tophe 69 Posted May 28, 2016 Download link is dead... 1 Share this post Link to post Share on other sites
FZ1 0 Posted July 31, 2016 Had a go at trying this script out and i started teleporting to the vehicle from the flag pole once or twice but now it's just spawing me to kind of close to the vehicle. I was getting this script error message at the start though _set = _this select 2;_type = typeof |#|_veh;_pos = getPos _veh;_dir = getDir _veh;waitUnitl {sleep 1; !Alive |#|_veh};Error Undefined variable in expression: _veh If anyone can help that would great. Thanks in advance, Rob. Share this post Link to post Share on other sites
vaxoiva 1 Posted October 13, 2016 Had a go at trying this script out and i started teleporting to the vehicle from the flag pole once or twice but now it's just spawing me to kind of close to the vehicle. I was getting this script error message at the start though _set = _this select 2; _type = typeof |#|_veh; _pos = getPos _veh; _dir = getDir _veh; waitUnitl {sleep 1; !Alive |#|_veh}; Error Undefined variable in expression: _veh If anyone can help that would great. Thanks in advance, Rob. i have same error somebody can help how get this skripts work 1.64 Share this post Link to post Share on other sites
vulesrb 10 Posted October 19, 2016 I have a problem with changing loadout after revive, can someone help me to fix that? Share this post Link to post Share on other sites
vaxoiva 1 Posted October 20, 2016 I have a problem with changing loadout after revive, can someone help me to fix that? use ingame revive system Share this post Link to post Share on other sites
Valken 622 Posted December 18, 2016 On 10/13/2016 at 8:13 PM, vaxoiva said: i have same error somebody can help how get this skripts work 1.64 I have this problem playing some previously made user missions with this revice code and the fix was to use the ARMA 3 ingame revive system by: Remove these code from the init.sqf file: call compile preprocessFile "=BTC=_revive\=BTC=_revive_init.sqf"; Remove these code from the description.ext file: Respawn = 3; RespawnDelay = 4; #include "=BTC=_revive\=BTC=_respawn.h" and replace with following code into the 'description.ext' file: respawn = 3; respawnDelay = 15; respawnTemplates[] = {"Revive", "MenuPosition"}; respawnOnStart = -1; Reference post: https://steamcommunity.com/sharedfiles/filedetails/?id=433087813&insideModal=1 Thought I would share this. 1 Share this post Link to post Share on other sites
focheur 0 Posted April 4, 2019 Hello, I have a problem and I need your help I use the script. 1 mhq helicopter and 1 mhq truck Both work very well with the arsenal that I add in the init vehicles, but when they are destroyed, they respawn well but without the arsenal and in the basic configuration (camo, color ...) or change that so that the vehicles respawn with the custom parameters and the arsenal? Thank you Share this post Link to post Share on other sites
BL4CK_SP1DER 1 Posted November 22, 2021 hello, how do I download this? the link is dead 😞 Share this post Link to post Share on other sites