marcomio 0 Posted August 16, 2012 Hi Marseille77, thanks for this nice compilation of weapons. Something I found with some of the pistols: - Walther P5: impact-point lies much above the aimingpoint - P99 QA: No optics - P52: No magazines - HK P8: impact-point lies much under the aimingpoint - HK P2000: No magazines Some Error when starting the editor with the two ammoboxes: "Error: creating magazine KPFS_10Rnd_PSL with scope=private" Anyway a nice pack! Rgds marcomio :) Share this post Link to post Share on other sites
GD Mast 0 Posted August 18, 2012 @Marseille77 I sent you a PM a while back, just wondering if you got it. It was regarding the Hensoldt 4x scope. Share this post Link to post Share on other sites
Mr_Tea 0 Posted August 19, 2012 The MG should be the MG3, not the MG1.:confused: Back in the days when i served in the German Army those was one of our "Toys". At least the MG1 is out of service for an long time. Share this post Link to post Share on other sites
marseille77 53 Posted August 23, 2012 For the first thanks for the error list. The MG should be the MG3, not the MG1.:confused:Back in the days when i served in the German Army those was one of our "Toys". At least the MG1 is out of service for an long time. Yes, I know. I made this gun for my Splittertarn soldiers who used this weapon at the end of the 1950's. May I don't make weapons for ArmA 2 that are outdated? ;). The other modern soldiers using the BWMod variant. Share this post Link to post Share on other sites
GD Mast 0 Posted August 24, 2012 You never replied to my post Marseille77. Just looking for a yes or no answer on my PM. Also the G3 with scope is off (the clamp mount is out of porportion). Look at the G3A3Z at hkpro.com, http://www.hkpro.com/index.php?option=com_content&view=article&id=87:the-grandfather-g3&catid=8:the-automatic-rifles&Itemid=5 Share this post Link to post Share on other sites
marseille77 53 Posted August 25, 2012 You never replied to my post Marseille77. Just looking for a yes or no answer on my PM. Also the G3 with scope is off (the clamp mount is out of porportion). Look at the G3A3Z at hkpro.com, http://www.hkpro.com/index.php?option=com_content&view=article&id=87:the-grandfather-g3&catid=8:the-automatic-rifles&Itemid=5 I will add these weapons to the next update. The G36 have to get the bullet animation. There also a HK G3A3 ZF included. The other gun is a G3 DMR variant that is used in Afghanistan by german designed marksman. I have created this gun after that picture. http://2.bp.blogspot.com/-E8c2JCGQReE/TZOPF6uAQAI/AAAAAAAAABc/Kfa-LVwHbyM/s1600/G3ZF-DMR_k.jpg Share this post Link to post Share on other sites
fingolfin 1972 Posted August 25, 2012 (edited) The weapons look good! Will the G36 have two sights like the OA G36? Any plans for a G36 with an AG36 grenade launcher? Edited August 25, 2012 by Fingolfin Share this post Link to post Share on other sites
cyclone83 6 Posted August 27, 2012 The G3 still has those wrong "see through" holes in the handguard :j: Share this post Link to post Share on other sites
GD Mast 0 Posted August 27, 2012 Mmm... handguards seem fine to me. Getting back to the clamp mount, look at this photo of how the mount sits on top of the upper receiver. There should be no gap or daylight between the upper receiver and the clamp mount. http://picturearchive.gunauction.com/573/9828942/img_1112.jpg_thumbnail1.jpg Share this post Link to post Share on other sites
cyclone83 6 Posted August 28, 2012 Mmm... handguards seem fine to me. No they don't. Take a look at the comparison: https://www.drivehq.com/file/DFPublishFile.aspx/FileID1124478380/Keyl9g64xtdn17t/G3-Comparison.PNG Share this post Link to post Share on other sites
GD Mast 0 Posted August 29, 2012 They do make the slim handguards with vents. The picture you show has the slim handguards without vents. http://www.hkparts.net/shop/pc/HK-91-HK-G3-Handguard-and-Forearm-c112.htm Share this post Link to post Share on other sites
