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Firewill Standalone Series Release Thread

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this Thread is for release the My Standalone Series, like Pilot&Crew Pack, AWS(AirWeaponSystem) and other future Standalone project.
every addon have spoiler button to hide(because tooooo long this post!), so please click the spoiler button want to see.

 

released files on google drive : No longer available.

in long time, Google drive was doing well as one of important mod file distribution source. But now I've decided farewell to google drive and focus on Steam workshop.

I know as well some of people probably still download mods from google drive with several reasons, but I hope you understand I'm manage a many mods, and upload & maintain of these to google drive and steam workshop at the same time are really time-taking.

 

I'm sorry for your inconvenience.

 

Steam workshop : https://steamcommunity.com/id/Firewill/myworkshopfiles/?appid=107410&sort=score&browsefilter=myfiles&view=imagewall

issue tracker on github for manage issue&feedback. 

https://github.com/firewill0/FIR_AWS_SystemDevelopment/issues

if have any bug/issue or suggestion(AWS, aircrafts) , please submit in there.

 

If want to see what I'm doing right now, check the trello.

https://trello.com/b/Tyj0ulp5/fir-aws-dev

 

Skin templates

https://drive.google.com/drive/folders/17O51UXPbdRTi3tMUwbSTAI9fUZP4J69U?usp=sharing

 

other my aircraft threads

F-22 and F-23

https://forums.bohemia.net/forums/topic/209338-the-rival-f-22-raptor-vs-f-23a-grey-ghost-standalone/

AV-8B
https://forums.bohemia.net/forums/topic/212899-av-8b-harrier-2-series-standalone/

F-2 Viper Zero
https://forums.bohemia.net/forums/topic/185120-f-2-viper-zero-standalone/

A-10
https://forums.bohemia.net/forums/topic/196753-a-10-warthog-series-standalone/

F-16
https://forums.bohemia.net/forums/topic/176880-f-16-fighting-falcon-series-standalone/

F-14
https://forums.bohemia.net/forums/topic/185480-f-14-tomcat-series-standalone/

F-15
https://forums.bohemia.net/forums/topic/186820-f-15-eagle-series-standalone/

Hornet Series

https://forums.bohemia.net/forums/topic/212284-hornet-series-hornetrhino-and-growler/


FIR AWS
aws_white.jpg

 


 download link is available on the top of this thread.

 

Armaholic : http://www.armaholic.com/page.php?id=28646
ArmA3.de : http://arma3.de/include.php?path=download&contentid=3348

 

Integration manual https://docs.google.com/document/d/1Jb8sj8uX4f-vQSKJlr55ckJq6AQ6ZM3LZLe9w4ACM40/edit?usp=sharing

Magazine list : https://docs.google.com/spreadsheets/d/1ZjECtR0yy-6cUN7KEoVTIV-sMwIpq5OBwS6Fqox_E0g/edit?usp=sharing

BAS(Briefing Assitance System) video guide :  https://www.youtube.com/watch?v=1tW8xrAhq8c

BAS sample mission : https://drive.google.com/file/d/1wiXDrXcKAYxWa4RoUkibA34LsdtmYZHE/view?usp=sharing

 

ADDON : FIR AWS

 

======================

CONTACT INFORMATION :

======================

E-Mail : firewill0@gmail.com

 

 

======================

REQUIRED ADDONS:

======================

 

Just need ArmA 3

 

 

 

======================

DESCRIPTION :

======================

 

This pack is provided of Air weapon/System for aircrafts

 

 

 

==============================

CONTENT/FEATURES/CHANGES/BUGS :

==============================

 

Feature

- Air Weapon system for Various Aircrafts

- Core System Software for FIR Aircraft Series

- Insignia Function

- Include the Reference Data for Aircraft Addon maker.

 

included manual
AWS Field Manual – how to use AWS Features(Loadout dialog/Module/ADES/I-TGT/SEAD and Weapons Reference) (old version. new version is WIP)

 

==============================

CHANGELOG/BUGS/KNOWN ISSUES:

==============================

 

Changelog

v3.581
Air Weapon System
- CBU-105 is now working well as sensor fuzed weapon
- CBU-87 1 round bomb restored


v3.58k
Hotfix
- signature fixed

 

v3.58 "Fleet Defender"
Fleet Defender
- AWS: Fleet Defender added
  - Mk 41 Mod 21 VLS : can equip vanilla cruise missiles and SM-2 Block IIIC and IV surface to air missiles
  - Dummy Aegis radar : 32km detection range, show up in editor but hide in game.

Air Weapon System
- New Weapon
MW-1(Mehrzweckwaffe 1) Munitions Dispenser with KB 44(Kleinbombe 44) Bomblet
Skyflash Air-to-air missile
- AIM-132 ASRAAM redesigned
- New map display system with UVAnimation
  - Rotate, zoom in/out and can change map textures(standard/satellite image/sat+std.)
  - Supported map list : Altis,Stratis,Tanoa,Malden 2035 (other maps can be add.)
- Maxlockspeed adjusted for ATA missiles

 

v3.57
Air Weapon System
- Mk83, Mk84 AIR(Air Inflatable Retarder) added
- Intrepid Tiger II pod now available to use to F/A-18C/D
- dispersion value added to full-auto mode of unguided rocket launcher(hydra,zuni,etc)

 

v3.56
Air Weapon System
- Mk82 AIR(Air Inflatable Retarder) added
- TER-9A model for F-16
- new TER model
- new fullAuto modes(250ms/50ms interval) for unguided bombs(mk82,83,84). 

