mosh 0 Posted February 17, 2011 I would rather not see jumping in the game. I myself would not be bouncing around with 50 lbs (or more) of crap on my back. And I find it annoying to see people jumping around for no reason anyways. I would be forced to shoot you. Share this post Link to post Share on other sites
tswords 10 Posted February 17, 2011 3 reasons why jumping is a bad idea: 1) Simulation Concerns: I've been in for just about 3 years now, and i can honestly say the only jumping ive ever done in my combat gear was out the back of a truck. Consider this. Its roughly 90 degrees out, its night, you have a 5lb Helmet on (7lbs with your NVGs attached to it), 35lb body armor on, around 10lbs of ammunition, 45lbs in your rucksack to sustain you for your mission (food, water, clotes, sleepsack, etc). And youre a fit, 6'0" tall 180 lb 21 year old man, oh and lets not forget the 10lb rifle. (usually its 7, but i got an M203 so fml) Thats 287 pounds of you and everything you own traveling on your person. now, because you do PT (workout) you CAN jump with all that stuff on, but really, you dont want to. theres no need to. if you have a grenade land in the room your clearing, chances are the street outside the window youre about to jump out of are no safer. Like my SSG sitting next to me just said, and i quote "pick up your mom and then try to jump" 2) Multiplayer Concerns: Much like every other great game out there (BF2, Americas Army 2, BFBC2) the multiplayer can be intense. until you get into a close scrap with that jumping retard. You know, that guy from BF2 that jumps around a corner and launches a 40mm grenade at your feet? Who else here had that happen to them? thats why i quit. cuz a man carrying 250-280lbs should not be jumping around like theyre wearing moonshoes, trying to recreate some ghetto form of bullet dodgeing like a low budget matrix. 3) Because our mothers always told us to not jump on the bed. and we never listened. and what happened? always ends up in the hospital. Press the V key. and "get over it". Share this post Link to post Share on other sites
MissileMoose 10 Posted February 17, 2011 Press the V key. and "get over it". Sig worthy! OT You pretty much just summed it up. :D Share this post Link to post Share on other sites
Beagle 684 Posted February 17, 2011 I would rather not see jumping in the game. I myself would not be bouncing around with 50 lbs (or more) of crap on my back. And I find it annoying to see people jumping around for no reason anyways. I would be forced to shoot you. Last time I stood on a scale in full gear it was 118kg in total. Thats 260 lbs. Sprinting is possible only for seconds in this, up and down stature all the time is even more tiring.ArmA soldiers still move to fast and too agile and never get tired. Share this post Link to post Share on other sites
Methos 10 Posted February 18, 2011 Like I said you can take like 3 seconds to gain momentum to jump. I'm not talking about jumping right away like in oblivion or fallout 3... Share this post Link to post Share on other sites
tswords 10 Posted February 18, 2011 to butcher one of my favorite quotes from Monty Python "Its not a matter of momentum or how long it takes, its a matter of weight ratio" Look you can jump with all that gear on, as fast/soon as youd like. you're going to break or strain something. and the medic is going to laugh at you. Doc: What happened? You: I was jumping around like an idiot Doc: Not so much common sense huh? You: I saw it in Battlefield and though "hey, jumping around can save my life!" you find that v key yet? cuz it doesnt seem that youre over this. i can troll some more if you dont get the point just yet. FACT: IM TIRED of seeing games portray the military as a SPORT with SCORES, K/D Ratios, and STATS. The only stats that matter to me in ArmA II? Did my squad make it out alive? Is the Mission Complete? The second you drop the word "kill" or "score" into something, it turns people into tools. In Closing, BF2, BFBC2, CoD, MoH, You were all the sluts i practiced with, its over. ArmA II, will you be my wife? Share this post Link to post Share on other sites
metalcraze 290 Posted February 18, 2011 Last time I stood on a scale in full gear it was 118kg in total. Thats 260 lbs. Sprinting is possible only for seconds in this, up and down stature all the time is even more tiring.ArmA soldiers still move to fast and too agile and never get tired. ACE mod cures this quite well. I remember taking 70+ KGs worth of satchels and the only way I could move is barely crawling on the ground. The guy complains about ArmA not letting him bunnyhop, but imagine all the pain he'd get from ACE Share this post Link to post Share on other sites
