DomZ 15 Posted June 23, 2014 Hopefully will get a release for Arma2 and 3 out soon. Just a few things to tidy up. I haven't looked into group naming groups currently. 1 Share this post Link to post Share on other sites
temon 131 Posted June 25, 2014 Hopefully will get a release for Arma2 and 3 out soon. Just a few things to tidy up.I haven't looked into group naming groups currently. High Command Extensions 1.14 working in arma 3, but there is one problem. We don't need to put HC module on map in arma 2 to start extensions work, in arma 3 it doesn't work without module, and if you switch to another unit you can't see 0-8 menu,it is available only to a unit with which you started the game. DomZ , please, help to deal with this problem. Share this post Link to post Share on other sites
DomZ 15 Posted June 25, 2014 The Arma 2 version does not work in Aram 3 as released in 1.14. The menus work a bit differently and so do initialisations. I have a working version that operates in Arma 3. Got a week of next week so hopefully release new versions for 2 and 3. Its got masses of fixes and extra features. ---------- Post added at 12:14 AM ---------- Previous post was at 12:07 AM ---------- High command extension 1,14 and later does not need the high command module. It works better without it! I should probably have changed then name of it. 1 Share this post Link to post Share on other sites
temon 131 Posted June 26, 2014 Ok, thank you, waiting for release. Share this post Link to post Share on other sites
temon 131 Posted July 13, 2014 DomZ, any news about project? Share this post Link to post Share on other sites
ryanbeckey0 1 Posted July 15, 2014 hopefully the release hasn't been delayed too long I hope :confused: Share this post Link to post Share on other sites
DomZ 15 Posted July 17, 2014 I have to code ready for Arma 2 and 3. Just need to finish some instructions. 1 Share this post Link to post Share on other sites
kremator 1065 Posted July 22, 2014 Looking forward to seeing this in arma3. Share this post Link to post Share on other sites
ryanbeckey0 1 Posted August 3, 2014 yeah looking forward to the release domz this mod doesn't get enough credit Share this post Link to post Share on other sites
temon 131 Posted August 10, 2014 Still waiting for release, Domz, where are you ? :) Share this post Link to post Share on other sites
ryanbeckey0 1 Posted August 21, 2014 im guessing he hit a snag with the mod update or this mod has died :( Share this post Link to post Share on other sites
DomZ 15 Posted August 28, 2014 No the mod has not died. Ave made it a .Pob file (extra features) an a lot faster with no slow downs over hours (hopefully). Just not got round to releasing it, rather than using the addon. The Arma 2 and three versions worked almost exactly the same, but the Arma 3 version needed new features to support equipment, artillery, parachutes and ammo. I decided to add more stuff because the Arma 3 artillery just fired at points with a dispersion of 10m (via HC). The working (Arma 3) version has better artillery. These are rate and fire and dispersion + adding currently new mobile mortar platoon support. Its back pack support at high command level, because static equipment can be moved around with them not just mortars. Maybe I should release a version without the fully finished instructions, as the existing functionality is the same but with extras. 1 Share this post Link to post Share on other sites
ryanbeckey0 1 Posted September 18, 2014 oh ok im sorry, its just with the months with no updates the mind starts to wonder what happened, maybe we could get the version without the instructions and then release the instructions at a later date when your ready, the rest of us can just play around with it and learn it by trial and error? Share this post Link to post Share on other sites
ryanbeckey0 1 Posted September 24, 2014 does the new patch fix the problem with teamswitching, for ex. sometimes when you teamswitch to a unit then switch back to the high commander, the high commander cant see HC units on the map anymore? don't wanna seem like a pest, im just the messenger for about 5 other people who don't have accounts on here :) Share this post Link to post Share on other sites
DomZ 15 Posted September 27, 2014 (edited) It will solve many switching problems, but not all because some are part of the engine. For example, getting out of vehicles and them not getting back in is more reliable. This is only really designed for single player. It will also normally cope with commanders dieing and re-link the command structure automatically. Edited September 27, 2014 by DomZ 1 Share this post Link to post Share on other sites
temon 131 Posted October 28, 2014 DomZ, how's it going? Any good news about release? Share this post Link to post Share on other sites
ryanbeckey0 1 Posted November 7, 2014 It will solve many switching problems, but not all because some are part of the engine. For example, getting out of vehicles and them not getting back in is more reliable. This is only really designed for single player. It will also normally cope with commanders dieing and re-link the command structure automatically. great news :) looking forward to the new artillery system, HC transport will be perfect for altis Share this post Link to post Share on other sites
ryanbeckey0 1 Posted January 17, 2015 The Arma 2 version does not work in Aram 3 as released in 1.14. The menus work a bit differently and so do initialisations. I have a working version that operates in Arma 3. Got a week of next week so hopefully release new versions for 2 and 3. Its got masses of fixes and extra features. :( maybe theres still hope it will be released.. Share this post Link to post Share on other sites
temon 131 Posted January 17, 2015 DomZ last visit here was few months ago, it's sad... Share this post Link to post Share on other sites
10Dozen 23 Posted May 1, 2019 Spent some time on resurrecting this script. Due to some differences in A2 and A3 - HCE menu now should be opened by key (uses CBA Keybind, so script requires CBA A3 to work properly) HCE A3 compatible version: https://drive.google.com/open?id=1yCv09Hd6bnWS4j31NaacaYET5w0ZSeAL If someone manage to test it and it will work good with A3 - i guess it can be even packed as mod. 2 Share this post Link to post Share on other sites