Rossrox 10 Posted January 23, 2012 The application crashes everytime I try to generate a PBO, any ideas? Share this post Link to post Share on other sites
major_shepard 82 Posted January 23, 2012 check your mp. Share this post Link to post Share on other sites
major_shepard 82 Posted January 24, 2012 LEA projet development can now be followed on Dev Heaven :) https://dev-heaven.net/projects/lea Share this post Link to post Share on other sites
BelgarionNL 10 Posted January 24, 2012 nice to see that progress is being made! Share this post Link to post Share on other sites
major_shepard 82 Posted January 24, 2012 yeah I get it with Respawn for @LEA. Do you like to get a beta stuff to try ? Share this post Link to post Share on other sites
BelgarionNL 10 Posted January 24, 2012 Sure I'd love to give it a try! Share this post Link to post Share on other sites
major_shepard 82 Posted January 24, 2012 (edited) Here you are: @LEA 1.4 beta 1 -Added: support for respawn and team switch: ftp://sonsofexiled.fr/ArmA2/LEA/dev/@LEA-1-4-beta-1.rar Put this file in userconfig/lea to try don't use "Apply to @LEA" ftp://sonsofexiled.fr/ArmA2/LEA/dev/loadout.sqf Edited January 24, 2012 by Major_Shepard Share this post Link to post Share on other sites
BelgarionNL 10 Posted January 24, 2012 does it also support multiple loadouts? Share this post Link to post Share on other sites
major_shepard 82 Posted January 25, 2012 yeah, up to 5 billions :D Share this post Link to post Share on other sites
BelgarionNL 10 Posted January 25, 2012 yea but ingame aswell? where you just scroll for the loadout that you want? and It worked fine! tried a few unprotected servers and I had zero issues Share this post Link to post Share on other sites
major_shepard 82 Posted January 25, 2012 (edited) Nop you use LEA software running background to select another profile or change it while playing ArmA 2. Question: would it be useful when respawning that last content of the loadout is restored as it was just before get killed? I know there are scripts for this in some dominations. Edited January 25, 2012 by Major_Shepard Share this post Link to post Share on other sites
major_shepard 82 Posted January 25, 2012 (edited) LEA 1.1 Build 1.1.36 available from LEA Updater => Choose update after startup or select Check for Updates in the Help menu. --- Changelog --- -Added: support for ACE 1.13 stable -Added: support for OFrP 3.1 (1) -Added: support for ASR v10 -Added: support for ArmA 2 OA backpacks (2) -Added: support for respawn and team switch into @LEA -Added: .bikey and .besign files into @LEA -Added: initialization of AI playable unit loadouts in multiplayer missions. -Changed: no more auto addition of ACE wounds stuff into loadouts -changed: ArmA 2 missions folder path is made default choice -Fixed: no firing weapon after loadout initialization -Fixed: RH HK416 AG36 type rifles missing magazines -Fixed: incorrect weight of M2 Slam, M4A1 CCO SD and Strela Mag -Fixed: Paladin magazines displayed even if not selected in faction filter (1): user will see his unit die when using OFrP 3.1 units with R3F weapons. Ask OFrP'authors about this "feature". http://forums.bistudio.com/showthread.php?t=129199 (2): ArmA 2 OA backpacks don't work with ArmA 2 units and unit addons based on it. This is an ArmA 2 limitation. Edited January 26, 2012 by Major_Shepard Share this post Link to post Share on other sites
papanowel 120 Posted January 25, 2012 Well done Major ;) Share this post Link to post Share on other sites
NoQuarter 0 Posted January 26, 2012 (edited) --- Changelog --- -Added: support for ArmA 2 OA backpacks (2) -Changed: no more auto addition of ACE wounds stuff into loadouts -Fixed: no firing weapon after loadout initialization Most appreciated! EDIT: Anyone having problems with the Weapons classlists (.xmls) not displaying their contents or the Faction filter displaying only "ALL" after the v1.1.36 update? Edited January 26, 2012 by NoQuarter Upon further review... Share this post Link to post Share on other sites
major_shepard 82 Posted January 26, 2012 Most appreciated!EDIT: Anyone having problems with the Weapons classlists (.xmls) not displaying their contents or the Faction filter displaying only "ALL" after the v1.1.36 update? I don't understand. The content of "Faction filter" directly depends on what mod is checked into "Addons Manager". Share this post Link to post Share on other sites
major_shepard 82 Posted January 26, 2012 And you have no problem when launching LEA ? No error message? Should go for a re installation ^^ Share this post Link to post Share on other sites
NoQuarter 0 Posted January 26, 2012 (edited) ^ Correct, there is no error pop-up (or report) during launch or use, just the lack of functionality as represented...with both mission.lea and profiles created prior to the last update -as well as newly created ones. Will uninstall/reinstall. ____ Win7/64 EDIT: Resolved...seems the update wasn't properly initialized. Edited January 28, 2012 by NoQuarter Share this post Link to post Share on other sites
matt2507 10 Posted January 27, 2012 when I look your picture, I see you have the window of "preferences". However, to manage the mods to be displayed, you must use the window "manage addons". like this: Share this post Link to post Share on other sites
PTV-Jobo 820 Posted January 27, 2012 Major, Is there any plans for the future to allow the user to import their own weapons. For example a small close group of mine would like to make use of this tool to make pre-defined loadouts using a weapons pack we are beta testing, however we are unable to import the weapons since the tool only supports certain weapons and weapon packs. So having the ability for the user to import/add weapons into the Loadout Editor themselves would be, I would think, a nice addition at some point. :) Share this post Link to post Share on other sites
major_shepard 82 Posted January 27, 2012 Yes I am working on it for being delivered into LEA 2.0. ;) Share this post Link to post Share on other sites
BelgarionNL 10 Posted January 28, 2012 (edited) we added the SoE.bikey to the server but we still can't join it! do we have to add the addon to the server side aswell? also: i thought that it was added to six updater! but i can't find it anywhere! Edited January 28, 2012 by BelgarionNL Share this post Link to post Share on other sites
major_shepard 82 Posted January 28, 2012 (edited) It appears that the addon signature has not been regenereted for last version of @LEA. Don't know about six updater, however LEA updates itself. Try to use these keys (remove old .besign and .bikey: https://dev-heaven.net/projects/lea/files Edited January 28, 2012 by Major_Shepard Share this post Link to post Share on other sites
metalcraze 290 Posted January 28, 2012 I think this may be asking too much but is it possible for LEA to expand to editing vehicle/crate loadout? To make it less messy when too many objects are on the map it should load and edit only those vehicles/crates that were named by the mission creator - so stuff without names will be ignored. Share this post Link to post Share on other sites
major_shepard 82 Posted January 28, 2012 I think this may be asking too much but is it possible for LEA to expand to editing vehicle/crate loadout?. Yes you can edit vehicule cargo en ammo crate with LEA. See the wiki. To make it less messy when too many objects are on the map it should load and edit only those vehicles/crates that were named by the mission creator - so stuff without names will be ignored. In the mission menu select "Hide non assigned unit" to make unamed unit/vehicle unvisible. See LEA wiki command glossary. Share this post Link to post Share on other sites