astast 12 Posted March 7, 2013 (edited) Hello everyone, I was going to release for arma 2 only but things have changed and i have started remaking the gear, clothes and correcting helmets to fit the arma 3 standards. I'm currently working on a Rolls Royce, SEALs (DEVGRU) and also a few other things. Here is some progress i made today: *Image removed* Few things needs to be changed and improved on these pants but they are almost done I will ofcourse post updates as they occur :D *EDIT* I've recived quite a few requests to link to my WIP pics since that is what people need :) Edited August 9, 2013 by astast *Image removed* Share this post Link to post Share on other sites
Spaceman0372 19 Posted March 7, 2013 The rate at which you work on this stuff...so fast...I don't even. Keep up the great work man! Can't wait for the DEVGRU guys! Share this post Link to post Share on other sites
astast 12 Posted March 7, 2013 The rate at which you work on this stuff...so fast...I don't even. Keep up the great work man! Can't wait for the DEVGRU guys! Haha i have to say i modeled these using the arma 3 sample model as a reference so i got the proportions about right, compared to some other clothes i have made these have been made very fast and turned out good enough for arma 3, I have changed some of the pockets removed a few and right now i'm working on the combat shirt Share this post Link to post Share on other sites
HorbeySpector 164 Posted March 7, 2013 What camo will they be? AOR1/2? Share this post Link to post Share on other sites
astast 12 Posted March 7, 2013 (edited) I already made AOR1 i wanna make AOR 2 too but i just need to find time for it but there will be both i promis ;) *Edit* I started on the combat yesterday but only made to the belly before i had to go do something else, then i made this: *Image removed* *EDIT2* So this morning i finnished the crye pants: *Image removed* The kneepads are in 3d and the elastic fabric is marked with green so is the kneepad which of course isn't soft or elastic haha :D Edited May 17, 2013 by astast Share this post Link to post Share on other sites
HorbeySpector 164 Posted March 9, 2013 looking gooooood:D Share this post Link to post Share on other sites
astast 12 Posted March 9, 2013 (edited) Thank you Thomas, Here is an almost finnished uniform: *Image removed* Edited May 17, 2013 by astast Share this post Link to post Share on other sites
R0adki11 3949 Posted March 9, 2013 Looks great, keep up the great work :) Share this post Link to post Share on other sites
lennard 447 Posted March 10, 2013 I like your modeling. Keep it up! :) Share this post Link to post Share on other sites
astast 12 Posted March 10, 2013 Thanks guys, for the motivation :) Share this post Link to post Share on other sites
instagoat 133 Posted March 10, 2013 Thanks guys, for the motivation :) Really liking the look of this. The only thing that´s looking weird right now is the size of the shoulder pockets (if this is a crye gen2 shirt, which it appears to be?) are too small. On the real thing they are massive. http://images-kitup.military.com/wp-content/uploads/2011/08/Crye-sleave-label-USMC.jpg For reference, this is a gen 1 sleeve from the stuff that was apparently made for marsoc. The flag patch is 3 1/2 x 2 Inches in width and height. So the pouch is about 6 inches wide, and about 7 inches high. The pouches are always a pain for me to look at in games because they are such distinctive features, since they carry all the insignia that identify the Unit. They don´t merge into the pattern like the pockets on the pants, with flags and squad ID patches on them. I hope you´re not taking this offensively, your stuff is great so far, and I wish to see it shine all rigged up and textured ingame. Keep it up! Share this post Link to post Share on other sites
astast 12 Posted March 10, 2013 Really liking the look of this. The only thing that´s looking weird right now is the size of the shoulder pockets (if this is a crye gen2 shirt, which it appears to be?) are too small. On the real thing they are massive.http://images-kitup.military.com/wp-content/uploads/2011/08/Crye-sleave-label-USMC.jpg For reference, this is a gen 1 sleeve from the stuff that was apparently made for marsoc. The flag patch is 3 1/2 x 2 Inches in width and height. So the pouch is about 6 inches wide, and about 7 inches high. The pouches are always a pain for me to look at in games because they are such distinctive features, since they carry all the insignia that identify the Unit. They don´t merge into the pattern like the pockets on the pants, with flags and squad ID patches on them. I hope you´re not taking this offensively, your stuff is great so far, and I wish to see it shine all rigged up and textured ingame. Keep it up! Ahh Damn it :( Thanks for pointing that out i will ask the rigger to make them bigger if it isn't too late it has already been uv mapped. Don't worry mate im not taking this offensively ;) Thanks. Share this post Link to post Share on other sites
