nomadd 66 Posted February 8, 2011 If anyone is interested, This script has pretty much all the weapons and ammo in Unsung , you can adapt it to your needs. Some weapons and ammo are commented out just because I pulled this out of a mission I made, but I would leave the uns_m576gren commented out. It seems to cause an error when it tries to load. ///////////////////////////////////////////////////// // Called from an ammocrate's init field via: // null = this execVM "scripts\ammo_nam.sqf"; ///////////////////////////////////////////////////// while {alive _this} do { clearweaponcargo _this; clearmagazinecargo _this; ///////////////////////////////////////////////////// // WEAPONS ///////////////////////////////////////////////////// // Rifles //_this addWeaponCargo ["", 10]; _this addWeaponCargo ["uns_l1a1", 10]; _this addWeaponCargo ["uns_m14", 10]; _this addWeaponCargo ["uns_m14a", 10]; //_this addWeaponCargo ["uns_mas4956", 10]; //_this addWeaponCargo ["uns_mosin", 10]; //_this addWeaponCargo ["uns_mas36", 10]; _this addWeaponCargo ["uns_ak47", 10]; _this addWeaponCargo ["uns_ak47bayo", 10]; //_this addWeaponCargo ["uns_car15e1_20", 10]; //_this addWeaponCargo ["uns_car15e2_20", 10]; _this addWeaponCargo ["uns_car15e2_30", 10]; //_this addWeaponCargo ["uns_m16a1_20 ", 10]; _this addWeaponCargo ["uns_m16a1_30", 10]; //_this addWeaponCargo ["uns_m203_20", 10]; _this addWeaponCargo ["uns_m203_30", 10]; _this addWeaponCargo ["uns_m79", 10]; //sniper rifles _this addWeaponCargo ["uns_mas4956s", 2]; _this addWeaponCargo ["uns_svd", 2]; //submachine guns _this addWeaponCargo ["uns_m45", 10]; _this addWeaponCargo ["uns_mac10", 10]; _this addWeaponCargo ["uns_mac10sd", 10]; _this addWeaponCargo ["uns_thompson", 10]; _this addWeaponCargo ["uns_m3a1", 10]; _this addWeaponCargo ["uns_m3sd", 10]; _this addWeaponCargo ["uns_mat49", 10]; _this addWeaponCargo ["uns_l34a1", 10]; _this addWeaponCargo ["uns_thompsonvc", 10]; // Light Machineguns (LMG); _this addWeaponCargo ["uns_m60", 10]; _this addWeaponCargo ["uns_m60shorty", 10]; _this addWeaponCargo ["uns_m63a", 10]; // shot guns _this addWeaponCargo ["uns_ithaca37", 10]; _this addWeaponCargo ["uns_m870", 10]; _this addWeaponCargo ["uns_m1897riot", 10]; _this addWeaponCargo ["uns_m1897", 10]; // Sidearm _this addWeaponCargo ["uns_m1911", 10]; _this addWeaponCargo ["uns_coltcmdr", 10]; // AT & AA _this addWeaponCargo ["uns_m72", 10]; _this addWeaponCargo ["uns_sa7", 10]; _this addWeaponCargo ["uns_rpg2", 10]; _this addWeaponCargo ["uns_rpg7", 10]; ///////////////////////////////////////////////////// // AMMO ///////////////////////////////////////////////////// // Rifle ammo _this addMagazineCargo ["uns_l1a1mag", 100]; _this addMagazineCargo ["uns_m14mag", 100]; _this addMagazineCargo ["uns_mas4956mag", 100]; _this addMagazineCargo ["uns_svdmag", 100]; _this addMagazineCargo ["uns_ak47mag", 100]; //_this addMagazineCargo ["uns_car15mag_20", 100]; _this addMagazineCargo ["uns_car15mag_30", 100]; //_this addMagazineCargo ["uns_m16mag_20", 100]; _this addMagazineCargo ["uns_m16mag_30", 100]; //sub machine gun ammo _this addMagazineCargo ["uns_mac10mag", 100]; _this addMagazineCargo ["uns_mac10sdmag", 100]; _this addMagazineCargo ["uns_k50mag", 100]; _this addMagazineCargo ["uns_ppshmag", 100]; _this addMagazineCargo ["uns_thompsonmag_20", 100]; _this addMagazineCargo ["uns_m3a1mag", 100]; _this addMagazineCargo ["uns_m3sdmag", 100]; _this addMagazineCargo ["uns_mat49mag", 100]; _this addMagazineCargo ["uns_ppshmag", 100]; _this addMagazineCargo ["uns_l34a1mag", 100]; //_this addMagazineCargo ["", 100]; // LMG ammo _this addMagazineCargo ["uns_m60mag", 100]; _this addMagazineCargo ["uns_m63amag", 100]; _this addMagazineCargo ["uns_rpdmag", 100]; //shot guns _this addMagazineCargo ["uns_ithaca37mag", 100]; _this addMagazineCargo ["uns_m870mag", 100]; _this addMagazineCargo ["uns_m1897mag", 100]; _this addMagazineCargo ["uns_m1897mag", 100]; _this addMagazineCargo ["uns_12gaugemag_4", 100]; _this addMagazineCargo ["uns_12gaugemag_6", 100]; // Sniper Rifle ammo //_this addMagazineCargo ["", 100]; //_this addMagazineCargo ["", 100]; // Sidearm ammo _this addMagazineCargo ["uns_m1911mag", 100]; _this addMagazineCargo ["uns_coltcmdrmag", 100]; _this addMagazineCargo ["uns_makarovmag", 100]; _this addMagazineCargo ["uns_tokarevmag", 100]; // M203 ammo _this addMagazineCargo ["uns_m406vest", 100]; //_this addMagazineCargo ["uns_m576vest", 100]; _this addMagazineCargo ["uns_m406gren", 100]; //_this addMagazineCargo ["uns_m576gren", 100]; _this addMagazineCargo ["uns_40mm_white", 100]; _this addMagazineCargo ["uns_40mm_green", 100]; _this addMagazineCargo ["uns_40mm_red", 100]; _this addMagazineCargo ["uns_40mm_yellow", 100]; // AT & AA ammo _this addMagazineCargo ["uns_m72rocket", 20]; _this addMagazineCargo ["uns_rpg2grenade", 20]; _this addMagazineCargo ["uns_rpg7grenade", 20]; _this addMagazineCargo ["uns_sa7mag", 20]; // Items _this addWeaponCargo ["Binocular", 10]; // Grenades & Satchels _this addMagazineCargo ["HandGrenade_West", 100]; _this addMagazineCargo ["SmokeShell", 100]; _this addMagazineCargo ["SmokeShellGreen", 100]; _this addMagazineCargo ["SmokeShellRed", 100]; _this addMagazineCargo ["SmokeShellYellow", 100]; _this addMagazineCargo ["SmokeShellBlue", 100]; _this addMagazineCargo ["SmokeShellPurple", 100]; _this addMagazineCargo ["SmokeShellOrange", 100]; _this addMagazineCargo ["PipeBomb", 100]; //_this addMagazineCargo ["Mine", 100]; sleep 1800; }; Enjoy, Nomad Share this post Link to post Share on other sites
Thechuz 10 Posted February 10, 2011 This mod kicks so much ass. Anychance for a soundfile that plays Hanio Hannah announcements? Share this post Link to post Share on other sites
PolishGI 0 Posted February 10, 2011 This mod kicks so much ass.Anychance for a soundfile that plays Hanio Hannah announcements? Good idea! We have a sound file coming... perhaps we could sneak it in there... If you like the MOD, wait until the next release! Share this post Link to post Share on other sites
supergruntsb78 67 Posted February 11, 2011 is it christmas already ? no ? realy not ? are you sure its not christmas ? if its not then it has to be close to it, as all i can see are very very very nice christmas presents being prepared to be given to us :p or better said i cant wait for the update (it will probably be done sometime before christmas so that takes care of the waiting time :p) Share this post Link to post Share on other sites
sgt_savage 586 Posted February 11, 2011 This mod kicks so much ass.Anychance for a soundfile that plays Hanio Hannah announcements? Umm maybe when KS is released :) Got something else for you all which will add the ambiance you seek ;) Share this post Link to post Share on other sites
Thechuz 10 Posted February 11, 2011 Oh and I want to thank you all, because when I play this, the hard work shows in the everything, pat yourself on the back because you are a fucking awesome mod team. Share this post Link to post Share on other sites
sgt_savage 586 Posted February 11, 2011 or better said i cant wait for the update (it will probably be done sometime before christmas so that takes care of the waiting time :p) The next release is being put together now, just ironing a few little bugs and should be available soon. Not long :) Share this post Link to post Share on other sites
geloxo 2 Posted February 12, 2011 That´s great Savage :D Cheers Share this post Link to post Share on other sites
bigpickle 0 Posted February 12, 2011 Brilliant news Sav, expect a top notch GITS EVO when your latest is released. With permission of course. Share this post Link to post Share on other sites
sgt_savage 586 Posted February 12, 2011 Brilliant news Sav, expect a top notch GITS EVO when your latest is released. With permission of course. Of course BP you don't need permission for a NamEvo :) I just hope someone out there will set up a server so I can jump on too. Share this post Link to post Share on other sites
bigpickle 0 Posted February 13, 2011 (edited) GITS Clan run evo 24/7, put GITS in your game filter and you'll find it. We run most of the maps out there and rotate each after a week or two. When I'm finished porting to your new map/s I'm sure Eggbeast our main man will put on the server. I've had to fight the tempataion to attempt to make an evo from the beta S.E.A map, so very much looking forward to the next release. I'll pm when the next Nam evo is done if you like. (we did use lowlands to make a nam evo but we got bad fps so we opted to wait for the next release) Edited February 13, 2011 by Bigpickle Share this post Link to post Share on other sites
n1zm0 10 Posted February 15, 2011 (edited) Hi there guys So i dloaded the mod and the patch on the first page, followed instructions for folder categorizing and shortcut properties, i have done this with the I44 mod with success, i tried unsung with arma 2 and OA. but with this game when i tried with arma 2 and OA. it keeps saying such and such files not found, i then check the folders to see if these files are missing but no theyre all there? any input would be appreciated as i REALLY want to try this mod! tia! edit: this is on Steam OA btw if it makes a diff @UNS mod in the steam arma 2 or OA folders dont work (installed only once into each folder but never at the same time) Edited February 15, 2011 by n1zm0 Share this post Link to post Share on other sites
