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Stiltman

ExA HMMWV pack

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ExA_Humvees_4_small.jpg

ExA HMMWV pack / 2003 HMMWV pack

Description:

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This is a Cooperation between ExplosiveAids (ExA) and Stiltman (STI).

The addon is a port of ExA Hummers for Arma 1, and spiced up a bit for use in Arma 2.

Ive then added more features, like animated gun, destroyable wheels, arma 2 shaders.

The models are based on the Arma 1 sample models.

The reason for Extended eventhandlers is because i added a small ID/Logo on the M2 hmmwv

gunshield that might appear on it since it does not appear every time.

but it should also be possible to add your own with setobjecttexture command.

Also ive made this addon with A2: Combined Ops (also tested with ACE2),

so i can not say if it works for anyone not having it, but im pretty sure it works with A2 at least.

i did not add any Thermal textures and stuff for this release so it would

be more friendly for A2 only users, though this might change in future releases.

Features:

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- Turret shield (with fire geometry)

- Bull-bars

- Orange ID panels

- Jerry Can mounts

- Smoke launcher mount (non-functional)

- Razorwire coils

- Spare wheel (on the M2 variant)

- Rear bumper

- Exterior kit bags

- Random straps (just for extra detail)

- Destroyable wheels

- ID tag on M2

- Armour Survivability Kit (ASK)

- M998 Troop Carrier

- M998 USMC Scout

CHANGES/BUGS :

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1.1.5

-One new Humvee the M998 Troop Carrier.

-One new Humvee the M998 USMC Scout.

-Improvements and fixes on older humvees.

1.1

-Three new Humvees with the Armour Survivability Kit

-ASK parts is bulletproof from smallarms, regular parts are not.

-Improved shadows and rear bumpers for the previous Humvees

-improved firegeometries

-various fixes and tweaks to all hmmwvs

-more work on damage textures and making it look better destroyed.

-probably more ive forgotten.

1.0

-Inital Release

Required addons:

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Extended Eventhandlers (CBA)

Download Mirrors:

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NEW 1.1.5

Armaholic

RaTDD

ArmA 1 version can be found HERE

Credits:

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ExplosiveAids (ExA) for his awesome modeling and work

Stiltman for everything related to converting to arma 2+arma1 config work

Special Thanks

BIS for ArmA, ArmA2, Arrowhead and Sample models of course.

Special thanks to Soul Assassin whos post in BI forums helped me

with figuring outdestroyable wheels.

ssg-clan.se - beta testers

Everyone else that i have asked questions and/or forgotten ;)

Edited by Stiltman

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and can you make the same thing for the stryker ? i love your stryker !

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Downloaded. Your work is amazing. You should do one on the uparmoured humvees in afghanistan currently!

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excellent addons thanks :)

"Smoke launcher mount (non-functional)" Is it possible to make them functional in the future ?

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Great !

Thanks for your work guys, those humvees look really good, I love all the stuff attached to them :)

I don't want to request anything but is there future plans of a desert version ?

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@panda123: yeah smokelaunchers are not working yet, but it is planned for future.

problem is i havnt solved how to get them to launch backwards, so far my tries it launch front or in the direction of the turret, so not sure it can be done without scripting.

but if anyone have a solution for getting smoke to launch from the launchers send me a PM.

@Macadam Cow: there are more versions planned and there might be some desert versions to, depends what ExplsiveAids manage to make up for the next one ;)

And for all you stryker guys, the stryker pack is in the works, and hopefully next weekend no promises though :)

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Saw these the other day and got excited..then saw it was for Arma1..then I saw that they were being ported and got excited again, love em!

Always great to see more vehicle diversity and 'in use' look.

One question though, the tires look a bit off from using the A2 normal map but A1 texture, will this be fixed in a later update by chance?

Edited by NodUnit

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Excellent port;

Hard to believe these were done originally for Arma1,

+1 on the stryker port;Please...

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@Fingolfin: Yeah, they are in the works already, im hoping for Christmas or New Year release (depending on how it goes ;) )

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@Fingolfin: Yeah, they are in the works already, im hoping for Christmas or New Year release (depending on how it goes ;) )

Great! :D

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eVK9X8ZBHaQ



Ok, so im no video maker or anything, so dont blame that it isnt that good :D
but i just filmed some things of the new hmmwvs..

also using JSRS sounds and Blastcore.

If i can not find any more things to fix, they should be ready tonight or tomorrow.
there will always be things to fix, but im trying to iron out the most of them.

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Is it possible to have a uparmoured variant? The other Uparmoured humvee's seems to have halted or slowed down, and your's had different gunner shield, so I was hoping you could turn em into the current uparmoured variant. If you think this post is dumb, then ignore it.

Oh, and amazing footage!

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