lightspeed_aust 681 Posted March 16, 2011 you will have to add that yourself - although i did cut down fog. Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted March 16, 2011 So you abandoned the class system, after all? And the fog was what made it feel more like GR. Thanks for the updates and fixes. I still need to complete this campaign. Share this post Link to post Share on other sites
grub 10 Posted March 16, 2011 ok version 2.0 is available on the front page - or herenote - This version is for 9 player MP COOP. SP campaign is on the way. This will reduce enemy forces but also remove the Revive. :) Well done mate, going strong with this. Was watching some vids and really enjoyed what you've done here. Share this post Link to post Share on other sites
Piotre 10 Posted March 16, 2011 Great news about the update. I still need to play the last two missions, then I'll try the new ones. Share this post Link to post Share on other sites
silent_op.pxs 10 Posted March 17, 2011 It will be an honor to send you our ACE2 version. Thank you again for making these GR1 missions. As you said on GR.net, ArmA is the sequel all GR1 fans wanted GR to evolve into. At least that's how I found the ArmA series. I'm looking forward to the Georgia set missions. I'm assuming these will be the GR1 "out of the box" missions. silent_op thanx silent_op for that info.i will be releasing good updates for the missions shortly and would love it if you would convert them to ACE2 for me. i actually have found a suitable map and will be commencing work on the first campaign in Georgia. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted March 17, 2011 So you abandoned the class system, after all? And the fog was what made it feel more like GR. the class system has not been abandoned by adding kits. i essentially allow several choices to the player for primary assault rifle. a couple of AT choices choice of 2 types of sniper rifle and another hvy machinegun. but really the primary function should not change. yes, a player could completely ignore their class if they wanted too but in the coop i play with Legion of Sparta we stay true to our primary role but swap out our primarys for other primarys of the same class. the fog on MP is not synced to every player so one guy might see everything and another may see nothing bcoz of heavy fog. AI dont see fog at all. so to make it more balanced and realistic i reduced (did not remove) the fog level. it still feels and plays like GR and realism is increased. you will like the changes. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted March 17, 2011 and here is some more love for you single players - SP Campaign http://www.zshare.net/download/87883879acb260fb/ - 9 Ghosts - no revive - team switch works as required - some customising of weapons loadout on the chopper during insert or at an ammobox on the ground - reduced opfor to suit SP campaign - mission tweaks and bug fixes enjoy :) Share this post Link to post Share on other sites
old_painless 182 Posted March 17, 2011 Wow, being a SP player I'm very thankful. Share this post Link to post Share on other sites
Muahaha 10 Posted March 17, 2011 Thanks for the SP version. Will try it out Share this post Link to post Share on other sites
Lagussi 9 Posted March 17, 2011 Just downloaded and installed the SP version, as this sounds very interesting. But targets and LZ are in the middle of the sea, some 2.5km NNE from Maruko. Do I have some odd version of Lingor or any idea, what's wrong with me? Share this post Link to post Share on other sites
icebreakr 3157 Posted March 17, 2011 Heh yup, you need Lingor 1.1 as new island is incorporated in that version ;) http://www.icebreakr.info/lingor/ Share this post Link to post Share on other sites
Lagussi 9 Posted March 17, 2011 Yeah, thanks, noticed that by myself then too. I thought that Lingor here was up-to-date as I'm using SIX Updater, but no, that was the only island I've installed manually. :g: My bad. Anyway works and rocks now! Share this post Link to post Share on other sites
Darkguerilla 10 Posted March 17, 2011 I'm not complaining about the fog. That was GRs great feature. I'm just opposed to grass. It lags me man. Got a year 2001 computer. Share this post Link to post Share on other sites
