sickboy 13 Posted December 13, 2010 How do I flip open the grenade launcher sight? Also, how can I safety the weapon? Previously, I was able to do it. Use the ACE Keys assigned to the actions; http://ace.dev-heaven.net/wagn/Folding_GL_sights http://ace.dev-heaven.net/wagn/Quick_Weapon_Selection Check ACE Settings for your current settings. Share this post Link to post Share on other sites
ray243 11 Posted December 13, 2010 Thanks again sickboy! Share this post Link to post Share on other sites
rome 0 Posted December 13, 2010 Hi all. I was curious to know if someone did implement ACE features in any single player Campain? If not, is there any good sp mission that use some ACE features? Thank you Share this post Link to post Share on other sites
TristanYockell 0 Posted December 13, 2010 Alright sounds good I just wasnt sure if they got around to tweaking all the new vehicles yet. Thanks for the quick replies. Share this post Link to post Share on other sites
manzilla 1 Posted December 13, 2010 Hi all.I was curious to know if someone did implement ACE features in any single player Campain? If not, is there any good sp mission that use some ACE features? Thank you Nobody has. Animalmother, Saok and a few others have put out ACE2 missions that can be played or are SP missions. I have as well but they need to be updated for the newest ACE2 version. They are old. I'm also working on a few right now but I can't say when they will be done. It's actually gonna be a campaign but I will release a few missions for testing as a solo release. Check here as well. http://www.armaholic.com/list.php?c=arma2_oa_files_scenarios_spmissions Enjoy! Share this post Link to post Share on other sites
sickboy 13 Posted December 13, 2010 All basic ACE features are available in all missions. Some advanced features as well as additional assets are only available in custom missions. Share this post Link to post Share on other sites
x_ringo_x 10 Posted December 13, 2010 I put my prob on the bug tracker. I keep getting e-mails asking me questions, but I am unsure on how to answer them. I did what you and changed the keys in-game, saved and pasted them to the settings.ace file. But still it won't change up my keys. I am trying to get my .Net Framework 4.0 working on my system, (It won't update), So I can't use the ace clippie tool with out that. I have no idea of what to do. I only have a left windows key, and Right APP key. Some people said I have to remap with the clippie tool, but because of .Net Framework I can't. Sometimes I would like to throw my computer against the wall. Share this post Link to post Share on other sites
xeno 234 Posted December 13, 2010 x_ringo_x, there is a fallback mechanism. If you hit the Save button in the ACE Options dialog and Clippi is not running or like in your case .NET 4 causes problems then you can save the clipboard content to the arma 2/oa folder\usersettings\ace\settings.ace file manually. Simply open userconfig\ace\settings.ace with a text editor, then paste and save the file. Xeno Share this post Link to post Share on other sites
AnimalMother92 10 Posted December 13, 2010 Hi all.I was curious to know if someone did implement ACE features in any single player Campain? If not, is there any good sp mission that use some ACE features? Thank you Yup, see: http://dev-heaven.net/projects/anm-missions/wiki http://forums.bistudio.com/showthread.php?p=1461914#post1461914 They all work in SP, and are built around ACE features. I was working on an ACE campaign as well at one point but I've shelved it for the time being. Share this post Link to post Share on other sites
x_ringo_x 10 Posted December 13, 2010 I did that already, but it still does not work. Someone said it needed to be remapped because I don't have a Right Windows key, only left key and a Right APP key. I have no clue what to do. This is extremely frustrating. I can not think of what could be wrong. Share this post Link to post Share on other sites
xeno 234 Posted December 13, 2010 I did that already, but it still does not work. Then please open a ticket at our bug tracker and attach your rpt there so that we can help you. Out of the blue I would simply say the userconfig\ace folder is in the wrong directory and OA doesn't pick it up. But I could also be wrong. Xeno Share this post Link to post Share on other sites
sowens 71 Posted December 14, 2010 Anyone know if the ACE_Spare_Tyre can be added to a fill ammo crate script. I have tried adding as weapon and mag and no joy so far. I know they work well when placed on the map, but I was looking to add some to the motor pool supply depot via boxes. Thanks for any help! Share this post Link to post Share on other sites
sickboy 13 Posted December 14, 2010 Several issues resolved for upcoming update; http://dev-heaven.net/projects/ace-mod2/issues?query_id=163 Some tickets have fixed addons attached for testing, confirmation and feedback. Please test, in preparation of v1.7 stable; http://dev-heaven.net/versions/show/782 Friday is RC1; reports/feedback more important than usual! Share this post Link to post Share on other sites
