granQ 293 Posted September 26, 2015 A lot of things to reply to but just to give you some ideas what we been working on but not released.. http://hosted.anrop.se/sfp/screens/@sfp_dev/ 1 Share this post Link to post Share on other sites
john111 76 Posted September 28, 2015 Yes,yes,yes! Viggen.Hopefully with more of the cockpit from Jas... Some tips what I honestly want in this mod;Would like 100rnd Tracer in every gunpod for Sk-60. RB-17 put on CB-90.+10 mag re-load.Places to stand on deck on CB-90.Foldig walkway for it to run ashore. Swedish Police helicopter,no doors.FFV.Spotlight. Modern Volvo-760 Police car.Lightbar.Strobelights on cars. Raven camera put into SH-37 Viggen.Video sent to recipient via Ctab MMS System.Hide camera by putting a helmet camera in the various posittions behind the camera port glass in the nose.Shift the between the cameras with Numpad....Record button,send to someone. 3-4 times brighter Ilumination rounds droppable by all planes .-80`s Old-style parachutes.Incresed number of smoke-shells for pbv`s.(veak gun). Laser-range finder/Self-lase abillity for Viggen.Arming-menu for all aircraft.... Some stuff I would like to see. If you want to do it Share this post Link to post Share on other sites
granQ 293 Posted September 29, 2015 RB-17 put on CB-90 This is something that never ever happened.. except in a game called wargame. I liked the streaming of video from an airplane but now idea what Ctab MMS system is. If you would like, we do have a postion open for someone to work with configs and fix arming menu and such ;) Share this post Link to post Share on other sites
Zarkow 0 Posted September 29, 2015 Saw the video from the OP - looking great, keep up the good work. Share this post Link to post Share on other sites
granQ 293 Posted October 2, 2015 New version out, consider hot fix. Just make sure the JAS 39 Gripen actually can fly with ACE3 enabled. Also a few minor things, so small not worth mentioning. 2 Share this post Link to post Share on other sites
bagpiperguy 74 Posted October 3, 2015 I have been told that I ask a lot, but here me out. I have one request for this mod so far. Could you add the Swedish Flag (and maybe the coat of arms) to both sides of the soldiers uniform. It just seams odd to only have it on one shoulder. I don't know if its realistic but ya, that just my opinion. Share this post Link to post Share on other sites
Dahlgren 19 Posted October 3, 2015 If I'm not mistaken the other shoulder without the flag is reserved for the clan patch. This is in line with the Unit Insignia guidelines from Bohemia, https://community.bistudio.com/wiki/Arma_3_Unit_Insignia Share this post Link to post Share on other sites
miller 49 Posted October 3, 2015 Thanks granq :) ArmA3.de Mirror updated: Swedish Forces Pack (v0.5.5) Kind regards Miller Share this post Link to post Share on other sites
Guest Posted October 3, 2015 New version frontpaged on the Armaholic homepage. Swedish Forces Pack v0.5.5 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted October 3, 2015 New version out, consider hot fix. Just make sure the JAS 39 Gripen actually can fly with ACE3 enabled. Also a few minor things, so small not worth mentioning. GranQ, the JAS-39C are "stuck to the ground".. and I mean glued! It won´t take off, and when you start a mission airborne, when you land, it desaccelerate just like a tailhook caught it and stopped it immediately =( I´m testing a little more (with less mods on) but it has happened before (the LCS boat by Mankyle, whenever it was on, the arma3 airplanes with PshyX activated where stuck, onlynoPshyX airplane would takeoff... must be some conflict with PshyX), all other palnes are fine, tested the old swedish CAS plane, it flew alright, just the JAS-39C is "grounded" for now =/ [Edit] tested with and without ACE and the JAS-39C is grounded nonetheless... Sk-60, the swedish C-130, all other planes take off nicely... just the JAS-39C can´t move an inch on soil =/ Tried even on VR to see if it was a terrain interaction... nothing changed =/ Tested with only CBA+SFP and nothing changed, so it is indeed a bug, not a mod compactibility issue... if I revert to 0.54 Grippen (the first public release) it flies alright! BTW, I´ve noticed that the 0.55 Grippen doesn´t have smoketrails whenever turning =( (as I´ve reverted back to 0.54 I´ve noticed it back as it is a beautiful sight lol) Tested also on Sturko island and no avail (homecountry didn´t inspired it to take off) and when on air (spawning already flying), it stills bleed a lot of speed on turning and the engine is weak on recovering the airspeed, it realllyyyy needs the afterburner script, GranQ!!!! cheers! Share this post Link to post Share on other sites
