chortles 263 Posted April 11, 2013 The pose is in the alpha, at least. Share this post Link to post Share on other sites
nodunit 397 Posted April 11, 2013 Hm... they removed the animation :( It could be unfinished and as such a woopsy or a tease, remember the stealth hawk? Share this post Link to post Share on other sites
Wilm987 1 Posted April 12, 2013 Is there a Q&A thread in this forum? I'd like to know if there will be the option to use WW2 equipment and gear. Right now the game has futuristic helmets and today guns and vehicles, but I'd also like to have a "WW2 scenery" or something, even as a future DLC. Share this post Link to post Share on other sites
byku 13 Posted April 12, 2013 It's all up to modders mate, but i believe that there will be people who will create WW2 era vehicles and weapons. Share this post Link to post Share on other sites
antoineflemming 14 Posted April 13, 2013 Is there a Q&A thread in this forum? I'd like to know if there will be the option to use WW2 equipment and gear. Right now the game has futuristic helmets and today guns and vehicles, but I'd also like to have a "WW2 scenery" or something, even as a future DLC. To go ahead and answer your question, NO, there will not be out-of-the-box, vanilla, official release, or DLC WW2 equipment or gear. The setting is 2035, BIS will not stray away from that. Will there be WW2 mods? I'm pretty sure someone will make a WW2 mod eventually. But there won't be anything like that released from BIS. Your question is like asking if Battlefield 4 or Black Ops 2 (current popular FPS games that I don't play) will have WW2 equipment when they are clearly set in the near and far future, respectively. The answer is of course no. If they wanted to set the game in the 1940s they would have. But definitely don't quit the game and try to find another one. Once someone starts making a WW2 mod, you should be pretty set. That said, it would be a good idea if there was a general Q&A thread for people to ask general questions and get general answers. Share this post Link to post Share on other sites
kernriver 4 Posted April 13, 2013 That said, it would be a good idea if there was a general Q&A thread for people to ask general questions and get general answers. There is: http://forums.bistudio.com/showthread.php?148764-I-m-new-and-I-m-lost-Some-help-for-those-new-to-the-fold ;) Share this post Link to post Share on other sites
antoineflemming 14 Posted April 13, 2013 There is: http://forums.bistudio.com/showthread.php?148764-I-m-new-and-I-m-lost-Some-help-for-those-new-to-the-fold ;) Never even recognized that :) Share this post Link to post Share on other sites
kilroy the nerd 14 Posted April 13, 2013 (edited) They're already working on it. http://forums.bistudio.com/showthread.php?150082-Invasion-1944-V3-0 Also, just found that there should be incindiery rounds for artillery. Maybe the effects could be used for napalm, or at least incindiery grenades at least? Shown in manual: http://steamcommunity.com/sharedfiles/filedetails/?id=138946062 Edited April 14, 2013 by Kilroy the Nerd found something interesting in manual Share this post Link to post Share on other sites
purepassion 22 Posted April 19, 2013 If I am not mistaking, the PDM-7 amphibious mine is new in the field manual. PDM usually refers to "Pursuit Deterrent Munition", though it's not certain wether this particular mine is of that kind. Share this post Link to post Share on other sites
kilroy the nerd 14 Posted April 21, 2013 http://en.wikipedia.org/wiki/PDM_series_of_amphibious_mines Just an anti-tank mine that can be used to stop river crossings, marshes, whatever wet areas. I'm guessing it's like Mi-48 in terms of the weapons; they make a fictional addition to an existing line of military products. Share this post Link to post Share on other sites
DeclaredEvol 10 Posted April 24, 2013 Hmm, I hope the old ArmA 2 weapons will be there. Is the M16 or AK or M4 going to be in it? Share this post Link to post Share on other sites
Maio 293 Posted April 24, 2013 Hmm, I hope the old ArmA 2 weapons will be there. Is the M16 or AK or M4 going to be in it? Not confirmed yet. Share this post Link to post Share on other sites
chortles 263 Posted April 24, 2013 There's been very little if anything about the state of the single-player campaign since the "going quiet" last year after Gamescom. Share this post Link to post Share on other sites
maddogx 13 Posted April 24, 2013 There's been very little if anything about the state of the single-player campaign since the "going quiet" last year after Gamescom. Indeed, though judging by several little "clues", I'm willing to bet that part of the campaign (story, setting, perhaps even factions) is being rewritten/modified. First the renaming of the main island to Altis, which made some sense at the time, but then the release of the alpha with "anonymized" factions instead of simply calling them Iran vs. NATO, then the discovery that Stratis seems to be located on the southern hemisphere. (Latitude/longitude in config, moon is "upside down" etc.) Of course, the anonymous factions could be simply to focus attention on gameplay instead of story, and the southern hemisphere thing could just be a bug... but who knows. ;) Share this post Link to post Share on other sites
