Jump to content
Sign in to follow this  
tortuosit

Character turning is delayed (like 1/4 sec.) after mouse movement, anyone else?

Recommended Posts

Hi,

I'm using the dev builds. Playing the showcase missions, my character is always turning turning a bit delayed from when I move the mouse. It's like 1/4 second and not fun to play. Mouse accel. and smoothing are turned off. Anyone else? I need to test more, not sure if it depends on the number of AI units. It's not the case in Arma II e.g.

My specs: Core i7/2600k, GTX570, 8GB RAM @Win7X64

Michael

Share this post


Link to post
Share on other sites

Sorry for late reply. No, VSync is disabled. Worst mission is the vehicle showcase mission. All mouse inout is delayed. Lets say I move the mouse quickly for a 60° turn. The character will start turning when I stopped moving the mouse. It's not the case in (simple) editor missions.

Share this post


Link to post
Share on other sites

Yes..that's probably called "Mouse lag"

I have similar (annoying) problem too.

For Nvidia owners there was a solution long time ago (ARMA1 era) tweaking values from Nvidia control panel (*something about render frames/prerendered frames ahead i think)

Maybe low FPS at slower systems making this phenomenon more frequent :/

Share this post


Link to post
Share on other sites

No idea if this will help, but:

to improve your mouse control feel remember to try set in arma3alpha.cfg

GPU_MaxFramesAhead=1000;

to

GPU_MaxFramesAhead=1;

1000 means it uses driver default, which is in both AMD,NVIDIA (and I assume Intel too) equal to 3 (note: 0 is equal to driver default too)

Share this post


Link to post
Share on other sites

I have this same issue too. It was also in Arma 2 and it ruined the game. Hey devs, this is a whole new ARMA! Can't you fix this already? Please reply!

Share this post


Link to post
Share on other sites

Same problem consists

I was already had

GPU_MaxFramesAhead=1;

but now i ll test with

GPU_DetectedFramesAhead=1; (which was "0") also and see if it works.. :/

Share this post


Link to post
Share on other sites

I have the same issue. Occasionally I also get delay on mouseclicks, or ignored mouseclicks.

The problem only appears when the fps gets low, though, below 25.

Share this post


Link to post
Share on other sites

There are a couple of tickets about various incarnations of input lag:

Input delay

Vehicle command inputs lag

Controls responsiveness lag - After pressing any key, game reacts approximately 0.5s later

Extensive lag or Some Sort of Interface Problem With Pip

But they only have a combined total of 12 upvotes, so the issue seems to be fairly rare. As for the "crickets chirping", it's not surprising if you provide practically zero info beside "I got mouse lag and it sucks". BI can't really work with that alone.

Those of you who are experiencing this issue should post as much relevant info about your systems as possible, including driver versions and perhaps software that may be runnning in the background (because you never know what may be causing this). For example, what keyboard and mouse are you using and with which drivers? Seems pretty like relevant info, considering the nature of this issue, right?

Share this post


Link to post
Share on other sites

But they only have a combined total of 12 upvotes, so the issue seems to be fairly rare. As for the "crickets chirping", it's not surprising if you provide practically zero info beside "I got mouse lag and it sucks". BI can't really work with that alone.

Don't kid yourself. They KNOW. There is MAJOR lag in this game, from the mouse movement to delayed player movement. This was discussed to death in Arma 2, and it was never fixed. This is now a whole new generation of the engine, and it should have been fixed. It still isn't fixed, and that makes me wonder if they are trying to just hide from the issue. It makes any kind of CQB impossible ( really, any kind of play impossible).

Share this post


Link to post
Share on other sites

Has anyone considered the possibility that it's actually an intentional nerfing of the movement/turning that was there are at the initial alpha release? There were complaints/calls for nerfing....

Share this post


Link to post
Share on other sites
Don't kid yourself. They KNOW. There is MAJOR lag in this game, from the mouse movement to delayed player movement. This was discussed to death in Arma 2, and it was never fixed. This is now a whole new generation of the engine, and it should have been fixed. It still isn't fixed, and that makes me wonder if they are trying to just hide from the issue. It makes any kind of CQB impossible ( really, any kind of play impossible).

I don't think I'm the one who's kidding himself. I've got the alpha installed on two different computers and there is zero mouse lag on either. Negative mouse acceleration (which plagued Arma2) is also no longer present, as was even confirmed months before the alpha was released. Just look at Dslyecxi's Arma3 videos where he practically celebrates the new "FPS-grade" mouse input/controls.

The problem you are experiencing is not a general one, it is a bug that is being caused by... something. And it does seem to be a rare one, trust me; after moderating the tracker for a couple of weeks, I can assure you that common issues get posted dozens of times with hundreds of total votes. Instead of lamenting about how the devs are supposedly ignoring some massive problem with the game, I strongly suggest you try to be more productive about it.

Has anyone considered the possibility that it's actually an intentional nerfing of the movement/turning that was there are at the initial alpha release? There were complaints/calls for nerfing....

Nope. I'm in-game on the latest dev build right now, happily doing split-second 1080° pirouettes. (Highest sensitivity, both in-game and on my Logitech G5. Not my default setting. :D)

Edited by MadDogX

Share this post


Link to post
Share on other sites

They tried to ignore it in Arma 2. They're trying to ignore it here. Nice uber computer you've got there. Probably why your not experiencing it. Guess what? Most of us don't have uber computers and play this game in the 20 fps region. So yeah, were having the problem. Same as we had in Arma 2. Half a second lag at most times, sometimes worse. Spinning and moving.