PolishGI 0 Posted February 15, 2011 hmmmm In A2, you would alter the shortcut property... in OA, you would activate it once you are in game if memory serves... I think you need to shut the game down and then reload OA for it to recognize the MOD then. I believe you turn the MOD on under the expansion setting... Have you done this? Sorry for the high level questions, just want to start from the beginning. Share this post Link to post Share on other sites
sgt_savage 586 Posted February 18, 2011 Ok another small update a few screenies of Yac's work as he continues to add to the Unsung air wing..... enjoy. Nam era fighter pilots More pics of the F100 Supersabre & the A1 Skyraider And lastly the Mig 17C/F from 923rd "Yen Tien" Fighter Regiment, 1967/1968 *WIP* Share this post Link to post Share on other sites
dimitri_harkov 10 Posted February 18, 2011 :) indeed - great job! Cheers, D. Share this post Link to post Share on other sites
opffever 10 Posted February 18, 2011 Truly impressive work you guys puts down in this mod, I really looking forward to the next release of this awesome mod. Keep up the great work. Share this post Link to post Share on other sites
matchy 10 Posted February 18, 2011 Nice work guys, really looking good cant wait for the next release. Share this post Link to post Share on other sites
bigpickle 0 Posted February 19, 2011 Have you managed to develop a Napalm effect yet? as it was pretty much standard for most CAS aircraft. Share this post Link to post Share on other sites
rikjuuh 10 Posted February 19, 2011 Hi there guysSo i dloaded the mod and the patch on the first page, followed instructions for folder categorizing and shortcut properties, i have done this with the I44 mod with success, i tried unsung with arma 2 and OA. but with this game when i tried with arma 2 and OA. it keeps saying such and such files not found, i then check the folders to see if these files are missing but no theyre all there? any input would be appreciated as i REALLY want to try this mod! tia! edit: this is on Steam OA btw if it makes a diff @UNS mod in the steam arma 2 or OA folders dont work (installed only once into each folder but never at the same time) try to put -mod=@UNS in launch options (library/Arma 2 operation arrowhead/rightmouse/properties). Share this post Link to post Share on other sites
sgt_savage 586 Posted February 20, 2011 (edited) Have you managed to develop a Napalm effect yet? as it was pretty much standard for most CAS aircraft. Umm we lost our scripter... Hmm think Hanoi Hanna has him at the moment he is quite fond of the Jack (Daniels) so when he resurfaces we will grab him. So at this stage kind of :P Edited February 20, 2011 by SGT_SAVAGE Share this post Link to post Share on other sites
bigpickle 0 Posted February 20, 2011 (edited) Its a great shame there isnt anything out there already, I checked out the 2 that will work with A2 and they are very basic and lack that water type splash if you know what I mean. I'll keep digging and if I find anything that looks ok, even if it could be used as a temporary solution I'll let you know. *Edit - No napalm effects anywhere* Edited February 20, 2011 by Bigpickle Share this post Link to post Share on other sites
Desiderius 0 Posted February 20, 2011 (edited) on sunday we play a 19 player COOP Mission from our modder Dimitri Harkov with the Unsung Mod and ACRE under Combined Operations. It was absolutly amazing! Very nice mod and the atmosphere is fantastic. We can´t wait for the next releases :D Greetings Edited February 20, 2011 by Desiderius Share this post Link to post Share on other sites
Thechuz 10 Posted February 25, 2011 Are the jets coming in next release? Share this post Link to post Share on other sites
Drapka 10 Posted February 27, 2011 (edited) Greetings, I downloaded the mod and the first patch two days ago. First of all, I'd like to thank Unsung team for the great mod. Everything is great, but I've got a problem. US units cause small freezes. Example - 50 VC units in the same place is ok, however, 10 US units is worse. Am I the only one who got this problem? My PC specs: CPU: AMD Athlon II QuadCore X4 640 3.0GHz RAM: 2x RAM DDR3 2GB GPU: Sapphire Radeon HD 6970 2GB DDR5 HDD: 1TB HDD OS: Windows 7 home premium Sorry if there are any mistakes, English is not my first language. Edited February 27, 2011 by Drapka Share this post Link to post Share on other sites