DAP 619 Posted March 16, 2013 (edited) AI FIRST AID SUPPORT 0.2.5 This script will add for AI ability to pull aside wounded teammates and render first aid them.ReadME included DOWNLOAD Edited July 23, 2013 by DAP Share this post Link to post Share on other sites
Viper_Sniper 1 Posted March 16, 2013 That sounds pretty cool, I'll try it out tomorrow! Share this post Link to post Share on other sites
Guest Posted March 16, 2013 Thank you very much for informing us about the release :cool: Release frontpaged on the Armaholic homepage. AI First Aid Support [ALPHA] v0.0.5 Share this post Link to post Share on other sites
anemia 12 Posted March 16, 2013 i tested it out ... but ... i cant see any AI pulling someone out of the danger zone in a fire fight ?! also non of the frendly ai medics try to heal me. nice with thing with the bleed out timer if you a wounded ... maybe you should add some disarm feature to the enemy wounded soldiers... elswhere i dont want to heal them :) Share this post Link to post Share on other sites
DAP 619 Posted March 16, 2013 i tested it out ... but ... i cant see any AI pulling someone out of the danger zone in a fire fight ?! also non of the frendly ai medics try to heal me. Try simple test: Create new clear mission in editor. Add one group on the map. Save this simple mission. Add all files from DAPMAN folder (from archive) in this simple misssion folder. Load this mission again and start preview. Wait a second and shoot at any unit in group (in leg, if you don't want to kill him). Now watch at the result :) maybe you should add some disarm feature to the enemy wounded soldiers This feature is already implemented :) Share this post Link to post Share on other sites
Drakenof 11 Posted March 16, 2013 Why AI and not players ? Share this post Link to post Share on other sites
DAP 619 Posted March 16, 2013 Why AI and not players ? Players also can drag wounded units. And heal them if they have First Aid Kit or Medikit. Share this post Link to post Share on other sites
dar 12 Posted March 16, 2013 Awesome!!! Addon version pls! Share this post Link to post Share on other sites
DAP 619 Posted March 16, 2013 Awesome!!! Addon version pls! I think it useless for now. Because, BIS not released full version of A3. I even don't know how will work their own first aid in full version :) Share this post Link to post Share on other sites
Clarkey1 10 Posted March 16, 2013 Thanks DAP! I was just thinking about this literally 10 minutes ago, and here it is! :) Share this post Link to post Share on other sites
pRaX 1 Posted March 16, 2013 Hm seems to be kinda random for us. Most of the time you just don't get knocked out, no matter how bad you're hurt. Or you just die right away. Share this post Link to post Share on other sites
Wiki 1558 Posted March 16, 2013 This addon was pretty cool on ArmA 2. I just hope we wont need it on ArmA. Not that I dont like it, I just hope Bohemia DOES integrate something like this in vanilla ArmA 3. Share this post Link to post Share on other sites
DAP 619 Posted March 17, 2013 Hm seems to be kinda random for us. Most of the time you just don't get knocked out, no matter how bad you're hurt. Or you just die right away. It can happens because of medikit. If you have first aid kit or medikit in inventory - then script will be blocked (because you can heal yourself even if you lie on the ground in special animation). I see no any solutions for now. Maybe after beta release or full release of A3. If this script will be needed, of course :) Share this post Link to post Share on other sites
lee1hy 1 Posted March 17, 2013 1. there is no Drag in multiplayer 2. i can not treat unless a group Share this post Link to post Share on other sites
anemia 12 Posted March 17, 2013 Try simple test: Create new clear mission in editor. Add one group on the map. Save this simple mission. Add all files from DAPMAN folder (from archive) in this simple misssion folder. Load this mission again and start preview. Wait a second and shoot at any unit in group (in leg, if you don't want to kill him). Now watch at the result :) This feature is already implemented :) Sorry .. my fault .. forget to reloade the mission because the new description.ext Share this post Link to post Share on other sites
msd 1 Posted March 18, 2013 i dont see any pulling or dragging they just heal him does this addon works this way , or does it actually drag and move the wounded solider ??? pls excuse me im really noob here and its my first addon in all Arma series's Share this post Link to post Share on other sites
lee1hy 1 Posted March 19, 2013 (edited) Thank again this script but some problem It not work after respwan. drag the soldier does not have the ability of other groups/my group in multiplayer please help! Edited March 19, 2013 by lee1hy add Share this post Link to post Share on other sites
DAP 619 Posted March 19, 2013 (edited) UPDATE Current version: 0.1.5 Changelog: Fixed: Script not work after respawn on clients in MP Fixed: Wrong body direction of wounded unit in MP All links was updated. Edited March 24, 2013 by DAP Share this post Link to post Share on other sites
Guest Posted March 19, 2013 Thank you very much for informing us about the updated release :cool: Release frontpaged on the Armaholic homepage. AI First Aid Support [ALPHA] v0.1.5 Share this post Link to post Share on other sites
DAP 619 Posted March 20, 2013 wow DAP !!!!!! I hope, it works correct now :) Share this post Link to post Share on other sites
loki 1 Posted March 21, 2013 i have noticed that when i spawn a group of east DAP works great... but when i spawn a group of west.. the medic and the unit healed go into an infinite loop of weapon ready to weapon low animation. but.. as an overall ai test.. i have noticed that when i shoot east ai they scatter for cover and then help the wounded. when i do the same to the west..they just stand around. might be an alpha thing at this stage. keep up the good work.. imo.. DAPMAN is a mission must have. Share this post Link to post Share on other sites
DAP 619 Posted March 24, 2013 (edited) UPDATE Current version: 0.1.6 Changelog: Improved: Capturing wounded enemy units Minor fixes All links was updated. Edited July 23, 2013 by DAP Share this post Link to post Share on other sites
Selei 1 Posted March 24, 2013 Very cool, Ill certainly be running some tests with it later tonight. Share this post Link to post Share on other sites
CoA|Saint 5 Posted March 25, 2013 Thanks DAP, it works like a charm. :) Share this post Link to post Share on other sites