chortles 263 Posted April 24, 2013 Didn't a dev outright say that "gameplay before story" was why the factions were called BLUFOR and OPFOR? Sure, it's still "BLUFOR/NATO-centric" in naming, but I believe a dev said that for the purposes of what needed testing their 'story identities' were irrelevant, and it seems that said identities are practically interchangeable. Share this post Link to post Share on other sites
sgthalo1 1 Posted May 1, 2013 Actually BO2 just released a WW2 Thompson M1928.:cool: Share this post Link to post Share on other sites
antoineflemming 14 Posted May 1, 2013 Actually BO2 just released a WW2 Thompson M1928.:cool: And what does this have to do with anything? Share this post Link to post Share on other sites
mankyle 410 Posted May 1, 2013 So, just found that there should be incindiery rounds for artillery. Maybe the effects could be used for napalm, or at least incindiery grenades at least? Shown in manual: http://steamcommunity.com/sharedfile.../?id=138946062 Yes they are, but the FX isn't that great. The problem we have is that nowadays the mortar_82 class has it's firing modes defined so they can be only used by AI, not by players. create a pbo with this config.cpp and enjoy. BTW the IR seeking mortar rounds are AWESOME. I'm tinkering with the Artillery weapons to see if I can implement a credible tomahawk that can be used with the artillery computer // config.bin - 21:21:57 04/21/13, generated in 0.01 seconds // Generated by unRap v1.06 by Kegetys // Separate rootclasses: Disabled, Automatic comments: Enabled #define private 0 #define protected 1 #define public 2 #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 class CfgPatches { class A3_weapons { units[] = {}; weapons[] = {mortar_82}; requiredVersion = 0.1; requiredAddons[] = {}; }; }; class Mode_SemiAuto; //External class reference class Mode_Burst; //External class reference class cfgweapons { class Cannoncore; //External class reference class mortar_82mm : CannonCore { class Single1 : Mode_SemiAuto { showToPlayer = true; }; }; }; Share this post Link to post Share on other sites
Monkeylord 10 Posted May 1, 2013 What is Hard Drive (ALPHA) ...........are you suppose to install part of the game on a second drive? Share this post Link to post Share on other sites
korzak 10 Posted May 1, 2013 Good night, I bought Arma 3 Deluxe, which was just released, though still the game is graphically heavy, I believe it is heading towards perfection, I am very anxious bout what already confirmed for the game!, Would also like to know if any ah scheduled for the addition of tanks, thank you! Share this post Link to post Share on other sites
purepassion 22 Posted May 1, 2013 More vehicles such as tanks are scheduled to be included in the Beta release which is targeted at Q2 2013. Share this post Link to post Share on other sites
Moroe 10 Posted May 8, 2013 More vehicles such as tanks are scheduled to be included in the Beta release which is targeted at Q2 2013. Can't wait! Share this post Link to post Share on other sites
gossamersolid 155 Posted May 9, 2013 More vehicles such as tanks are scheduled to be included in the Beta release which is targeted at Q2 2013. They didn't say tanks specifically. All they said was "expanded content" and it showed a picture of the Comanche. The tank picture was shown under "Final Release". Share this post Link to post Share on other sites
MattWales 10 Posted May 12, 2013 Has there been any news/evidence of a Divers/Parachutist Nav Board yet? http://img.tapatalk.com/d/13/05/12/e5ahazyg.jpg (153 kB) I know there is a specific "Wishes and Ideas" thread, but I feel this should almost be a necessity, to the point where I think "Surely they must have". BI are effectively making the first commercially available Combat Diving sim as part of ArmA 3, and to that extent, if their other titles are anything to go by, they don't do stuff by halves. Navigation with a compass and timer by day is a skill in itself. Navigation at night using a compass and timer is harder. By night, in crap weather, with a compass and a timer is bloody hard. Not wanting to boast, but I can, and have, done all three and would like to think that I am pretty good at it. Navigation at night, in adverse weather, under water, with low visibility, in a combat environment, is Degree-level stuff. If you are moving long distances from a delivery point, to a specific point on a beach, with minimal/no GPS (at the surface, you can get a fix pretty quickly. Descend more than 2 meters, its not reliable), at night, with low visibility, and are trying to be stealthy, you will NEED a Nav Board. The same applies to HAHO jumps; something like this will help guide you into an LZ. Further, look at pictures of infantry in Afghanistan/Iraq. Play a game; spot the Garmin GPS. Lots of guys are using wrist-mounted Foretrex GPS systems like this; Any evidence of these being included? I know there are very talented guys out there who can probably create an addon for these things in their sleep, but I can't help but think that BI will probably already have these built in; I'd just like to see some proof! Share this post Link to post Share on other sites
chortles 263 Posted May 13, 2013 No such proof, although we do know that there's stuff such as the SDV that has yet to be added in alpha; more stuff will come in beta, but DnA explicitly refused to guarantee that any further content will be added during the alpha. Share this post Link to post Share on other sites