Fireball 16 Posted December 27, 2010 As it seems z-fighting, which appears as flickering textures in the distance, seems to be still present while prone or while close to objects. Examples visible in the CIT ticket: http://dev-heaven.net/issues/14276 This is very well visible when flying in a chopper e.g. as gunner looking out the side. Please state your experiences. Share this post Link to post Share on other sites
Sintacks 10 Posted December 27, 2010 It will always be present won't it? It's not just Arma 2, it's lots of games? Share this post Link to post Share on other sites
Flash Thunder 10 Posted December 27, 2010 yes its still there, but it has been drasitcally reduced like the changelog states it doesnt state that it was removed entirely but "drastically reduced" its most prevelant on foilage at distance and windows. Share this post Link to post Share on other sites
Vipera 10 Posted December 27, 2010 I see many issues with the smoke particles. Some particles start to flicker is some cases. I don't know if this is z-fighting or particle number problems. Share this post Link to post Share on other sites
Flubadoo 10 Posted December 28, 2010 What exactly is Z-fighting? I didn't really notice anything odd in the videos in the ticket. Share this post Link to post Share on other sites
kklownboy 43 Posted December 28, 2010 seems all but gone for me. I do use AA and that will stop some/all movement/crawlys on the window frames. But the flickering/Zfight is gone. Share this post Link to post Share on other sites
celery 8 Posted December 28, 2010 What exactly is Z-fighting? Yellow haired combatants face each other for 20 minutes talking crap about one another and managing not to actually fight at all. Share this post Link to post Share on other sites
Dwarden 1125 Posted December 28, 2010 first result in google and bing http://en.wikipedia.org/wiki/Z-fighting oh well ... Share this post Link to post Share on other sites
no use for a name 0 Posted December 28, 2010 It's totally unnoticeable unless I'm prone; then buildings and foliage flicker like crazy. What I found tho is that even when prone the windows on buildings don't flicker like they used to; it's mostly the trim (borders around the doors/windows) and foliage. Before the fix it seemed that the windows were the worse; but it's almost non-existent no matter what position. Share this post Link to post Share on other sites
bensdale 0 Posted December 29, 2010 destroyed buildings (ruins) have also Z-Fighting. Share this post Link to post Share on other sites