP-tab except FXAA and Anisotropic on High. Then went to my arma3.cfg and put (noticed I had one folder for alpha-version and one for beta-version of Arma) GPU_MaxFramesAhead=2; GPU_DetectedFramesAhead=2; And lastly my shortcut looks like this: "K:\SteamLibrary\SteamApps\common\Arma 3\arma3.exe" -cpuCount=2 -noLogs -nosplash -world=empty Since I only have 2 cores ! I'm sorry but I doubt tips like this (editing cfg files) have any value or benefit other than a psychological one. The only thing that will got you more FPS is disabling AA and SSAO and all the other normal stuff. If SP is running great at steady FPS why should stuff like "GPU_MaxFramesAhead" affect MP peformance? I'm very certain these "performance tricks" would fail the test if put into a lab situation. Contrary to my belief I even tried them myself and they did nothing, as expected. MP bad performance is more likely caused by a) bad missions (script intensive, not using unit caching etc.), b) bad server specs and c) bad optimization by BIS. ;2478024']http://feedback.arma3.com/view.php?id=12658 Yep, voted there on the last thread were you posted it, Kju. Hope BIS will do something for that. Edited September 9, 2013 by Icewindo Share this post Link to post Share on other sites
SHARPxSHOOTER 1 Posted September 13, 2013 It seems like there is clearly a problem related with the server, the mission played or your internet connection since singleplayer performance (game performance) is perfect.Have you tried playing Sa-Matras wasteland version? What's the ping of the server you are experiencing the problems on? I love how They keep blaming the servers... No, its your game. Deal with it and be honest. FIX. YOUR. GAME. Share this post Link to post Share on other sites
maddogx 13 Posted September 13, 2013 I love how They keep blaming the servers...No, its your game. Deal with it and be honest. FIX. YOUR. GAME. Actually, it's not "his game". The moderators here are not BI employees, and our opinions do not represent BI's official stance on anything. Share this post Link to post Share on other sites
opjohnny 10 Posted September 13, 2013 Actually, it's not "his game". The moderators here are not BI employees, and our opinions do not represent BI's official stance on anything. ^this. The problem is BI's lack of a stance on the poor optimization. Game is released and people all over the world are still having problems with FPS issues on multiplayer...something that should have been fixed before release. This was supposed to be the one friggin' game that wasn't going to let me down and it did. Now BI is getting thrown in the same basket I threw EA in years ago. What a shame. :\ Share this post Link to post Share on other sites
Soldat20 0 Posted September 13, 2013 (edited) I've noticed whenever I hit a bump in a vehicle it seems Physx kicks in and kills my framerate. I was playing MP last night with just a friend and I on a mission given to us by BI and I was hitting 120FPS out in the Country but once I got near a town it went to 10-15, and no matter what I changed the settings to, it stayed at 10-15FPS. PC Specs: AMD FX 8120 8Cores OC'D to 4.5Ghz - Watercooled nVidia Geforce 660Ti 8GB of DDR3 RAM 23" LED-LCD Monitor Edited September 13, 2013 by Soldat20 Share this post Link to post Share on other sites
dr_strangepete 6 Posted September 13, 2013 (edited) ^this.The problem is BI's lack of a stance on the poor optimization. Game is released and people all over the world are still having problems with FPS issues on multiplayer...something that should have been fixed before release. This was supposed to be the one friggin' game that wasn't going to let me down and it did. Now BI is getting thrown in the same basket I threw EA in years ago. What a shame. :\ its really too bad you're experiencing such issues, but many, many are not. i have a lower end machine than you and can get way better fps in MP than apparently you are. there ARE many factors....and to reiterate this: You all keep saying you get Great FPS on SP and not MP.... so stop discussing your hardware, its most likely not that!! Only a couple people here have discussed their: -Internet connection stated speeds, region, provider -How their computer is physically connected to that network -Their network card, or drivers! -OR which servers you connected to, how many players, and their stated pings when you tried to join. -How many computers on your local network are sharing the connection (or competing with the torrents you are downloading) -or what specific mission you were joining to. really, most of you have not talked about any of that^^ except ""wasteland"", and ""sumatras wasteland"" (one of the most data intensive style missions yet). it simply amazes me how none of those points could have been brought up in a MP-only-issue related thread if you approach this with the attitude of helping to fix the problem by providing USEFUL information, maybe the developers can do something about it instead of having weeding through the "woah is me" blather posts. and again, MANY people are not having this issue, which only makes it harder to pin down. every game since the existence of computer games has _always_ had issues that manifest for some users, and not others. how you think this should be any difference, especially considering the sheer magnitude of possible factors this game touches on. ------ edit: AND as the developers said many times (you'll NEVER find a game developer so open with their progress and issues!!) there was a code-lock placed on the release to prevent possible disasters. they have a HUGE backlog of fixes (backlog on the dev branch too) waiting to be integrated. so this issue could easily already have been fixed, and now is waiting for an appropriate time to final-test and implement. ITS STILL THE FIRST WEEK, and technically the SECOND DAY of release!!! wowzers. Edited September 13, 2013 by dr_strangepete Share this post Link to post Share on other sites
