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Piggsy

Blurred textures in buldozer.

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I did so and it is still a blurred :

adapter=-1;

3D_Performance=93750;

Resolution_Bpp=32;

Windowed=0;

Resolution_W=1600;

Resolution_H=900;

refresh=60;

winX=16;

winY=32;

winW=800;

winH=600;

winDefW=800;

winDefH=600;

Render_W=1680;

Render_H=1024;

FSAA=3;

postFX=4;

GPU_MaxFramesAhead=1000;

GPU_DetectedFramesAhead=3;

HDRPrecision=8;

lastDeviceId="";

localVRAM=1034485760;

nonlocalVRAM=1802299392;

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Change...

FSAA=3;

postFX=4;

to...

FSAA=0;

postFX=0;

Give it a whirl...

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Still the same... I do not know what to do with it.

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Close buldozer, change config params and mark config file as readonly.

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I did it :

adapter=-1;

3D_Performance=93750;

Resolution_Bpp=32;

Windowed=0;

Resolution_W=1600;

Resolution_H=1024;

refresh=60;

winX=0;

winY=0;

winW=1280;

winH=860;

winDefW=1680;

winDefH=1024;

Render_W=1680;

Render_H=1024;

FSAA=0;

postFX=0;

GPU_MaxFramesAhead=1000;

GPU_DetectedFramesAhead=3;

HDRPrecision=32;

lastDeviceId="";

localVRAM=1034485760;

nonlocalVRAM=1802299392;

and still the same... in oxygen textures looks good ... in buldozer very ugly :

http://img248.imageshack.us/i/40916036.jpg/

http://img685.imageshack.us/i/92222048.jpg/

Edited by Piggsy

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Are you using the default 'buldozer.exe' that was supplied with the tools suite as your 'viewer' or are you using a game.exe running in 'buldozer mode'?

If a game.exe which one?

If there is a buldozer.cfg file sitting in the same folder as your buldozer.exe then delete it.

If you are using an ArmA2 game .exe as your viewer then delete the 'ArmA2.cfg' file instead.

If you are using the ArmA2 Operation Arrowhead game.exe as the viewer then delete the ArmA2OA.cfg file.

Start Oxygen 2 and check under File>Options.

Irrespective of whether you are using the default buldozer.exe supplied with the tools suite or one of the game.exe's at a minimum I'd suggest you specify the following commandline options...

-window -buldozer -noland

Now, try launching the buldozer viewer from within Oxygen. When it launches if it does not find a .cfg file it will create one with the minimum default settings.

Once it has completed launching, just hit ALT-F4 to shut it down.

Flick over to your Windows Explorer and you should see a newly created .cfg file sitting in your P:\ drive. Well, if thats where your .exe is sitting.

Open it in a text editor and change the FSAA & postFX, save it and exit.

Flick back over to Oxygen, open a model and try lanuching your 'buldozer viewer'.

Give it a try...

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When it launches if it does not find a .cfg file it will create one with the minimum default settings.

this is not work... did not create the .cfg file

...please take a screenshot of a model in your bulldozer.... I would like to see how it looks in your bulldozer

ps. sorry for my english :)

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I run my o2/visitor with -profiles=P:\ parameter, then it creates Users dir there, where I copied/edited some more beefy settings.

Its the <UserName>.ArmAProfile file. Here is mine:

version=1;
blood=1;
singleVoice=0;
shadingQuality=100;
shadowQuality=4;
anisoFilter=4;
TexQuality=1;
TexMemory=1;
useWBuffer=0;
tripleHead=0;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=10;
volumeCD=5;
volumeFX=5;
volumeSpeech=5;
gamma=1.5;
brightness=1;
fovTop=0.75;
fovLeft=1;
uiTopLeftX=0;
uiTopLeftY=0;
uiBottomRightX=1;
uiBottomRightY=1;
IGUIScale=1;

And Buldozer.cfg:

language="English";
adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
winX=0;
winY=0;
winW=1024;
winH=740;
winDefW=1024;
winDefH=740;
Render_W=1440;
Render_H=900;
FSAA=2;
postFX=2;
HDRPrecision=8;
lastDeviceId="";
localVRAM=536870912;
nonlocalVRAM=525729792;

Hope that helps.

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I run my o2/visitor with -profiles=P:\ parameter, then it creates Users dir there, where I copied/edited some more beefy settings.

Its the <UserName>.ArmAProfile file. Here is mine:

Code:

version=1;

blood=1;

singleVoice=0;

shadingQuality=100;

shadowQuality=4;

anisoFilter=4;

TexQuality=1;

TexMemory=1;

useWBuffer=0;

tripleHead=0;

sceneComplexity=300000;

viewDistance=1600;

terrainGrid=10;

volumeCD=5;

volumeFX=5;

volumeSpeech=5;

gamma=1.5;

brightness=1;

fovTop=0.75;

fovLeft=1;

uiTopLeftX=0;

uiTopLeftY=0;

uiBottomRightX=1;

uiBottomRightY=1;

IGUIScale=1;

And Buldozer.cfg:

Code:

language="English";

adapter=-1;

3D_Performance=100000;

Resolution_Bpp=32;

winX=0;

winY=0;

winW=1024;

winH=740;

winDefW=1024;

winDefH=740;

Render_W=1440;

Render_H=900;

FSAA=2;

postFX=2;

HDRPrecision=8;

lastDeviceId="";

localVRAM=536870912;

nonlocalVRAM=525729792;

Hope that helps.

...still the same

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Try adding these

TexQuality=4;
anisoFilter=4;
TexMemory=4;

It must be sharp and detailed if you set these :)

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Snake Man, please send me the .ArmAProfile file ... on megaupload

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Try this:

Run "Buldozer.exe" in "P" then press "F1".

You have access to different parameters.

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Snake Man, please send me the .ArmAProfile file ... on megaupload

Eh why? It is already fully in the post I made above.

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Eh why? It is already fully in the post I made above.

because my doesn't work :(

Try this:

Run "Buldozer.exe" in "P" then press "F1".

You have access to different parameters.

no subtitles :(

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Copy "languagecore.pbo" in "C: \ Program files \ Bohemia Interactive \ ArmA 2 \ Dta".

Paste it in "P" ("languagecore.pbo").

Then DPBO (PboView.exe ") in" P "(" languagecore.pbo ").

Remove "languagecore.pbo" you've pasted in "P".

Run "Buldozer in "P" then press "F1".

Sorry for my English, I use a translator:torture:

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