icebreakr 3157 Posted March 17, 2011 Time to update or switch to desert island ;) I've bought a cool ATI 4890 for 150 bucks and it suits me well. Share this post Link to post Share on other sites
grub 10 Posted March 18, 2011 ATI 4890 Woot woot! Good enough hey :) Hey all, How difficult would these co-op missions be with only 2? I've watched a few vids but can't really guage it is all. Share this post Link to post Share on other sites
lightspeed_aust 681 Posted March 18, 2011 difficult but not impossible - you would need to strike, relocate quickly, strike, relocate etc. and gradually thin out opposition. you would also be advised to take one medic and the TL so you have some revives available. Share this post Link to post Share on other sites
grub 10 Posted March 18, 2011 difficult but not impossible - you would need to strike, relocate quickly, strike, relocate etc. and gradually thin out opposition. you would also be advised to take one medic and the TL so you have some revives available. Sounds fun! Will give it a bash. Thanks mate. Share this post Link to post Share on other sites
styxx42 0 Posted March 18, 2011 It will be an honor to send you our ACE2 version. Thank you again for making these GR1 missions. As you said on GR.net, ArmA is the sequel all GR1 fans wanted GR to evolve into. At least that's how I found the ArmA series.I'm looking forward to the Georgia set missions. I'm assuming these will be the GR1 "out of the box" missions. silent_op silent_op If Lightspeed_aust indicates it is okay can the rest of us get your ACE 2 updated Version of this? Blown away by the movies, waiting to play this with my mates. CAN'T wait. Thanks Lightspeed_aust for all your hard work. Share this post Link to post Share on other sites
silent_op.pxs 10 Posted March 18, 2011 Styxx42, It is my understanding, the ACE2 modded missions will be released by Lightspeed. Of course Lightspeed has the last say. There will be two ACE2 versions. 1)For Lightspeed -revive -respawn -ACE2 wounding system -ACE2 markers off -ACE2 weapons added to the helicopters -ACE2 backpack system with PXS packed kits 2)Phoenix Soldiers ACE2 version -No revive script running -No respawn -ACE2 wounding system -ACE2 markers off -No additional kits in the insert vehicles -ACE2 backpack system with PXS packed kits silent_op Share this post Link to post Share on other sites
lightspeed_aust 681 Posted March 18, 2011 yes i will be releasing them to public - no sense in restricting it. Share this post Link to post Share on other sites
Sibby 10 Posted March 19, 2011 Ace completely ruins the Arma experience. Kudos to LS for these, but play it vanilla. :D Share this post Link to post Share on other sites
Desrat 0 Posted March 19, 2011 Have to say I really enjoyed these missions - I loved GR in its hey day (and some way beyond it, as its actually still installed), however Island Thunder wasn't my favourite campaign - the original campaign from the vanilla game (with embassy a real favourite) is what I really want to see...If your looking at doing that you'll be my new favourite person :) Share this post Link to post Share on other sites
lightspeed_aust 681 Posted March 19, 2011 (edited) ACE2 version1 - (thanks to silent_op.pxs for this conversion) http://www.zshare.net/download/87975869900c638b/ -revive -respawn -ACE2 wounding system -ACE2 markers off -ACE2 weapons added to the helicopters -ACE2 backpack system with PXS packed kits Edited March 19, 2011 by Lightspeed_aust Share this post Link to post Share on other sites
styxx42 0 Posted March 19, 2011 (edited) ace2 - http://www.zshare.net/download/87975869900c638b/ AWESOME. Thanks Lightspeed. Sibby One mans garbage, another mans treasure. I would not play the game with out ACE. Edited March 19, 2011 by Styxx42 Reply to Sibby Share this post Link to post Share on other sites
silent_op.pxs 10 Posted March 19, 2011 ace2 - http://www.zshare.net/download/87975869900c638b/ The ACE2 version that was released has the following: -revive -respawn -ACE2 wounding system -ACE2 markers off -ACE2 weapons added to the helicopters -ACE2 backpack system with PXS packed kits The second version mentioned earlier will be done shortly. silent_op Share this post Link to post Share on other sites