zooloo75 834 Posted June 8, 2013 I redid the police base. There's a 2-stage jail cell. Cops must go through the first gate, then close it, then open the second gate and place the prisoner in the cell, then close the gate and leave the cell. There is also a surveillance display in the jail for guards to monitor the cell from outside. Share this post Link to post Share on other sites
james2464 177 Posted June 8, 2013 I redid the police base.http://s12.postimg.org/5p1v3age1/Stratis_RP13.jpg There's a 2-stage jail cell. Cops must go through the first gate, then close it, then open the second gate and place the prisoner in the cell, then close the gate and leave the cell. There is also a surveillance display in the jail for guards to monitor the cell from outside. PIP? like Take On? Very nice! Share this post Link to post Share on other sites
zooloo75 834 Posted June 8, 2013 PIP? like Take On? Very nice! Yes. Live feed. Share this post Link to post Share on other sites
HerbertDerBarbar 10 Posted June 9, 2013 (edited) cameraman - filming stuff like robberies and transmitting it to public screens or if there is player housing to players house tvs using the live feed system? would that be possible? reporter - adding context to whatever is being filmed by his cameraman. with this it would be possible for people to go nuts and make stuff like commentaries about the local wildlife etc. radio moderators - pretty similiar to DJ, while there could be talk shows and stuff aswell, transmitted to vehicles and radios in peoples houses. pilot for hire - which could be used by news agencies, security agencies, the ambulance(while they could get their own), eventually the police if they're currently lacking a pilot and by rich players as...well, a taxi. helicopter mechanic - same as car mechanic just for helicopters, maybe only really possible once they release a truck large enough to haul an helicopter around. also really nice work on this mission already i can't wait for it to be fully playable :D Edited June 9, 2013 by HerbertDerBarbar Share this post Link to post Share on other sites
Drunkn 10 Posted June 9, 2013 Hey man I think you need to restart the server, all the NPCs are missing and theres a script error when you join Share this post Link to post Share on other sites
zooloo75 834 Posted June 9, 2013 Hey man I think you need to restart the server, all the NPCs are missing and theres a script error when you join I don't have a server. You'll have to notify whoever is hosting. Share this post Link to post Share on other sites
marcEOTT 10 Posted June 9, 2013 maybe you connected to my server, it was not updated over the weekend, cause of my holiday trip, I will updated it this evening Share this post Link to post Share on other sites
zooloo75 834 Posted June 10, 2013 Created a function to convert trucks into police trucks. Equips the truck with a lightbar and bumper; randomizes between black and white, and possibly backpacks. Share this post Link to post Share on other sites
freakjoe 3 Posted June 10, 2013 http://s12.postimg.org/l4z2s0xsp/Stratis_RP15.jpgCreated a function to convert trucks into police trucks. Equips the truck with a lightbar and bumper; randomizes between black and white, and possibly backpacks. That's looking pretty cool. Are the lightbars functional yet? Share this post Link to post Share on other sites
zooloo75 834 Posted June 10, 2013 That's looking pretty cool. Are the lightbars functional yet? No, but they will be. Share this post Link to post Share on other sites
zooloo75 834 Posted June 10, 2013 Finished the torture- *ahem* I mean "interrogation" room for the police station. ---------- Post added at 06:55 PM ---------- Previous post was at 05:54 PM ---------- Creating the police test. Share this post Link to post Share on other sites
zooloo75 834 Posted June 11, 2013 Added climbing. Players can climb over most fences and small objects by pressing C. Share this post Link to post Share on other sites
james2464 177 Posted June 11, 2013 Nice work!! Certainly laying the foundations for Altis. Share this post Link to post Share on other sites
zooloo75 834 Posted June 11, 2013 Nice work!! Certainly laying the foundations for Altis. Thanks! Share this post Link to post Share on other sites
