cimalex 3 Posted May 14, 2012 Hi to all the community ! Last month in a forum thread I was discussing that 30 years after the Falklands/Malvinas conflict (2nd April 1982 - 14th June 1982) no one seemed to be interested in a dedicated mod for ArmAII, no dedicated mods were available, curiously the addons related to that conflict have been made for other mods; basically because after Ofp in the FLK closed, many of those great addons were shared to some modders, but no one related to the south atlantic conflict. I asked first 1982 Ofp in the FLK and to MLV Mod if they were interested in this project, after I received a positive feedback I decided to begin a project to port some of the addons into ArmA2 in a Mini-mod. "Project 1982 - the Falklands/Malvinas war to A2" starts officially, with the aim to make a Mini-mod until A3 is out, to rise the interest for this issue and then make an official team for A3. Doing a mini-mod by a single person is a difficult task, so I asked help to some artist to make a few addons (basically troops, that due to the different skeleton from A1 to A2 have to be rebuilt) and to retexture/rearrange some of the already existing stuff ported to A2 (eg some vehicles, aicraft, choppers etc...). I received direct and indirect support from various artists (like CBFASI, LoRo, Konyo, Vilas, Pedagne Mod-ASZ, Trouble, GossamerSolid and others) who accepted to give me their effort in developing the Project. The aim is to have a basic amount of weapons (based on Vilas West Pack), troops, vehicles and aircraft, while for the island/terrain I chose the good (but still incomplete - lack of objects) Falklands test 40x40 km terrain made by Bushlurker. Several MP and SP missions were developed for A1 and await the new addons to revive with new Mini-mod. There's no timetable at the moment as I don't want to press anyone involved with the project (and again I have to thank all the artists/modders involved for donating their already limited freetime) but soon as this presentation is out, the first addon should be ready for release. If anyone of the community wish give us support and time, please contact me via PM. "Dedicated to all servicemen of both countries who served and lost their lives in the South Atlantic conflict" By CimaleX Share this post Link to post Share on other sites
Scar.Arg 12 Posted May 17, 2012 Nice to hear this!! Its a forgotten scenario, but an awsome Mod for ArmA play style. Wish you all the best .. keep posting more info about this Mod. Share this post Link to post Share on other sites
mankyle 414 Posted May 18, 2012 I see only one problem and that is that if you want to use Bushluker's map, as it is a 4096x 4096 map you have the dreaded "not editable objects" bug. The other things, such as importing (with permission of course) CFBASI`s ships, is also a BIG undertaking Good luck!!! Share this post Link to post Share on other sites
domokun 515 Posted May 18, 2012 I'm very interested in your mod and I wish I could help with it's development but I can't code for toffee. If you need help with research, documentation and/or voice-overs, let me know. Share this post Link to post Share on other sites
LoRo 174 Posted May 18, 2012 great news You know that you have my full support, I hope to help as soon as possible! thank you very much! Share this post Link to post Share on other sites
R0adki11 3949 Posted May 18, 2012 Nice to see this being done for Arma2, it was a great idea for OFP. But those times have since passed. Share this post Link to post Share on other sites
alexandrei07 10 Posted May 19, 2012 WOW!!! cimalex good look!!! Share this post Link to post Share on other sites
cbfasi 4 Posted May 21, 2012 The other things, such as importing (with permission of course) CFBASI`s ships, is also a BIG undertaking This is one of the reasons so few of my ships are making appearances, and I have already advised just how much work its going to take. (Like building below the water line as this was not needed for OFP.) Share this post Link to post Share on other sites