piggypotpie 15 Posted October 4, 2015 when I try to use the sfp I get the error message "Include file sfp_task_force_radio\define.hpp not found". Is this a known issue? Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted October 4, 2015 when I try to use the sfp I get the error message "Include file sfp_task_force_radio\define.hpp not found". Is this a known issue? If you don´t use Task Force Radio, just delete this file, it crashes arma... or else, dl and enable task-force-radio mod =) (it should be on an optional folder, GranQ, I guess many ppl will complain about this lol) cheers! Share this post Link to post Share on other sites
granQ 293 Posted October 4, 2015 If you don´t use Task Force Radio, just delete this file, it crashes arma... or else, dl and enable task-force-radio mod =) (it should be on an optional folder, GranQ, I guess many ppl will complain about this lol) cheers! sorry I was lazy and bit drunk.. it should work, no matter if you use task force or not. Have uploaded a new version, sorry for this weekends fudge ups. Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted October 4, 2015 sorry I was lazy and bit drunk.. it should work, no matter if you use task force or not. Have uploaded a new version, sorry for this weekends fudge ups. Does it includes a fix for the "grounded" gripen bug? It is weekend, better drunk now than during the week/working lol ;) cheers! Share this post Link to post Share on other sites
Guest Posted October 4, 2015 New version frontpaged on the Armaholic homepage. Swedish Forces Pack v0.5.6 Share this post Link to post Share on other sites
piggypotpie 15 Posted October 4, 2015 Any chance of that hitting PW6 soon? **edit** I'm an idiot. I'm downloading the new version now and I'll drop it in my play list with PW6. I'll let you know how it goes. Thanks for responding so quickly. I'm in the middle of a SP campaign in Mogadishu with the Swedes playing the UN peace keepers! 20:20 EST Works like a charm! Thanks for the quick response 1 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted October 5, 2015 Does it includes a fix for the "grounded" gripen bug? It is weekend, better drunk now than during the week/working lol ;) cheers! Hey GranQ, the Grippen is still GROUNDED (glued to earth), haven´t you check up on its PshyX code? Reverting to 0.54 makes it work again.... just a headsup! cheers! Share this post Link to post Share on other sites
granQ 293 Posted October 6, 2015 yeah, appartently. don't know how that happend. Anyway, I decided I got too many things to work on so I sent the Gripen to Another person and asked him to return it with a working flight model and more. 1 Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted October 6, 2015 yeah, appartently. don't know how that happend. Anyway, I decided I got too many things to work on so I sent the Gripen to Another person and asked him to return it with a working flight model and more. Great, hope this person can add the afterburner script... and as I´ve said, the 0.54 version (the first public version), takes off alright, so the answer to the 0.55 bug is within the code you´ve added between versions =) Cheers! Share this post Link to post Share on other sites
john111 76 Posted October 7, 2015 Could you add C-magazines to the AK`s ? Thanks :) :) . Any ETA on any new up-dates? Share this post Link to post Share on other sites
granQ 293 Posted October 8, 2015 C-mags? you mean these: https://www.impactguns.com/Data/Default/Images/uploads/beta/beta_550_clear.jpg no ETA, will wait until we got the new Combat Vehicle 90 and a fixed flightmodel of Gripen. Both are things I am aint working with.. but perhaps 1 month. EDIT. If you mean the plast Magazines, they already exists. Check virtual arsenal. Share this post Link to post Share on other sites
john111 76 Posted October 8, 2015 Can you add a Sk-60 wreck model? Like a regular one ,but intact,where you could open the canopy? With wheels up,belly landed? Thanks. Share this post Link to post Share on other sites
granQ 293 Posted October 9, 2015 Can you add a Sk-60 wreck model? Like a regular one ,but intact,where you could open the canopy? With wheels up,belly landed? Thanks. maybe :p Share this post Link to post Share on other sites
Lugi 25 Posted October 11, 2015 Is there any plans for the BVS10? Share this post Link to post Share on other sites
john111 76 Posted October 12, 2015 I need the lights on the policecar to work for a mission I`ve been thinking of....If you add a Swedish Ambulance Suburban too,both as AF-mecanic-MP car and personel carrier,I will like you even more...If you can make a screenshot utillity that could send pix throug Ctab MMS,maybe throug some porthole in the nose of SH-37,I know some guys that will make it their no 1 recce aircraft.... Eger to see it in-game ! Share this post Link to post Share on other sites