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A.C.R.E - Advanced Combat Radio Environment - 1.3 Stable - Release Thread

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It still counts as an ItemRadio if you check its inheritance. You still get the radio menu.

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It still counts as an ItemRadio if you check its inheritance. You still get the radio menu.

This is the command it breaks...

{if (player hasWeapon "itemradio" ) then {true} else

because I get ACRE_PRC323_ID_#

# is an incrementing number...

Edited by gonk

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Workaround would be;

_hasRadio = false;
{
  if (_x isKindOf "ItemRadio") exitWith { _hasRadio = true };
} forEach (weapons player);

if (_hasRadio) ...

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Nice workaround but only if you actually edit the missions for ACRE compatibility. Of course there probably isn't any way to fix it now without breaking other missions that were made with ACRE in mind.

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Workaround would be;

_hasRadio = false;
{
  if (_x isKindOf "ItemRadio") exitWith { _hasRadio = true };
} forEach (weapons player);

if (_hasRadio) ...

rgr.. I will give this a whirl...

thx

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Really? This works?

I always had the impression that isKindOf doesn't work with weapons... one never stops to learn, I guess.

Cheers,

D.

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Really? This works?

I always had the impression that isKindOf doesn't work with weapons... one never stops to learn, I guess.

Cheers,

D.

No, you are correct. Overlooked that :)

_hasRadio = false; 
{
   if (getText(configFile >> "CfgWeapons" >> _x >> "simulation") == "ItemRadio") exitWith { _hasRadio = true };
} forEach (weapons player);

(or could manually traverse the tree with inheritsFrom)

Edited by Sickboy

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Or...

acre_api_fnc_isKindOf works on all configs including radios

;)

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Or...

acre_api_fnc_isKindOf works on all configs including radios

;)

CBA time ;)

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Ok kind of confused about vehicle mounting.

I go up to a vehicle.

Press Shift - Alt Q and see the vehicle radio menu.

I select the radio (AN/VRC - 111) then a second little window opens.

"Main Rack: Mount Radio"

I click that.

Then what? Am I now using that radio?

When I use my radio button it still comes up like I'm using the AN/PRC 343.

And I cant seem to access any other menus without leaving the vehicle menu.

What am I doing wrong?

Thanks

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When you mount radio you've then put your radio in to the vehicle rack. From there you interact with it again to get the option to use it

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;1991827']Your kidding right? Are you seriously angry because the dev's haven't released an update in time for the next stable TS? Shame on you!

noooo im not angry .. its becouse i have to downgrade again :O)

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Had this error as I tried to transmit during a death .....

Failed to convert string to float... who wants the dump file ?

Edited by gonk

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When you mount radio you've then put your radio in to the vehicle rack. From there you interact with it again to get the option to use it

So then going through that menu is not what I want I guess.

I'm trying to figure out how to use the vehicle radio, so I dont always have to carry the 119 on my back.

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Not all vehicles have in-built radio. So far from what I've tested only heavy vehicles and aircraft have their own radio.

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Not all vehicles have in-built radio. So far from what I've tested only heavy vehicles and aircraft have their own radio.

I have noticed that some vehicles have nothing in their SHIFT + ALT + Q menus. But are you saying that even if they DO have a radio item and I can "Mount" it, it doesn't mean that its actually there???

If so, then ok. I can accept there are some issues.

But if seeing a radio item in the menu when I use the ACRE vehicle interaction menu means that I can use it to communicate longer distances I cant quite figure out how.... :(

I get as far as "mounting" the radio. But then what is my next step to actually use the vehicle radio.

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You can mount your own radio (that you carry in your inventory) into the vehicle's rack. Seems to work with almost any vehicle - At least those that I tried so far.

On top of that, if the vehicle has its own radio you can use it regardless of whether you have your own radio or not.

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You can mount your own radio (that you carry in your inventory) into the vehicle's rack. Seems to work with almost any vehicle - At least those that I tried so far.

On top of that, if the vehicle has its own radio you can use it regardless of whether you have your own radio or not.

Ok, so thats what I'm trying to get working. The menu is telling me the vehicle has a 117(i think it was). And when I 'Mount', I'm mounting the radio in my inventory 343(according to what you just told me). Which is not what I want to do.

So to use the vehicles radio... do I just go inside? and use my PTT Key?

Or can I use the vehicle radio from outside the vehicle?

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Ok, so thats what I'm trying to get working. The menu is telling me the vehicle has a 117(i think it was). And when I 'Mount', I'm mounting the radio in my inventory 343(according to what you just told me). Which is not what I want to do.

So to use the vehicles radio... do I just go inside? and use my PTT Key?

Or can I use the vehicle radio from outside the vehicle?

They really need to fix the ACRE wiki with this information. Currently you can mount the AN/PRC-148 VHF radio in vehicles such as the M1025 HMMVW (Mk19) (Found under Cars (Desert)).

Shift + Alt + Q gets you the Vehicle Racks menu.

Select AN/VRC-111 option to open the rack.

From the MainRack menu choose Mount Radio.

That will change the list to read AN/PRC-148 VHF, select that and the menu goes away. Your PRC-148 is now mounted in the vehicle.

To use it press Shift + Alt + Q again.

Select AN/VRC-111.

Select AN/PRC-148 VHF from the next menu.

Then select Use Radio.

Now when you use your Caps Lock key you'll broadcast through the mounted 148.

To get your radio back Shift + Alt + Q again.

Select AN/VRC-111.

Select AN/PRC-148 VHF.

Select Take Radio.

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thanks guys.

@Kylania That was exactly the step by step I was looking for. Thank you very much. I will now drop this subject! :P

I love this mod and the potential that it offers, and yes I agree that the wiki does need updating.

Will try out your explanation tonight.

Thanks again!

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Why can we change the ctrl+shfit+2/3/4 keys in userconfig but not ctrl+shift+1?

Also, any chance for issues with selectPlayer to be fixed?

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a few months ago there was a script that showed you the signal strength between players!

is that still around! we could use that to see where we need to set up relay points etc!

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Yes.

Just put this in your init.sqf: acre_sys_signal_showSignalHint = true;

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Update for the TS3 3.0.0 Final release.

Download Link:

http://acre.unitedoperations.net/1.3.8.441/ACRE_V1.3.8.441.zip

Live on Official SixUpdater Network now!

Changelog:

-- 1.3.8 --

* Changed: Updated API version and made compatible for TS3 3.0.0 Final

* Fixed: Locality issue where closing a dialog would close it on other clients as well

* Fixed: Muting was occuring oddly for spectators.

* Fixed: Playerlist construction while people were dead was...interesting.

* Fixed: Possible locking and syncing issues with current radio lists

Edited by jaynus

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