fluttershy 2 Posted March 11, 2013 Hey astast, looking really good already. Are you going to look for a clean or a rather "dirty" look like the current A3 Units? Share this post Link to post Share on other sites
astast 12 Posted March 11, 2013 Hey astast, looking really good already. Are you going to look for a clean or a rather "dirty" look like the current A3 Units? Good question we have talked about some units that are a bit "dirty" since this is a devgru seal it would be better to have a little dirt on it and not too much since they aren't in the field in long periods of time afaik mostly get in and get out missions right? Share this post Link to post Share on other sites
papanowel 120 Posted March 11, 2013 It's a good idea to have them a bit dirty ;) I hope you will get help for the texture! Share this post Link to post Share on other sites
astast 12 Posted March 11, 2013 It's a good idea to have them a bit dirty ;) I hope you will get help for the texture! I am, but for now we all have to wait :) i hope the one who helps me will share his amazing work with us when he has something to show ;) Share this post Link to post Share on other sites
Dennistp 11 Posted March 13, 2013 Well nice job :) are you planning to make a Danish version of the multicamo uniform ?? :) mvh Dennis Share this post Link to post Share on other sites
astast 12 Posted March 13, 2013 (edited) Well nice job :) are you planning to make a Danish version of the multicamo uniform ?? :)mvh Dennis We'll at the moment i have my hands full with seals and a rolls royce and a third project. In the future i might do it, no promis though! :) Edited March 13, 2013 by astast Share this post Link to post Share on other sites
R0adki11 3949 Posted March 13, 2013 We'll at the moment i have my hands full with seals and a rolls royce and a third project.In the future i might do it, no promis though! :) I wonder what that 3rd project is ;) Share this post Link to post Share on other sites
astast 12 Posted March 13, 2013 ha yea... what could it be... :D Anyway time for an update, today i got the shape of my mich 2000 model good enough for unwarping this is just a covered version, i also made versions without cover. Here is the covered model: I made the goggle retentions bigger so they look more real so the ones you see is the old ones :( And here is some of it uv'ed. Share this post Link to post Share on other sites
Sonny_Boy 246 Posted March 13, 2013 Unbelievably good. The fast pace you work at is astonishing. Share this post Link to post Share on other sites
astast 12 Posted March 13, 2013 Thanks, but most of the helmet was made a long long time ago but it was to be released in arma 2 addons i just wanted to finnish it today since the ops core im making is giving me a hard time :( Share this post Link to post Share on other sites
johncage 30 Posted March 14, 2013 ha yea... what could it be... :DAnyway time for an update, today i got the shape of my mich 2000 model good enough for unwarping this is just a covered version, i also made versions without cover. Here is the covered model: http://i6.minus.com/i5AYMiZpoBZ5N.png I made the goggle retentions bigger so they look more real so the ones you see is the old ones :( And here is some of it uv'ed. hi, do you need help to zbrush or sculptis(free version of zbrush) bake normal map for the model? Share this post Link to post Share on other sites
astast 12 Posted March 15, 2013 Here is a picture of the Devgru model i made to give you an idea about how it will look with camo on it: http://i5.minus.com/iQ6zg35Mu4NCT.png (This is not the textures for the model, and not the same camo since the camo was made by me and it looks stupid it will not be used for the seals) Anyway hope you like it :) Share this post Link to post Share on other sites
papanowel 120 Posted March 15, 2013 Very nice camo :) It's starting to be really good! Share this post Link to post Share on other sites