*Crickets chirping*

If they want sales, they better fix it. Were not going to get ripped again. Good for you if you don't have it. But it is the game, we know that from Arma 2. And I've had it over 3 different computers now. If you want to get all fanboy, please do it somewhere else. The people in this thread are trying to get an answer from Bohemia, one that should have been addressed long ago in Arma 2. And if its not fixed in this Arma, I'm not buying this game ( like I would spend money for an Alpha). And when others hear the lag is still there (which I have discussed with other on other forums already, and yes, there were MANY complaints about it in Arma 2), they're probably not going to buy it either. And the word is spreading. It's still not fixed.

---------- Post added at 02:03 AM ---------- Previous post was at 01:54 AM ----------

@Chortles - No, its not nerfing, this was a constant thorn in the side in Arma 2. Its why no one ever bothered to add tight CQB maps, make any buildings, etc. It is the worst problem with Arma. And its still in the engine. This game is a killer on a regular computer ( I play at all low, even on my modern PC, which is just 1 year old). I hear it gets better with very high fps, though its still there. It probably deals with the programming. I don't think its a bug, I think its just bad programming that needs to be re-thought.

Edited by Logan9773

Share this post


Link to post
Share on other sites

Your fourth post in this thread - still 0% constructive, 100% whine. And I just stopped caring. Good luck with your problems.

Share this post


Link to post
Share on other sites

Good. Take your malicious fanboyism somewhere else. This is a complaint thread.

Share this post


Link to post
Share on other sites

Did you turn postprocessing off and aa? It might create a "mouse lag".

Share this post


Link to post
Share on other sites

don´t have mouselag, but try the following:

-disable aero and set windows to highest performance mode

-update mouse driver

-disable windows mouse acceleration and/or mouse software acceleration and try different mouse sensitivity settings

a)in windwos

b)in mouse software

c)ingame

-disable background programs in startup configuration (type msconfig)

-try different graphics settings

a question: correlates the mouselag to low fps or the kind of mission (lots of ai or empty editor)?

Share this post


Link to post
Share on other sites

I don't experience any mouse lag except for when I have a web browser open in the background. It's a huge difference! So try that if you haven't already

Share this post


Link to post
Share on other sites

OP - i know it is a stupid question but: How many USB devices are connected to your machine, are you using any kind of USB Hub?

Dont get me wrong, you might not experiance the delay on any other game, but it could be the source of your problem.

I think due to your System-Specs frame drops should not be the problem at hand.

Another idea: add -cpuCount=4 to your startup parameters, ArmA 3 might not recognize all cores on your machine, therefor you have to gently tell it ^^.

Other than that, try and monitor your system parameters while running A3 and see if there is any particular spike during the missions where you encounter the issue.

Share this post


Link to post
Share on other sites

Thanks for the suggestions. I'll have to try them when i get some time. My biggest gripe is that this has been going on since the beginning of Arma 2. Its never been solved. No other FPS I have does this. This has happened with 3 different computers now. Its the game. Sometimes i have noticed a very slight lag in Crysis. Its 10x worse in Arma. 1/2 second to 1 second delay in turning and moving. Also happens when doing things like turning a steering wheel in Arma 2. Not an easy thing to drive with that much lag.

Hopefully Bohemia tries to solve this soon. Good time to do so in the Alpha!

Share this post


Link to post
Share on other sites

Since there aren't 1000's of complaints about this I'm afraid the issue is most likely your settings are too high or some problem with your machine.

ARMA2 and 3 work very smoothly for me but even with an i7@4Ghz and GTX580 I cannot put everything on Ultra.

Since you don't include your system specs/settings it seems you just want to complain but don't want to resolve it...

Share this post


Link to post
Share on other sites

Pretty much this does keep sounding like an isolated incident due to have many people are reporting that it went away as of Arma 3... do I have have to link "

"? Oops, too late. :p

Share this post


Link to post
Share on other sites

No, its not gone away. Its the same as Arma 2. The reason you aren't hearing about it is that few people have bought the alpha, and a lot still feel burned by the problems of Arma 2, which are still showing up in Arma 3. I don't think they have done much with the engine. Personally, I'm beginning to feel like all the other burned people and am just ready to throw my hands up and say forget it. I'll spend my money on something else. If they didn't fix it after Arma 2, I doubt they will ever fix it. Its the same old engine. And as for "I'm running things too high", I play at ALL low. Bohemia should realize that most "gamers" actually own pretty low end computers. So if you want to make sales, you need to make this game playable at "all low" settings on a low end machine. Which it currently is not because of the mouse lag. Its STILL the main problem.

And Chortles, seriously? Your quoting Dyslexi? He's a total FANBOY, with a FANBOY video. He's not going to be exactly neutral on the issues.

Share this post


Link to post
Share on other sites

Let me change this around a bit.

People Bohemia should realize that they most "gamers" actually own pretty low end computers. So if you want to make sales play the next generation of a game title, you need to make this game playable at "all low" settings on a low end machine upgrade your computer to handle it.

Don't mean to pop your bubble but this is the way it is, and always has been with computers. PC games push the progress of change forward. PC games like ArmA are not made to be held back by previous generation tech. Either go with the flow or get the heck out of the way the saying goes.

I can't wait until the next most awesome PC game ever comes out that is known as :cool:"Star Citizen":cool: to hear all the people complaining about how it doesn't run on their outdated computers.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×