froggyluv 2136 Posted January 18, 2012 FXAA and FXAASharp at max - game looks great! Share this post Link to post Share on other sites
OMAC 254 Posted January 18, 2012 (edited) @OMAC thanks, we will look on the artefacts in TI and NVG with sharpen filter You're welcome. If FXAA is set to 7 instead of 0 as I had it, the square FXAASharp artifacts in TI optics view appear a little less harsh. Edited January 19, 2012 by OMAC Share this post Link to post Share on other sites
BlackADD3R 1 Posted January 19, 2012 Seems to me that the graphical improvement are happening purely in the grass and trees whether FXAA is at 0, 6 or 17.... Share this post Link to post Share on other sites
Dwarden 1125 Posted January 19, 2012 FXAA is whole screen filter so it can't happen purely in grass and trees :) don't you mean AToC cause that is mainly vegetation related Share this post Link to post Share on other sites
stk2008 14 Posted January 21, 2012 Whats the performance hit of using these new filters are some of you seeing any increase at all? Share this post Link to post Share on other sites