wustehase 10 Posted February 28, 2011 (edited) I've got a personal server set up from another computer in my house. I can connect to it from the server browser, I can login as admin, and I can run certain missions. However, some missions I try to load go straight to waiting for host, then return straight back to the mission select screen. I get this message in game: "Server load: FPS 0, memory used: 0MB, out: 0 Kbps, in: 0 Kbps" Here's the server logs: 14:02:18 Dedicated host created. 14:02:20 BattlEye Server: Initialized (v1.112) 14:02:20 Host identity created. 14:02:38 WusteHase uses modified data file - Arma 2: Operation Arrowhead;Arma 2: British Armed Forces;Arma 2: Private Milita 14:02:38 Player WusteHase connecting. 14:02:40 Player WusteHase connected (id=*******). 14:02:57 Admin WusteHase logged in. 14:03:08 Mission CO_MCC_SANDBOX_V1.53 read from bank. 14:03:18 Mission Cipher: VOTT v0.61b read from bank. As you can see, I tried to load 2 missions. SANDBOX fails and kicks back to mission select, and Cipher loads up as normal. I can join and play no problem. I'm assuming that it has something to do with the amount of scripts and/or addons are included with the missions that refuse to load, but I'm not savvy enough to know where I need to look or what I need to change when I get there. If anyone can offer up any suggestions or assistance, I would greatly appreciate it. Edited February 28, 2011 by WusteHase Share this post Link to post Share on other sites
Defunkt 431 Posted February 28, 2011 Probably missing mods. You need to check in the server's .rpt file. Not sure if the Windows dedicated server does things differently to the client but for the latter it's normally (unless you've set a profile location on the command line) in... Windows Vista/7: C:\Users\<LoginName>\AppData\Local\ArmA 2 OA\ Windows XP: C:\Documents and Settings\<LoginName>\Local Settings\Application Data\ArmA 2 OA\ Share this post Link to post Share on other sites
wustehase 10 Posted February 28, 2011 Ok, looking at the .rpt file, showing a lot of this scattered throughout: Missing addons detected: ace_sys_easa ace_sys_aitalk ace_sys_wounds cacharacters_pmc cacharacters_baf Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.ace_sys_easa, ace_sys_aitalk, ace_sys_wounds, cacharacters_pmc, cacharacters_baf File description.ext, line 2: '.respawn': Missing ';' at the end of line ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable Missing addons detected: CAAir_BAF caair_baf_ch_47f CATracked_BAF CAWheeled_D_BAF ca_baf CACharacters_BAF caair_pmc_ka60 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.CAAir_BAF, caair_baf_ch_47f, CATracked_BAF, CAWheeled_D_BAF, ca_baf, CACharacters_BAF, caair_pmc_ka60 File description.ext, line 2: '.respawn': Missing ';' at the end of line As well as this: Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Single Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Burst Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Single Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Burst Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Single Duplicate magazine 30Rnd_556x45_Stanag detected (id 2:1695) in slots Single and Burst And this (Just a bit of it, goes on for a long ways): Ref to nonnetwork object L 1-1-A:2 Creation of object L 1-1-A:3 failed, state LOGGED IN Ref to nonnetwork object L 1-1-A:2 Ref to nonnetwork object L 1-1-A:3 Creation of object L 1-1-D:3 failed, state LOGGED IN Ref to nonnetwork object L 1-1-D:3 Ref to nonnetwork object L 1-1-A:3 Ref to nonnetwork object L 1-1-D:3 Ref to nonnetwork object L 1-1-D:3 Creation of object L 1-1-D:4 failed, state LOGGED IN Ref to nonnetwork object L 1-1-D:3 Ref to nonnetwork object L 1-1-D:4 Creation of object L 1-1-C:2 failed, state LOGGED IN Ref to nonnetwork object L 1-1-C:2 Ref to nonnetwork object L 1-1-C:2 Ref to nonnetwork object L 1-1-C:2 Ref to nonnetwork object L 1-1-C:2 Ref to nonnetwork object L 1-1-C:2 The majority of that .rpt file is this stuff, repeated each time I've reset the server. Any ideas? Share this post Link to post Share on other sites
Jack_Ryan_ 10 Posted February 28, 2011 As Defunkt mentioned, the top codes show your missing the ace and baf contents. Share this post Link to post Share on other sites
.kju 3245 Posted March 1, 2011 Seems you did not upload all contents of the arma2\common folder. Share this post Link to post Share on other sites
krakke 1 Posted November 25, 2012 ;1865897']Seems you did not upload all contents of the arma2\common folder. Funny, that folder does not exist. Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted November 26, 2012 Then create it. Share this post Link to post Share on other sites
Overlord 0 Posted November 26, 2012 Run ./tolower and fill your s p a c e s in mission names with s_p_a_c_e_s or remove them spaces. Share this post Link to post Share on other sites
helldesign 10 Posted December 3, 2012 (edited) Rename the mission file to lowercase if not and make this change in the server.cfg too. EDIT: I just saw that the post is from 02-28-2011... Edited December 3, 2012 by helldesign Share this post Link to post Share on other sites
jiltedjock 10 Posted December 7, 2012 Rename the mission file to lowercase if not and make this change in the server.cfg too.EDIT: I just saw that the post is from 02-28-2011... where does he say he is using a 'nix server? Share this post Link to post Share on other sites
Cruisie 1 Posted December 12, 2012 I'm using Windows Server 2012, I have the directories you listed but no .rpt file Share this post Link to post Share on other sites