TSAndrey 1 Posted March 22, 2013 As the title says, water is by far the biggest performance killer for me! I get stable FPS on land and when looking at mountains, but as soon as I look towards the ocean, my FPS drops to like 10-15. Am I doing something wrong or is it like this for everyone? I really don't see a reason why the water kills my FPS, since it's not even anything special. Share this post Link to post Share on other sites
Maslofski 10 Posted March 22, 2013 but it uses a lot of physics for the waves Share this post Link to post Share on other sites
cenkcnk 0 Posted March 22, 2013 yep water then vegetation. these couple also cause lag Share this post Link to post Share on other sites
filamod 3 Posted March 22, 2013 also if you have many AI on map Share this post Link to post Share on other sites
TSAndrey 1 Posted March 22, 2013 also if you have many AI on map Yes, but still not as bad as the water. Share this post Link to post Share on other sites
Brain 12 Posted March 23, 2013 In a lot of MP Missions my game crashes without a message. It just minimizes itself, the process inside my task manager goes to inactive and I see my desktop with the ArmA III cursor. I can't click anything, I have to use my keyboard inside the task manager to quit the process. All on Win8 64-Bit. Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 In a lot of MP Missions my game crashes without a message. It just minimizes itself, the process inside my task manager goes to inactive and I see my desktop with the ArmA III cursor. I can't click anything, I have to use my keyboard inside the task manager to quit the process. All on Win8 64-Bit. I think that's a bug rather than a performance issue! I still don't understand why water eats so much FPS.... Share this post Link to post Share on other sites
Tiglet 10 Posted March 25, 2013 Also vehicles. In other words, everythings lags if you look at anything besides the ground directly under you or the sky. Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 I didn't notice any special FPS drop around vehicles. Maybe you should try turning off PiP? Share this post Link to post Share on other sites
fabio_chavez 103 Posted March 25, 2013 water is like NO performance killer, at least not on my system, wich has a pretty old CPU and is really sentitive to framedrops... so i dont even know what you are talking about but you generalization is definately not justified... Share this post Link to post Share on other sites
zipper 1 Posted March 25, 2013 Have had zero issues with water killing performance. Biggest FPS drops for me occur when looking at destroyed buildings, followed by trees/vegetation. Building ruins are a huge killer for me, in upwards of a +20 FPS drop. Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 I'm 100% serious and real. Just looking at the direction of water halves my FPS Share this post Link to post Share on other sites
tupolov 520 Posted March 25, 2013 I also see the FPS drop when looking at water... drops by about 10 FPS. Share this post Link to post Share on other sites
fabio_chavez 103 Posted March 25, 2013 you didnt even tell your system and setting, and this performance issue might be really specific... some settings affect GPU mroe and some CPU more. there are my specs and setting, and i DO have fps issues on serval occasions but not on water at all as for the people that have performance issues on vegetation and building: turn object detail down, it will have a major impact on your framerate, especially if there are a lot of buildings. as a reference point i think this position comes handy, because it seems to be the most hardware demanding spot on stratis, if you have good fps there you will have them everywhere (with possible exception if you play on a shitty server, like most wasteland servers, they kill fps a lot) My System Specs: Intel Xeon X3220 2,4ghz OC @3,6ghz 4gb DDR2 1033mhz AMD 6970 OC (power color PCS+) SSD 256mb Corsair Neutron Basic -Resolution: 1920x1080x32 -Visibility: Overall: 1490 Vis: 1000 Shadow:70 Rendering: -3D Resolution: 150% -AA: Disabled -PPAA: FXAA on standard -ATOC: Disabled Postprocesses: -Quality: Disabled -HDR: Standard -Anisotropic Filtering: Very High -PIP: Standard -Dynamic Lights: Very High Quality: -Texture Detail: Ultra -Object Quality: Low or Standard -Terrain Quality: Ultra -Cloud Quality: Ultra -Shadow Quality: High -Particles Quality: High Share this post Link to post Share on other sites
nikiforos 450 Posted March 25, 2013 Exactly, this is the most FPS demanding position on the whole island. Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 I just tested it: I get 30 stable FPS when looking at normal land, and 15 FPS when I turn around and look at "empty" water. How can this be? The water in Arma 3 is not even special. Is there a way to tweak the water? My specs: Dual Core 3.07 GHz 3 GB RAM ATI HD Radeon 4650 Windows 7 Yes, I know my GPU is not that good, but it's well above the minimum requirements, and I don't see why simple water or AI (which is supposedly used by the CPU) would ruin my FPS! Share this post Link to post Share on other sites
Leon86 13 Posted March 25, 2013 ATI HD Radeon 4650Yes, I know my GPU is not that good, but it's well above the minimum requirements http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.html minimum is 8800GT, 3830 or hd4000, your card is faster than a hd4000 but it's much slower than a 8800gt, so I'd stay you're barely over minimum requirements. I take it you're already running on 800x600? Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 http://www.tomshardware.com/reviews/gaming-graphics-card-review,3107-7.htmlminimum is 8800GT, 3830 or hd4000, your card is faster than a hd4000 but it's much slower than a 8800gt, so I'd stay you're barely over minimum requirements. I take it you're already running on 800x600? Basic -Resolution: 1280x1024x32 -Visibility: Overall: 2200 Object: 1500 Shadow:50 Rendering: -Rendering res.: 100% -AA: Disabled -PPAA: FXAA on standard -ATOC: Disabled Postprocesses: -Quality: Disabled -HDR: Standard -Anisotropic Filtering: High -PIP: Disabled -Dynamic Lights: Standard Quality: -Texture Detail: Standard -Object Quality: Standard -Terrain Quality: High -Cloud Quality: Standard -Shadow Quality: Standard -Particles Quality: Standard Share this post Link to post Share on other sites
Leon86 13 Posted March 25, 2013 a 5:4 monitor? anyway, I'd recommend running lower viewdistance, lower resolution and turning other stuff to low as well. you're barely over minimum requirements, so unless you match the settings I wouldn't expect very playable framerates. Share this post Link to post Share on other sites
nikiforos 450 Posted March 25, 2013 I would also like to add night as a performance killer. FPS drops with at least 20 % when playing at night. Share this post Link to post Share on other sites
TSAndrey 1 Posted March 25, 2013 a 5:4 monitor?anyway, I'd recommend running lower viewdistance, lower resolution and turning other stuff to low as well. you're barely over minimum requirements, so unless you match the settings I wouldn't expect very playable framerates. That's seems pretty silly. I can play the game perfectly fine, but need to lower settings just because some stupid water and AI ruin my FPS? Share this post Link to post Share on other sites
Leon86 13 Posted March 25, 2013 Refusing to lower settings when running the minimum requirements, just because some parts of the game still run ok is silly too. do you even have a 5:4 monitor? Anyway, why not run 1280x720 with black borders top and bottom, should be a "free" 30% boost, not much going on in the top and bottom anyway. Share this post Link to post Share on other sites
nicolasroger 11 Posted March 25, 2013 Read this post for more infromation about laggy water: http://forums.bistudio.com/showthread.php?150314-1-5-FPS-with-max-visibilty-12x12-km-on-plain-water View distance seems to affect it a lot, and also terrain detail. Share this post Link to post Share on other sites
bobby budnick 0 Posted March 25, 2013 Is there some way to forcibly turn off the water? It seems to be doing tons of software physics calculations with the waves even at a great distance. I always run near max view distance. Share this post Link to post Share on other sites