max power 21 Posted February 18, 2011 to butcher one of my favorite quotes from Monty Python "Its not a matter of momentum or how long it takes, its a matter of weight ratio"Look you can jump with all that gear on, as fast/soon as youd like. you're going to break or strain something. and the medic is going to laugh at you. Doc: What happened? You: I was jumping around like an idiot Doc: Not so much common sense huh? You: I saw it in Battlefield and though "hey, jumping around can save my life!" you find that v key yet? cuz it doesnt seem that youre over this. i can troll some more if you dont get the point just yet. FACT: IM TIRED of seeing games portray the military as a SPORT with SCORES, K/D Ratios, and STATS. The only stats that matter to me in ArmA II? Did my squad make it out alive? Is the Mission Complete? The second you drop the word "kill" or "score" into something, it turns people into tools. In Closing, BF2, BFBC2, CoD, MoH, You were all the sluts i practiced with, its over. ArmA II, will you be my wife? There's a lot in here that have little to do with the topic at hand. When I was playing il2 quite often, I used my victory ratio to determine my skill relative to other players. Like it or not, games are games. Setting goals and learning new skills is not only a rewarding way to play, but I think it's natural. However, this measure is to be taken with a grain of salt because not all players are concerned with victory ratios and will put themselves in situations that is conducive to padding my own score from target fixation or flying too low to get into a dogfight more quickly and that sort of thing. Regarding jumping, there are many point in between 'no jumping' and 'dolphin diving arcade hell' in terms of implementation. However, in this game I see no real need for it. We're not really crouch jumping across chasms in hi tech, industrial underground bases or anything. Share this post Link to post Share on other sites
Beagle 684 Posted February 18, 2011 Regarding Player goals: After having den the 150 kills per mission achivement I currently have a new goal...playign a 4 hour warfare mission without a sigle respawn. The least I achived so far was 4 repawns...my "kills" go down off course playign with this approach. I would be really nice to see how a warfare match would turn out if more player would play like this. What about a "who dies least but has the most points gets the trophy" match? Share this post Link to post Share on other sites
coopr 10 Posted February 18, 2011 to butcher one of my favorite quotes from Monty Python "Its not a matter of momentum or how long it takes, its a matter of weight ratio"Look you can jump with all that gear on, as fast/soon as youd like. you're going to break or strain something. and the medic is going to laugh at you. Doc: What happened? You: I was jumping around like an idiot Doc: Not so much common sense huh? You: I saw it in Battlefield and though "hey, jumping around can save my life!" you find that v key yet? cuz it doesnt seem that youre over this. i can troll some more if you dont get the point just yet. FACT: IM TIRED of seeing games portray the military as a SPORT with SCORES, K/D Ratios, and STATS. The only stats that matter to me in ArmA II? Did my squad make it out alive? Is the Mission Complete? The second you drop the word "kill" or "score" into something, it turns people into tools. In Closing, BF2, BFBC2, CoD, MoH, You were all the sluts i practiced with, its over. ArmA II, will you be my wife? Im tired of people who think a unplayable game is a realistic simulation.. Im not suggesting we have to dolpin dive all over the place thats retarted but yes manteling or what so ever would be a great addition to get on a small roof or what so ever.. if a soldier in real life would get a better overview of the situation he would climb on the roof why shouldn't you be able to do that ingame. And even with 35kg of equipment "trained" soldiers can get over walls etc. Share this post Link to post Share on other sites
metalcraze 290 Posted February 18, 2011 (edited) if a soldier in real life would get a better overview of the situation he would climb on the roof why shouldn't you be able to do that ingame. And even with 35kg of equipment "trained" soldiers can get over walls etc. This is irrelevant to the discussion at hand. It's about why bunnyhopping sucks. That's a One Second - try putting 35 KGs on your back and climbing onto a 2m wall (which is of course straight). And then tell me how you see this working in this game. Edited February 18, 2011 by metalcraze Share this post Link to post Share on other sites
SteveJA 12 Posted February 18, 2011 Personally, i would like some sort of "Evasive manuver" sort of action. We've all been in that situation where you ready your AT, at the exact moment a AI pops round that corner. All you can do is sit there waiting for the animation to finish and hope. Or just in a fire fight when you just need that extra bit of speed to hit the dirt. All im suggesting is something like pressing shift Z would mean you would Dive/falling with style to the dirt in the direction your facing Interupts any animation your currently in The screen literary "hits the dirt" (mud on screen, large shaking) Takes a bit of time and stamina(to avoid abuse) to actualy be able to do anything (second or so to pick up rifle, etc) Share this post Link to post Share on other sites
Pulverizer 1 Posted February 18, 2011 IRL you'd fucking throw the backpack and equipment over the wall first or put it on the ground for a while, or have your buddies help you a bit. Not try to jump/mantle/climb with all the gear on. Hurrrr ka durrrr durrr... :rolleyes: Share this post Link to post Share on other sites