opjohnny 10 Posted September 13, 2013 its really too bad you're experiencing such issues, but many, many are not. i have a lower end machine than you and can get way better fps in MP than apparently you are. there ARE many factors....and to reiterate this:You all keep saying you get Great FPS on SP and not MP.... so stop discussing your hardware, its not that! Not a SINGLE person here has discussed their: -Internet connection stated speeds, region, provider -How their computer is physically connected to that network -Their network card, or drivers! -OR which servers you connected to, and their stated pings when you tried to join. -How many computers on your local network are sharing the connection -or what SPECIFIC MISSION you were joining to. really, none of you have talked about most of that^ if you approach this with the attitude of helping to fix the problem by providing USEFUL information, maybe the developers can do something about it instead of having weeding through the "woah is me" blather posts. and again, MANY people are not having this issue, which only makes it harder to pin down. every game since the existence of computer games has _always_ had issues that manifest for some users, and not others. how you think this should be any difference, especially considering the sheer magnitude of possible factors this game touches. You're right that it's not our hardware. It's the game and what the modders are stuck working with(still BI's fault). Poor optimization has ruined this game for MANY people and none of these fixes posted all over the place work. They're a placebo effect. The real fix is BI addressing the problem and fixing it. Considering the nature of the problem and how widespread it is, it's very likely that a lot of stuff is going to need to be recoded. This worries because I'm afraid they're just going to pull a "screw it, people will still buy the game" like other companies have done in the past. BI already has a metric fuckton of data regarding this issue. Look at the bug tracker and how many thousands of threads/replies posted here and on any other arma-related forum. FWIW I'm on a rock solid 30/2 cable connection with my main/gaming rig connected directly to the modem and everything else connected wirelessly to my DDWRT-flashed wrt54g. I'm using the integrated NIC on my Asus Crosshair IV motherboard and running the latest stable drivers for it. My bandwidth is not being consumed on any concerning scale by any other devices in my home. Already posted my system specs a page or two back. I never join servers that have over 75ms ping. I've tried playing vanilla, numerous versions of wasteland, stratis life, etc. It's definitely not my hardware, or my software/drivers, or my network, or my connection. BI knows this just as well as I do. The same problem existed on ArmA 2 and still does for many people. Share this post Link to post Share on other sites
Soldat20 0 Posted September 13, 2013 I'm sad to tell you this dr_strangepete but this has been going on in BI Games for Quite along time! as for the info you asked for my internet connection is 6.25 MBps, I don't play Wasteland at all I played a mission given to us by the BI makers called Escape From Altis. My Network card is a PCIE x1 Gigabit LAN 10/100/1000 Mb/s Broadcom BCM57781 with latest Drivers. I hosted the server on my machine, and other servers with low pings with the same mission. No Computers on my network just mine, and it is hardwired with a Ethernet cable. Anything else you would like to know? Also I'm gonna pickup on the note that I made of Physx like I said everytime I hit a bump in MP Only it Lagged when the truck bounced, it seems everyone has forgotten about it but if the Server has to send the Physx data from your machine to everyone elses machine that could cause some issues yes or no? Share this post Link to post Share on other sites
El_Bart0_LuisC 10 Posted September 13, 2013 Texture: VERY HIGH. Objects: STANDARD. high Terrain: ULTRA. high Particles: HIGH. Cloud: ULTRA. disable ,,are you a bird?? PIP: HIGH. disable , you dont drive all the time HDR: STANDARD. Dynamic Lights: ULTRA. high Visability -Overall: 4075. -Object: 221. -Shadow: 100. Sampling 100%. Vysnc: Disabled. Bloom: 40. Radial Blur: 0. Depth of Field: 40. SSAO: VERY HIGH. Caustics: ENABLED. FSAA: 8x. 2x is ok ATOC: ALL TREES AND GRASS. PPAA: FSAA STANDARD. Aniso. Filtering: ULTRA. try .. Share this post Link to post Share on other sites
smiley_ie 7 Posted September 13, 2013 I have being running DEV build and i got 60 - 9 fps all over the place in MP (private and public) i think if you find a good server i got 40-60fps but that will decline as player count goes up. Last night i tried a private game 1.0 with two friends played the BIS new missions and we all had 60fps - 45 in the big towns. It really felt like a new game when runs properly with high FPS. Over time BIS should be able to tweak the network code and we still have to get drivers from Nvidia/Amd hopefully will see more use of GPU! Id recommend playing with friends (private games) for best experience, Public servers just seems to fall apart. Share this post Link to post Share on other sites
jurrasstoil 10 Posted September 13, 2013 Over time BIS should be able to tweak the network code Yeah, I've heard that one before. When Arma 2 was released. and we still have to get drivers from Nvidia/Amd hopefully will see more use of GPU! This has absolutely nothing to do with drivers... The bottleneck(s?) the engine creates with AI, the netcode and how it handles objects limits the GPU usage. Drivers will do jack squat to fix this. The only thing optimized drivers will improve is the fps when there is no artificial CPU bottleneck. Share this post Link to post Share on other sites
