distractor2004 14 Posted October 19, 2013 The weapons are amazing, but when this mod is running the scopes on the BIS NATO Sniper unit are missing. I believe Purple had this same conflict with his Famas pack but it was resolved in his 0.7 version. Is anyone else experiencing this issue? Share this post Link to post Share on other sites
Blue_Beret's 10 Posted October 19, 2013 Weapons are simply amazing, and feature in our you tube videos :P kudos to the great work and excellent weaponry!! Share this post Link to post Share on other sites
distractor2004 14 Posted October 19, 2013 The weapons are amazing, but when this mod is running the scopes on the BIS NATO Sniper unit are missing. I believe Purple had this same conflict with his Famas pack but it was resolved in his 0.7 version. Is anyone else experiencing this issue? Did some more testing to make sure no other mods were causing the issue, and it is definitely this addon that's affecting the B_sniper_F unit in the NATO side in Dev build 1.05.111358 Share this post Link to post Share on other sites
ProDomo 10 Posted October 19, 2013 Did some more testing to make sure no other mods were causing the issue, and it is definitely this addon that's affecting the B_sniper_F unit in the NATO side in Dev build 1.05.111358 same here. no scopes on "srifle_LRR_SOS_F". No scopes attachable to it manually. additionally I have the same problem with other mod weapons e.g. any variant of Christian1987's MP7. w/o R3F weapons there are no such problems. Still this is a very nice mod. Share this post Link to post Share on other sites
nanucq 22 Posted October 20, 2013 Yes, problem confirmed, both Vanilla sniper riffles won't accept any optic, and still don't know why specifically these two ones... ---------- Post added at 01:39 PM ---------- Previous post was at 12:09 PM ---------- Ok, good news, problem solved with optics. Tested with Vanilla, FHQ and MP7, all is fine. An update will come probably next week end Now will try to follow Alwarren's steps in this the new config method: http://forums.bistudio.com/showthread.php?149341-Arma-3-weapons-config-guidelines/page5 to make things better ;) Share this post Link to post Share on other sites
Alwarren 2767 Posted October 20, 2013 Yes, problem confirmed, both Vanilla sniper riffles won't accept any optic, and still don't know why specifically these two ones...---------- Post added at 01:39 PM ---------- Previous post was at 12:09 PM ---------- Ok, good news, problem solved with optics. Tested with Vanilla, FHQ and MP7, all is fine. An update will come probably next week end Now will try to follow Alwarren's steps in this the new config method: http://forums.bistudio.com/showthread.php?149341-Arma-3-weapons-config-guidelines/page5 to make things better ;) Note that I haven't managed to make a config that does not collide with other configs. Using the config you linked, I do get my stuff on BIS weapons but not the default attachments. At this point, I am still not sure that the changes done by BIS actually solve the issue. If you find something out, I'd be very interested to hear it :) Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 20, 2013 Note that I haven't managed to make a config that does not collide with other configs. Using the config you linked, I do get my stuff on BIS weapons but not the default attachments. I believe it's just because BIS haven't implemented their own class compatibleItems for the default attachments, into any of the official configs yet. From what I've seen of the most recent .pbos they're still using the old compatibleItems[] array for the time being. Share this post Link to post Share on other sites
Alwarren 2767 Posted October 20, 2013 I believe it's just because BIS haven't implemented their own class compatibleItems for the default attachments, into any of the official configs yet. From what I've seen of the most recent .pbos they're still using the old compatibleItems[] array for the time being. Argh, it never occurred to me to check that :confused: Thanks for the pointer. Share this post Link to post Share on other sites
nanucq 22 Posted October 20, 2013 Yes they are still using old method (so do I), that's why we have a few problems to figure how it's working :). It's gonna work, let's be optimistic ! Share this post Link to post Share on other sites
ProDomo 10 Posted October 20, 2013 It's gonna work, let's be optimistic ! Given the amount of work and passion you invested yet, I was from the start ;) Nice to see there are already potential approaches to solve this! Share this post Link to post Share on other sites
MavericK96 0 Posted November 1, 2013 I've tried downloading this twice now, and I get unzip errors on the file both times: ! X:\ArmA 3 Mods\r3f_armes_3.1hotfix.7z: Unknown method in r3f_armes\mod.cpp! X:\ArmA 3 Mods\r3f_armes_3.1hotfix.7z: Unknown method in r3f_armes\Server_Key\r3f.bikey ! X:\ArmA 3 Mods\r3f_armes_3.1hotfix.7z: Unknown method in r3f_armes\FHQ_config\r3f_armes_c_fhq.pbo.r3f.bisign ! X:\ArmA 3 Mods\r3f_armes_3.1hotfix.7z: Unknown method in r3f_armes\FHQ_config\r3f_armes_c_fhq.pbo ! X:\ArmA 3 Mods\r3f_armes_3.1hotfix.7z: Unknown method in r3f_armes\Documentation.pdf All of these files end up being 0 bytes and corrupt. Share this post Link to post Share on other sites