Cyteless 10 Posted February 18, 2011 Personally, i would like some sort of "Evasive manuver" sort of action. We've all been in that situation where you ready your AT, at the exact moment a AI pops round that corner. All you can do is sit there waiting for the animation to finish and hope. Or just in a fire fight when you just need that extra bit of speed to hit the dirt. All im suggesting is something like pressing shift Z would mean you would Dive/falling with style to the dirt in the direction your facing Interupts any animation your currently in The screen literary "hits the dirt" (mud on screen, large shaking) Takes a bit of time and stamina(to avoid abuse) to actualy be able to do anything (second or so to pick up rifle, etc) Ugh, no mud on screen. We don't wear goggles all the time. Share this post Link to post Share on other sites
tswords 10 Posted February 18, 2011 funny story - we had a high speed killer try to climb a ~2m wall today (Hesco Barrier) in full kit (~50lbs) Dislocated his shoulder. Share this post Link to post Share on other sites
concurssi 11 Posted February 18, 2011 Why would he try that? Share this post Link to post Share on other sites
tswords 10 Posted February 18, 2011 back on topic - because he didnt really respect the laws of physics. the mass of his body armor outgunned the integrity of his skelatal structure. its a long story, it was ironically during a training exercise. he tried to get ontop of an H barrier to man an elevated fighting position (F*ck ladders, right?) BAM, next thing you know we got 2 blackhawks coming to pick his dumb ass up. now im SURE it would be doable in plate carriers, not these overweight IOTVs we have. but thats for another thread =] Share this post Link to post Share on other sites
concurssi 11 Posted February 18, 2011 How would you climb a wall with no ladder (or would you?) and would that be somehow doable in ArmA? Share this post Link to post Share on other sites
tswords 10 Posted February 18, 2011 well, its not that hard really. just takes a good base, a lot of momentum and NO BODY ARMOR. therefore, by my example, its not really even doable in real life. i mean, he didnt even get up there. he just fell like a brick and cried like a pansy. do we want that in arma 2? where we can just keep the ladders we have? do we want to fall like bricks and cry like pansies? i mean, i dont. i respect the laws of physics, as i was always trying to break them when i was skateboarding. hard lessons learned then are good things to know now. like knowing not to try to jump onto a 7.5 ft H Barrier while in full combat gear. Share this post Link to post Share on other sites
concurssi 11 Posted February 18, 2011 (edited) (I hope this is still on topic :)) But I mean, could it be done with teamwork? Could you boost someone up on top of a wall? Or help pull them up or something? Edited February 18, 2011 by Concurssi fixed typo Share this post Link to post Share on other sites
tswords 10 Posted February 18, 2011 i would call this subtopic A: Getting on top of tall things. my theory on tall things - if its taller than you, and theres no conventional means of getting up there yourself, then theres generally no reason to be up there. BUT!!! The Army and all of its great wisdom DOES support the buddy boost system, as it does tend to get more than one person on an elevated surface to see the enemy from a different, higher, hopefully covered point of view. I mean, yes technically you can, but dependant on the situation is it really necessary? in todays scenario it wasnt. thats why that guy got hurt. hes an idiot. but say i was assaulting a town and there was a wall that i just HAD TO GET UP ON OR ELSE FISSION MAILED then yeah, id go to the next lowest ranking guy and be like - crouch down b*tch, i got a world to save...up there. in short....yes but it sucks when youre the guy on bottom. (try not to make that gay please) Share this post Link to post Share on other sites
concurssi 11 Posted February 18, 2011 Hmmm... Well I guess that's the end of that then. Share this post Link to post Share on other sites
metalcraze 290 Posted February 19, 2011 Why would he try that? He is registered at Bohemia forums as coopr and wanted to try out my suggestion? Share this post Link to post Share on other sites
TechnoTerrorist303 10 Posted February 19, 2011 I for one would love to see some kind of jump function implemented just so retards like this can do it once and then hear "oh fuck that hurts" along with a sickening cracking noise as their knees pop out on landing. Share this post Link to post Share on other sites
walker 0 Posted February 19, 2011 (edited) funny story -we had a high speed killer try to climb a ~2m wall today (Hesco Barrier) in full kit (~50lbs) Dislocated his shoulder. I for one would love to see some kind of jump function implemented just so retards like this can do it once and then hear "oh fuck that hurts" along with a sickening cracking noise as their knees pop out on landing. Hi all Yep ^^ and ^^ x 2 Kind Regards walker Edited February 19, 2011 by walker Share this post Link to post Share on other sites