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fabio_chavez

make Arma2 content available for free or as DLC.

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Given the products are very cheap to buy these days, and many people already have them, I wouldn't see much commercial success in the options you provided so far, except for maybe 2. as Polished/Tweaked DLC

I would love to BUY Chenarus and Takistan + ACR as part of a dlc, with Arma 3 materials and lights. I don't say that you can't already have them for free but I would like to pay for another well done job by Bohemian, and I can tell you I'll not be alone to buy it.

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I think it would be a wise decision if BI did something like Arma 3 rearmed with all the A2 content if you own it. People new to A3 might pick up A2 too just to get all the things.

I agree on this, especially the highlighted part.

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The crude kju addon with all the error messages and caveats doesn't interest me at all.

I would be happy to pay for a2 content given an a3 makeover. I miss my MErlin HC3.

.kju's work on AIA gets more impressive with each version, I'm surprised there's not more server online with it. I highly recommend it even in it's "alpha" state. In .kju's "mod" only the troops are not useable everything else (AI manned or not) is (including many A2/OA mods). You're missing out :)

I would not like to pay for a DLC for existing content, although I would pay if all the vehicles/troops were bought up to A3 standards.

I'm still really happy with the fidelity of A2/OA's gear. It pales in comparison with A3's kit but it's still damn good. I have long pockets and short arms, so personally i'd rather not shell out for older content.

Rgds

LoK

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this is zargabat lol

D8C1C3F13A10AE187254456110E0C8330EB02E35

imho the priority with any kind of official forward porting should be on the islands in the first place.

as for the assents, dont forget this is alpha with only a fraction of what new content is going to be implemented for altis and stratis!

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I would very much like this as well, it's going to benefit the society very much.

And I would also like it if BI added low res versions of everything for free, so that it doesn't split the society. I am positive it will generate arma 2 sales.

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The crude kju addon with all the error messages and caveats doesn't interest me at all.

It took me a while to get it to work, but it is anything but crude. It has got its share of issues, granted, but unfortunately that's how Arma works. It need work, of course, but then, that's the nature of "work in progress".

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I wouldn't mind arma's 2 content brought up to the standard of the arma 3 one bit and in fact I'd pay for it no matter the price it would end up with but I don't hold my hopes too high. I think BI has too much on their plate already and I'm also assuming it would require too much work to even edit the old models / textures. It would be a must have DLC though

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i don't think they will release something like a backwards DLCs. i think they will just try to make it easier for us to port stuff. the best thing BI could do in my opinion is release the Mlods for the models from arma 2 at some point. or at least some of them. i just recently ported the russian example soldier as pieces of equipment and it was very easy to do so with Mlods. everything is aligned already so it's basically a matter of copy and paste adn some config work. i'd prefer that over old units that can't use the new clothes system. so having the Mlods would enable the community to properly port over the stuff that is needed.

and i think it's good to have a fresh start. as much as a love the old terrains. the units just look old today. we have a lot of talented people here who can do better and make non futuristic stuff that can compete with the new models.

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Especially now that AiA's been updated to allow Arma 2 units and apparently AI mods, there doesn't seem to be all that much point to such a hypothetical DLC -- the "full suite of modern warfare content for A3" is already here, and it's called Arma 2/OA. :p There's still a CTD problem if trying to use both A2 and A3 units at once and weirdness with vehicle physics, but the A3 vehicle situation is seemingly so placeholder that there's reason to hold out hope that that'll get fixed.

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Especially now that AiA's been updated to allow Arma 2 units and apparently AI mods, there doesn't seem to be all that much point to such a hypothetical DLC -- the "full suite of modern warfare content for A3" is already here, and it's called Arma 2/OA. :p

I played around with it a bit today (Trying to convert Wasteland for Arma 3 to Utes, to have Utes Wasteland with all the added stuff from Arma3. It would be nice if we get a preset way to handle weapon attachments and so. Maybe there will be a possibility to just use all the base-weapons and then add the attachments to that from Arma3. I'd much rather have an Mk17 CQC that I can put an RCO scope on with an attachment (And a grenade launcher too. Please oh please let grenade launchers be attachments), then having the Mk17 RCO imported. I hope it's possible to remove just the ironsights / other scopes though so this will become a possibility. Vehicles will probably need some extra scripting I'm guessing and I guess full overhauls to Arma 3 physics are impossible.... We'll see what happens. Its looking pretty solid so far.

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Unfortunately at this time underbarrel items such as grenade launchers are still not treated as attachments, but Kiory123's been working on a SCAR with the Mk 13 EGLM as seen here. There's also been previous attempts to add Arma 3 attachments to Arma 2/OA weapons that were imported using the "copy PBOs over" method in use before AiA's release, although those seemed to have issues with such things as optics model offsets being severely off.

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