nanucq 22 Posted November 2, 2013 I've tried downloading this twice now, and I get unzip errors on the file both times:All of these files end up being 0 bytes and corrupt. Tested right now, and both Armaholic link and first page link are good, no problem with uncompressing.(maybe try with a decent tool: http://www.7-zip.org/) Share this post Link to post Share on other sites
MavericK96 0 Posted November 2, 2013 (edited) Actually I am using 7zip already, but I will try another download. EDIT: Turns out I have 7zip installed but it was using WinRAR for some reason. 7zip works, WinRAR doesn't. Odd issue since everything else I've ever unzipped has worked flawlessly in WinRAR. Edited November 3, 2013 by MavericK96 Share this post Link to post Share on other sites
Plinskin 23 Posted November 2, 2013 Maybe it´s just me but the reload animations change in the FAMAS G2. Share this post Link to post Share on other sites
banky 4 Posted November 8, 2013 How did you get the pointer slot on the left side of the barrel for your weapons? Share this post Link to post Share on other sites
nanucq 22 Posted November 8, 2013 How did you get the pointer slot on the left side of the barrel for your weapons? The pointer slot is just a proxy, that means it can be moved in Oxygen. So a simple 180 degree turn on the "X" axis do the job :) @SSplainskin: No change made on Famas reload animations. Version 3.2 is on is way, probably this week-end. Share this post Link to post Share on other sites
gagi 10 Posted November 8, 2013 3.2 : sounds great :) Share this post Link to post Share on other sites
Plinskin 23 Posted November 8, 2013 Great!, I hope you change the fire sound of the FAMAS, thank you for the information. Waiting for the update :bounce3: Share this post Link to post Share on other sites
nanucq 22 Posted November 10, 2013 (edited) UPDATE RELEASED / DEV BRANCH ONLY VERSION 3.2 (10/11/2013): Safety feature added on all weapons except launchers (press "F"), Night Force NXS 12-42*56 added, mildot scopes recalibrated, scopes reticles now change with zoom level, BIS Stanag magazines (30Rnd_556x45_Stanag) can be used on FAMAS G2, FELIN, SURB, MINIMI and HK416, Famas moved forward to lower shoulder collision, inventory weights resampled, hand bug solved on FAMAS SURB M203, attachement bug solved (BIS scopes/ MP7 / MP9), Stinger has locking sound and backblast smoke, many textures improved., attachements are now using new BIS config declaration type (still work in progress...) See first page for download link and infos. Great!, I hope you change the fire sound of the FAMAS, thank you for the information. Waiting for the update :bounce3: Nope, no change for sounds in a near future, we like them as they are. Edited November 10, 2013 by Nanucq Share this post Link to post Share on other sites
gagi 10 Posted November 10, 2013 (edited) Try it asap thanks Nanucq EDIT : no optics works anymore ???? Edited November 10, 2013 by gagi Share this post Link to post Share on other sites
Walt71 1 Posted November 10, 2013 (edited) Hi all, I confirm, nobody more optics fit on weapon and thanks for update of Mods R3F :) Edited November 10, 2013 by Walt71 Share this post Link to post Share on other sites
nanucq 22 Posted November 10, 2013 no optics works anymore ???? ??? My optics (and BIS optics) work fine on my weapons. FHQ Accessories work fine if you use the provided config file. My accessories work fine on Christian.1987's Mp7 ported to A3 by GvsE. What is your problem exactly ? Do you use DEV branch ? (If you dont't you'll have to wait STABLE Branch update). Share this post Link to post Share on other sites
gagi 10 Posted November 10, 2013 (edited) ok thank you so for the leagues we must stay in 3.1 ? edit : I meant we 're on stable branch edit2 : FHQ_config ? Edited November 10, 2013 by gagi Share this post Link to post Share on other sites
Walt71 1 Posted November 10, 2013 Salut Nanucq, Then Branch Dev, mods R3F 3.2 weapons and uniforms 3.1 , CBA_A3, FA/18 1.5 and sthud on Domination 2.99r of Xeno. Same for the dedicated server. I do not use the FHQ Accessories. Therefore I removed the FHQ_Config directory folder r3f_armes, i do not think that it comes of this :) Share this post Link to post Share on other sites
nanucq 22 Posted November 10, 2013 Salut Nanucq,Then Branch Dev, mods R3F 3.2 weapons and uniforms 3.1 , CBA_A3, FA/18 1.5 and sthud on Domination 2.99r of Xeno. Same for the dedicated server. I do not use the FHQ Accessories. Therefore I removed the FHQ_Config directory folder r3f_armes, i do not think that it comes of this :) My team and I are playing right now with R3F_Armes_3.2 and R3F_Uniforms_3.1, CBA_A3, on a custom Xeno Domination 2.99m without any problem. This version has been tested for 3 weeks on our private server. It has been installed yesterday on the public server and no one reported me a problem. You should try SOLO in Arma Editor. Share this post Link to post Share on other sites