Kable_ 10 Posted June 11, 2013 Seems pretty nice mate ! We take a glimpse at the current status the mission on our dedicated. And I almost sure everything was working fine (except for saving vehicule in the DB) But I have to ask about the radio: Don't you think it's a bit useless since there's 1-2 sound ? Share this post Link to post Share on other sites
zooloo75 834 Posted June 11, 2013 Seems pretty nice mate !We take a glimpse at the current status the mission on our dedicated. And I almost sure everything was working fine (except for saving vehicule in the DB) But I have to ask about the radio: Don't you think it's a bit useless since there's 1-2 sound ? The radio adds atmosphere and more songs can be easily added to it. By that logic it's useless that I added music to the clothes shop, but in my defense it's about quality :) Share this post Link to post Share on other sites
james2464 177 Posted June 11, 2013 The radio adds atmosphere and more songs can be easily added to it.By that logic it's useless that I added music to the clothes shop, but in my defense it's about quality :) I agree I think if you can find nice loops they do a great job. There may be an outside chance for radio streaming depending on how DayZ SA implements it and if that code is available for use. Share this post Link to post Share on other sites
Kable_ 10 Posted June 11, 2013 The radio adds atmosphere and more songs can be easily added to it.By that logic it's useless that I added music to the clothes shop, but in my defense it's about quality :) I found the ambient music (like in shop) really great. It's just that (if there's no radio streaming implementation ingame) we'll be tired of the same loop really fast. If we can't we'll have to either put more music in the file -> So bigger .pbo. But I have to insist on the fact that I found the radio idea really great, just that it'll be something boring in long term. Share this post Link to post Share on other sites
zooloo75 834 Posted June 11, 2013 I found the ambient music (like in shop) really great. It's just that (if there's no radio streaming implementation ingame) we'll be tired of the same loop really fast.If we can't we'll have to either put more music in the file -> So bigger .pbo. But I have to insist on the fact that I found the radio idea really great, just that it'll be something boring in long term. Everything gets boring when speaking long-term. Plus there's no point in arguing over the loops - admins can easily switch them out or add new ones to always keep it fresh. Just another feature, don't complain :) Share this post Link to post Share on other sites
genesis92x 810 Posted June 11, 2013 Everything gets boring when speaking long-term. Plus there's no point in arguing over the loops - admins can easily switch them out or add new ones to always keep it fresh. Just another feature, don't complain :) I'd agree with this. Adding too much music won't really help anyway, the mission focuses more on gameplay elements than a nice mix of music. I haven't had a chance to try this mission so I'm unaware how it handles the music - but more music is generally a nice way to overly inflate the size of a PBO file Share this post Link to post Share on other sites
soolie 189 Posted June 11, 2013 (edited) Hey zooloo hows it coming with the lightbars? I had some trouble with it myself using the ingame lightbars http://s1290.photobucket.com/user/MikeSulo/media/EventH/policelights_zps26ee6657.mp4.html I had better luck using a lightbar my buddy modeled. Attaching the lights to a seperate model as opposed to finding the right spot on the truck itself worked out a lot better. http://s1290.photobucket.com/user/MikeSulo/media/EventH/CRG_lightbar_zps38fd37e1.mp4.html Edited June 12, 2013 by Soolie Share this post Link to post Share on other sites
empxa 1 Posted June 12, 2013 Can't wait for this to be finished. Share this post Link to post Share on other sites
zooloo75 834 Posted June 12, 2013 (edited) Added: Emblems (Press shift+2 to open the emblem selector.) ---------- Post added at 03:44 AM ---------- Previous post was at 02:38 AM ---------- ---------- Post added at 04:20 AM ---------- Previous post was at 03:44 AM ---------- Thanks to "AimForTrees" for this pic of me :) Edited June 12, 2013 by zooloo75 Share this post Link to post Share on other sites
Sokhz 10 Posted June 12, 2013 Any idea when this will be released? :) Share this post Link to post Share on other sites
zooloo75 834 Posted June 12, 2013 About a month before it's up to par with the current Stratis Life. Share this post Link to post Share on other sites