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Dwarden

ARMA 2: OA beta build 88147 (1.60 MP compatible build, post 1.60 release)

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@OMAC thanks, we will look on the artefacts in TI and NVG with sharpen filter

You're welcome. If FXAA is set to 7 instead of 0 as I had it, the square FXAASharp artifacts in TI optics view appear a little less harsh.

Edited by OMAC

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Seems to me that the graphical improvement are happening purely in the grass and trees whether FXAA is at 0, 6 or 17....

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FXAA is whole screen filter so it can't happen purely in grass and trees :)

don't you mean AToC cause that is mainly vegetation related

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Whats the performance hit of using these new filters are some of you seeing any increase at all?

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