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andersson

Move default action from center

Position of default action  

27 members have voted

  1. 1. Position of default action

    • Move it into a corner
      16
    • Keep it in the center
      11


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What has annoyed me since armed assault is the default action icon hovering at the center of the screen.

Apart from ruining my immersion it is also an annoyance when an action pops up straight in my sights, blocking it.. It's also, imho, to helpful to remind me to reload. In OFP I had some occasions that I got the dreaded *click* because I forgot to change mag. Even if its not a good thing to happen I miss it.

And so many times I have to click back space to get rid of mission specific user actions... It's annoying/frustrating to get a text popping up now and then.

If it pops up in the corner I wont bother me as it will not be forced to my attention. I will still get the information and can choose to act upon it.

I suggest that BIS will move that default action icon to a corner so its less intrusive. Let our sights and view stay uncluttered.

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The problem is, I don't know how well this would work. If you're glancing at the corner to see something, it does make interaction harder.

For example, you need to be at the right angle to a car to get in. Assuming you're doing something like the Vehicle Showcase, where you are sneaking into the car, looking at the corner and waiting for the icon to pop-up decreases your situational awareness.

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Tremendous idea andersson, I really hope it gets implimented in a future update.

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It worked just fine in OFP where the action menu popped up when you were close to an action. In armed assault they introduced this default action, which is very good, but they put that intrusive icon right in the middle of your sights. So I figured as it worked ok in OFP with the scroll menu popup it could work with an icon. Maybe they can make the icon a bit bigger so we will not miss it?

I also think that the peripheral vision/attention is good enough to catch an icon popping up in the corner. So when you expect a 'get in' action you will notice it when it pops up in the corner. I used an addon to move it before and it worked just fine (thank you kju). I was hoping it could be default this time.

Then I could put it all on BIS to make it optional and so on, as that seems to be quite common today :P :D

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Bottom center of the screen. Nothing usefull there anyway.

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Yes, bottom center is nice.

So as I cant change the poll read the first one as "move it away from the center".

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+1 vote for bottom center. Would be perfect. Feedback tracker, ho!

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Just moving it anywhere would be better than where it is right now.

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Really I think the UI should be modular, and you should be able to arrange everything however damn well you please. Want to shove everything in a heap of stacked icons in the upper left corner for no reason other than perverse joy at inefficiency? Go right ahead!

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Bottom center of the screen. Nothing usefull there anyway.

Unless you are using Shacktac Hud.

As much as I hate screen clutter I don't mind it being center screen for some reason. However, I know not everyone feels the same way so that's why I'm with Silent Thunder. UI really does need to be modular and allow the user to add, remove and move elements of the hud around their screen to best fit their individual needs and preferences.

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The poll, so far, looks relatively close. Maybe too early to say how it will end, but if it ends in a "draw" I wish that BIS will wave their magic wand over the game and give us an UI we can modify. For me its not such a big deal as I can fix it with an addon, and I only play on private servers anyway. BUT I thought I might not be alone so I better check to see what people think.

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I agree with moving it away from center. An option to customise where you want these icons to appear would be perfect. We can already change the colour of them so just give us a bit more customisation and it will be perfect.

Also; they should totally remove the reload icon altogether. If the player doesn't know they need to reload, they will soon find out with the dreaded click click in a firefight.

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