manzilla 1 Posted December 14, 2010 Then please open a ticket at our bug tracker and attach your rpt there so that we can help you.Out of the blue I would simply say the userconfig\ace folder is in the wrong directory and OA doesn't pick it up. But I could also be wrong. Xeno Yes, x_ringo_x where is the userconfig folder? Something sounds wrong with your setup. Open a ticket at DH. Share this post Link to post Share on other sites
x_ringo_x 10 Posted December 14, 2010 I did open a ticket Share this post Link to post Share on other sites
LondonLad 13 Posted December 14, 2010 Several issues resolved for upcoming update; http://dev-heaven.net/projects/ace-mod2/issues?query_id=163Some tickets have fixed addons attached for testing, confirmation and feedback. Please test, in preparation of v1.7 stable; http://dev-heaven.net/versions/show/782 Friday is RC1; reports/feedback more important than usual! Will be able to confirm the fix for 'http://dev-heaven.net/issues/15910 - ace_anims_reload - BAF L110A1' later on this evening (once I'm home from work), should you need confirmation? Share this post Link to post Share on other sites
manzilla 1 Posted December 14, 2010 (edited) Hmmm. Put up the link. I can't find it here: http://dev-heaven.net/projects/ace-mod2/issues EDIT: Never mind. Found it. Edit again: What does your set up look like? No other AddOns or other mods running but ACE2, ACEX, CBA and the other ACE2 sub mods, correct? The userconfig folder is in the right directory as well, I'm assuming. Are you running the game via a shortcut? If so what is the target line of said shortcut? There's gotta be something wrong with the setup or a conflict cause I have a key board just like yours(without right win key) and my key set up is exactly like you are trying and I've never had a problem. If you7 answer the questions above and a few more I promise we can get it fixed for you. Christ, I've done it for people a few times this thread already. People have had this issue before and we've worked it out. Details, pour favour... Edited December 14, 2010 by Manzilla Share this post Link to post Share on other sites
LondonLad 13 Posted December 14, 2010 Will be able to confirm the fix for 'http://dev-heaven.net/issues/15910 - ace_anims_reload - BAF L110A1' later on this evening (once I'm home from work), should you need confirmation? So far so good with this fix! :) Share this post Link to post Share on other sites
3dartist 69 Posted December 15, 2010 Have some of you notived i ACE mod is on , the RPG round PG7VR (tandem heat round) changes it`s mesh onto unaccpetable low res lod? Instead of rounded edges i have kinda box. Only if ace is on. Share this post Link to post Share on other sites
sickboy 13 Posted December 15, 2010 Have some of you notived i ACE mod is on , the RPG round PG7VR (tandem heat round) changes it`s mesh onto unaccpetable low res lod?Instead of rounded edges i have kinda box. Only if ace is on. What version of ACE? Please create a ticket with rpt and details. Share this post Link to post Share on other sites
KillerP90 10 Posted December 15, 2010 I found using ace was hard. My ACE setup (I got every possible ACE that would work with CO) wouldn't update.Help please? Share this post Link to post Share on other sites
3dartist 69 Posted December 15, 2010 What version of ACE? Please create a ticket with rpt and details. I use stable ACE 1.6 Share this post Link to post Share on other sites
manzilla 1 Posted December 15, 2010 I found using ace was hard. My ACE setup (I got every possible ACE that would work with CO) wouldn't update.Help please? How about telling us about the setup. Much more info is needed. Did you use the search function for this thread to search for similar problems to yours? Most likely someone has. Give us info so we can help you or there's not much of answer you'll get. Share this post Link to post Share on other sites
sickboy 13 Posted December 15, 2010 I use stable ACE 1.6Problem is already fixed. Share this post Link to post Share on other sites
x_ringo_x 10 Posted December 15, 2010 steam://rungameid/33930 is in the target line of my shortcut. Like I said I use a batch file to launch CO. I have the Hard copy of Arma 2 and the Steam version of OA. So I have to Launch CO from the Batch file. That's where I have to the mod line, Here it is: "%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH%;EXPANSION;ca;@RCBA;@RACE;@RACEX;@RACEX_RU;@RACEX_USNAVY;@R7thCavAceEx" Now that's the command line for my clan; 7thCavalry. But they say it is ACE and no one else reports these problems. Here is my normal ACE line: "%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH%;EXPANSION;ca;@CBA;@ACE;@ACEX;@ACE_SM;@ACE_RU;@ACE_USNAVY" Share this post Link to post Share on other sites