dr_strangepete 6 Posted September 13, 2013 (edited) my internet connection is 6.25 MBps Typo? Cause thats not too good, considering thats a hypothetical. And A2 is not A3... BI already has a metric fuckton of data regarding this issue. Look at the bug tracker and how many thousands of threads/replies posted here and on any other arma-related forum. Lets get serious: there are 160 bug reports under the category "multiplayer", and 212 posts in the troubleshooting forum for "multiplayer", and many, certainly not all are related to MP only FPS (many actually are issues with Altis being so f*in big), and 44 posts in this thread, about half-of-which are not having the issue. FWIW I'm on a rock solid 30/2 I hope thats a typo... everything else connected wirelessly to my DDWRT-flashed wrt54g. So there is a potential that you have your network incorrectly setup, where every computer is rebroadcasting UDP data in a giant f*kfest circle, on your old router running firmware from 2009.... BI knows this just as well as I do. There you go whining again...they don't or they would have fixed it. please don't keep overlooking the -vast majority- that have had few-to-no issues in MP. i've been playing MP during the whole alpha->beta and only places it ever lagged down was on: high-ping servers, in europe; joe-shmoes home server hes also playing on; and -any- wasteland (overrated imho anyways). you can't simply say "its not my system at fault" when i doubt a majority of us are even qualified to make that kind of analysis or assumption, and again, there are many players without these issues I really do believe you're having issues with the game. But i think its a joke to claim that its a grand-scheme by BI to screw their customers cause there were (a ton) of issues in A2, and they didn't want to fix any of them, and they are trying to hide and deny the "facts". thats complete bullshit and you should know it. If that were true then hoards of developers wouldn't be on the bug tracker interacting with customers to resolve issues as fast as possible for a comparatively tiny game developer....nor would they be putting out sit-reps discussing and acknowledging ongoing issues, and quandaries Edited September 13, 2013 by dr_strangepete Share this post Link to post Share on other sites
opjohnny 10 Posted September 13, 2013 ... So put simply you clearly have no idea what you're talking about and are attempting to troll because someone complained about your beloved game. Got it. Share this post Link to post Share on other sites
jurrasstoil 10 Posted September 13, 2013 my internet connection is 6.25 MBpsTypo? Cause thats not too good, considering thats a hypothetical Alright... if you honestly think that 6mbit isn't enough to run arma, you have no clue what you are talking about. Monitor your net traffic while playing Arma. It rarely exceeds 512kbit/s downstream and 128kbit/s upstream. Share this post Link to post Share on other sites
antoineflemming 14 Posted September 13, 2013 Typo? Cause thats not too good, considering thats a hypothetical. And A2 is not A3... Lets get serious: there are 160 bug reports under the category "multiplayer", and 212 posts in the troubleshooting forum for "multiplayer", and many, certainly not all are related to MP only FPS (many actually are issues with Altis being so f*in big), and 44 posts in this thread, about half-of-which are not having the issue. I hope thats a typo... So there is a potential that you have your network incorrectly setup, where every computer is rebroadcasting UDP data in a giant f*kfest circle, on your old router running firmware from 2009.... There you go whining again...they don't or they would have fixed it. please don't keep overlooking the -vast majority- that have had few-to-no issues in MP. i've been playing MP during the whole alpha->beta and only places it ever lagged down was on: high-ping servers, in europe; joe-shmoes home server hes also playing on; and -any- wasteland (overrated imho anyways). you can't simply say "its not my system at fault" when i doubt a majority of us are even qualified to make that kind of analysis or assumption, and again, there are many players without these issues I really do believe you're having issues with the game. But i think its a joke to claim that its a grand-scheme by BI to screw their customers cause there were (a ton) of issues in A2, and they didn't want to fix any of them, and they are trying to hide and deny the "facts". thats complete bullshit and you should know it. If that were true then hoards of developers wouldn't be on the bug tracker interacting with customers to resolve issues as fast as possible for a comparatively tiny game developer....nor would they be putting out sit-reps discussing and acknowledging ongoing issues, and quandaries They haven't and still don't acknowledge the ongoing issue that there is something wrong with their game that causes performance issues, and that this has been ongoing for a while now. There are not hoards of developers constantly talking about performance improvements and ways in which they are trying to fix their engine. They are not talking about that. Share this post Link to post Share on other sites
Soldat20 0 Posted September 13, 2013 dr_strangepete seriously you have no clue how to convert Mbps to MBps cause 6.25MBps = 50Mbps, you probably think 25Mbps is fast lol, now go to school for networking and then lets talk I didn't get my CNA for nothing. Share this post Link to post Share on other sites