marseille77 53 Posted August 30, 2012 The G3 still has those wrong "see through" holes in the handguard :j: I know this problem. I had trained with this gun in the Bundeswehr 1999 and the handguard didn't have holes. The Bundeswehr bought this weapon in 1959 with wooden handguard (G3A2) and updated them with plastic handguards (G3A3). There exists olive drab and bronze olive parts for that because the Bundeswehr had a base color changing around 1984. The G3 rifle was also equiped with to handgrips, old green ergonomic and new black MP5 handgrip. Every rookie in my time of service had a different handgrip that was funny. To close the holes are not easy with O2 but I want to do it. :) Do anybobdy done a good G36 bullet/magazine animation and know someone why the magazine in O2 is transparent but not in the game after binarizing??? Share this post Link to post Share on other sites
GD Mast 0 Posted August 30, 2012 Ahhh... ok, I see know. With all the old/new aftermarket handguards out there, it's easy to get mixed up from the originals. Thanks for pointing that out guys. Share this post Link to post Share on other sites
outlaw109 10 Posted November 5, 2012 (edited) Hi Marseille, here some error that appear on our server when we use your weapon-pack: Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.picture'.Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.scope'. Warning Message: '/' is not a value Warning Message: Error: creating magazine kpfs_8Rnd_9x17 with scope=private Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.displayNameShort'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.nameSound'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.maxLeadSpeed'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.reloadAction'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgMagazines/kpfs_8Rnd_9x17.modelSpecial'. Warning Message: '/' is not a value Warning Message: Error: creating magazine KPFS_10Rnd_PSL with scope=privateWarning Message: No entry 'bin\config.bin/CfgWeapons.KPFS_MP4'. Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating weapon KPFS_MP4 with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.model'. Warning Message: '/' is not a value Warning Message: No entry '.simulation'. Warning Message: '/' is not a value Warning Message: No entry '.fireLightDuration'. Warning Message: '/' is not a value Warning Message: No entry '.fireLightIntensity'. Warning Message: '/' is not a value Warning Message: No entry '.weaponLockDelay'. Warning Message: '/' is not a value Warning Message: No entry '.weaponLockSystem'. Warning Message: '/' is not a value Warning Message: No entry '.cmImmunity'. Warning Message: '/' is not a value Warning Message: No entry '.lockingTargetSound'. Warning Message: Size: '/' not an array Warning Message: No entry '.lockedTargetSound'. Warning Message: Size: '/' not an array Warning Message: No entry '.muzzles'. Warning Message: Size: '/' not an array Warning Message: No entry 'bin\config.bin/CfgWeapons.KPFS_KPFS_P225'.Warning Message: No entry '.scope'. Warning Message: '/' is not a value Warning Message: Error: creating weapon KPFS_KPFS_P225 with scope=private Warning Message: No entry '.displayName'. Warning Message: '/' is not a value Warning Message: No entry '.nameSound'. Warning Message: '/' is not a value Warning Message: No entry '.type'. Warning Message: '/' is not a value Warning Message: No entry '.picture'. Warning Message: '/' is not a value Warning Message: No entry '.Library'. Warning Message: No entry '.libTextDesc'. Warning Message: '/' is not a value Warning Message: No entry '.model'. Warning Message: '/' is not a value Warning Message: No entry '.simulation'. Warning Message: '/' is not a value Warning Message: No entry '.fireLightDuration'. Warning Message: '/' is not a value Warning Message: No entry '.fireLightIntensity'. Warning Message: '/' is not a value Warning Message: No entry '.weaponLockDelay'. Warning Message: '/' is not a value Warning Message: No entry '.weaponLockSystem'. Warning Message: '/' is not a value Warning Message: No entry '.cmImmunity'. Warning Message: '/' is not a value Warning Message: No entry '.lockingTargetSound'. Warning Message: Size: '/' not an array Warning Message: No entry '.lockedTargetSound'. Warning Message: Size: '/' not an array Warning Message: No entry '.muzzles'. Warning Message: Size: '/' not an array Warning Message: Picture \kpfs_weapons\sig\p220\w_p220_ca.paa not foundWarning Message: Picture \kpfs_weapons\sig\p226\w_p226_ca.paa not found Warning Message: Picture \kpfs_bw_retro\weapons\data\icons\m_mg1_ca.paa not found Conflicting addon KPFS_Weapons in 'kpfs_weapons_cfg\', previous definition in 'kpfs_weapons\' Addon kpfs_weapons_hkusp (entry KPFS_P8) not found in the list of active addons. Edited November 5, 2012 by Outlaw109 Share this post Link to post Share on other sites
marseille77 53 Posted March 23, 2013 Some news about the next weapon pack update http://www10.pic-upload.de/23.03.13/xr1q6ht2ea9z.jpg http://www7.pic-upload.de/23.03.13/4mianwr8ecu9.jpg New - shadow volume overworked - Lod properties overworked - OA model cfg new weapons - MPi KM family - HK G3 DMR (2 variants) - MG-4 - new P-38 models - Panzerfaust 3 - MBB Armbrust - G36A2, G36 KV, G36A4 - weapon boxes Share this post Link to post Share on other sites
fingolfin 1972 Posted March 23, 2013 I'm glad you're still working on new weapons. Any chance for a G36 with an underslung grenade launcher? Share this post Link to post Share on other sites
gabravo2005 40 Posted March 23, 2013 Awesome news Marseille! Can't wait! Share this post Link to post Share on other sites
marseille77 53 Posted March 25, 2013 Today the Version 1.6 out Changes and new things - shadow models, model cfg and some lod properties overworked - some models upgraded (fixed holes, empty spaces) - machineguns now with animations (bullets, belt, feedtray) - G3 DMR added - G36A2, A4, KSK version added (with OA bullet animation) - MG3 w/o Eotech added - MG4 added - GDR MPi family added - new P38/P1 model - MBB Armbrust, Panzerfaust 60m and Panzerfaust 3 added Link in the first post Share this post Link to post Share on other sites
gabravo2005 40 Posted March 25, 2013 Hello Marseille, just noticed an error. When trying to add the West German Heavy Weapons Ammo Box you get a config error message in reference to the MBB Armburst. Also there is a weird graphic glitch on the G36A4 and KV, when you fire the weapon the magazine shift back towards the firing hand, and when you run out of ammo the mag stays in that position, out of the mag well..... Share this post Link to post Share on other sites
Guest Posted March 25, 2013 Updated version frontpaged on the Armaholic homepage. German Weapons Pack v1.6 Share this post Link to post Share on other sites
daveygary1979 14 Posted March 26, 2013 man if you could release this for arma 3 it would be amazing!!! Share this post Link to post Share on other sites
cyclone83 6 Posted March 26, 2013 Glad to see the G3 fixed finally :) Great work! Thank you so much for your effort!!! Cheers Share this post Link to post Share on other sites
marseille77 53 Posted March 26, 2013 Hello Marseille, just noticed an error. When trying to add the West German Heavy Weapons Ammo Box you get a config error message in reference to the MBB Armburst. Also there is a weird graphic glitch on the G36A4 and KV, when you fire the weapon the magazine shift back towards the firing hand, and when you run out of ammo the mag stays in that position, out of the mag well..... I had this bug, but after testing before releasing i hadn't this bug anymore. The box I forgot to test (so many boxes:rolleyes:). I will be fixed. The MBB Armbrust codes are in the readme Share this post Link to post Share on other sites
marseille77 53 Posted April 18, 2013 a new weapon for next update... SIG P210-4 - early weapon of the German Federal Border Guard http://www10.pic-upload.de/02.04.13/fka4inc6cycn.jpg Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 19, 2013 (edited) Marseille77 I had this bug, but after testing before releasing i hadn't this bug anymore. The box I forgot to test (so many boxes:rolleyes:). I will be fixed. The MBB Armbrust codes are in the readme Marseille77 you not fix old bug Hello Marseille, just noticed an error. When trying to add the West German Heavy Weapons Ammo Box you get a config error message in reference to the MBB Armburst. Also there is a weird graphic glitch on the G36A4 and KV, when you fire the weapon the magazine shift back towards the firing hand, and when you run out of ammo the mag stays in that position, out of the mag well..... Edited April 19, 2013 by Andy Mcnab Share this post Link to post Share on other sites