 

v3.55
Air Weapon System
- I-TGT 2.0 version 1 updated
- Leaflet bomb function fixed. now generate leaflets player can read, also disappear leaflet particle as well.
- Leaflet bomb now can make civilians gotta run from leaflet spreading area. if don't want to make run, put AWS_EVAC_Disable = true; in any field or init.sqf.
- cmimmunity for AIM-7E/F/M, AIM-9P/H adjusted.
- Combined dual mode for GBU-53 SDB II. in dual mode, If laser target and vehicle on target location at the same time, SDB II will heading to laser target first. if laser doesn't exist, will heading to vehicle.
 

v3.54
Air Weapon System
- Air-to-air missiles rebalancing: make ATA missiles be more like vanilla missiles. probably you get feeling nerfed than before. (ex: AIM-
9X/R-73 are now similar with vanilla BIM-9X.)

 

v3.53
Air Weapon System
- ASM-1 added
- Scalpel LCDPB(Low-collateral damage precision bomb) added
- AGM-84D Harpoon added(non-script version. only direct/low-altitude cruise mode supported)
- ASM-2, LGTR, Mk76 practice bomb texture reworked
- ASM-2 fixed for unnecessary scripts removed

 

v3.52a
Air Weapon System
hotfix : GBU-55 (Navy) fixed

 

v3.52
Air Weapon System
- ECM system changed. A new ECM system uses ECM capability in aircraft to determine the success of jamming or not.
- GBU-55 LJDAM(1000 lbs) added

Pilot&Crew Pack
- new pilot uniform with tactical gloves
- pilot survival vest color changed
 

v3.51d
Air Weapon System
- AI tailhook function added
 

v3.51c
Air Weapon System
- AMS-Lite fixed. now Xi'an can use gun turret and laser designator after using AMS-Lite.
 

v3.51b
Air Weapon System
- several issues of vanilla aircrafts with AWS fixed
  = tailhook actions for UCAV sentinel restored
  = Auto unfold wing feature restored for F/A-181,UCAV sentinel
  = AMS-Lite added for F/A-181 Stealth variant
  = fixed missing eventhandlers for vanilla aircrafts

 

v3.51a
Pilot&Crew Pack
hotfix for some helmet shadow issues since latest A3 update.

 

v3.51
Air Weapon System
color&material adjusted for F-16,F-2 fueltank

 

Pilot&Crew pack
new materials for helmets
camo variations for HGU-84/P

 

v3.5 "Sky Racer"
- smoke generator, smokewinder added
- weapon info panel for Caesar BTT
- FIR Pilot&Crew pack is now move into FIR AWS and part of FIR AWS. remove old Pilot&Crew pack is recommended.
- equipment reworked(texture and material) 
Targeting Pods - LITENING, LANTIRN
ECM Pods - Intrepid Tiger 2,AN/ALQ-119/131/184/167/188
LAU-118 HARM launcher
TGP mount for F-16
ACMI pods
TARPS

 

v3.23
- EWP integration for various aircraft(F-15C/D,F-14B/D,F/A-18F and F/A-181)
- more weapons for EWP

 

v3.22
- BAS"Briefing Assistance System" added
video guide : 

mission source(2 sample missions) : https://drive.google.com/file/d/1wiXDrXcKAYxWa4RoUkibA34LsdtmYZHE/view?usp=sharing

 

v3.21
- ALQ-99 ECM pod now has rotor on nose, and it's rotate automatically.
- maintenance

 

v3.2

-AWS function command added
how to use :
[object,itgt,ams,ecm,ew] call fir_fnc_aws_enablefunction; in vehicle init box.(fixed-wing and rotor-wing supported)
parameter list
1st : vehicle name, or this
2nd : I-TGT (Boolean, true/false)
3rd : AMS-Lite (Boolean, true/false)
4th : ECM (Boolean, true/false)
5th : EW (Boolean, true/false)
- AGM-158 JASSM added(unused data from Encore update)
 

v3.1
- AMS-Lite alpha version added for vanilla aircrafts


aircraft list
F/A-181 Black Wasp II
A-164 Wipeout
To-199 Neophron
To-201 Shikra
A-143 Buzzard
A-149 Gryphon
MQ-4A Grey hawk / K40 Ababil-3 drone
MQ-12 Falcon
UCAV Sentinel

 

v3.0a
- some error messages fixed when using JDAM/GPS guided missile with incompatible aircraft 

note : CAUTION message on systemchat is not a bug!

 

v3.0 "Joint Assault"
- AWS integration for vanilla aircraft
aircraft list
F/A-181 Black Wasp II
A-164 Wipeout
To-199 Neophron
To-201 Shikra
A-143 Buzzard
A-149 Gryphon

- all weapons system using weapon class eventhandler, FCS.sqf is now obsolete.(no any script commands in FCS.sqf)
- 3 skins for F/A-181(from F/A-181E mod)
- 2 skins for To-201(based on Su-57, Su-30SM camo)

 

v2.9
- intergrated wing vortice, exhaust effect for my aircrafts
- LITENING, Sniper XR variants added for F/A-18
- maintenance

 

v2.88
- AWS_AMS_Disable command added
  input AWS_AMS_Disable = true in init.sqf or initialization line on any object, this command give to player can't use AMS. it's still can press Open AMS button in action menu, but dialog is will not open.
- LANTIRN skin for F-14 version
 

v2.87a
- penetration values adjusted for mavericks
 

v2.87
- texture fixed for a-10 sidewinder dual rail
- hydra 70/apkws rockets are available to use for Vanilla and RHS US helicopters(Pawnee, Blackfoot, AH-64D,AH-1Z and UH-60M tested)
- maintenance

 

v2.86
- AGM-65 renewal : AGM-65B/D/G/H/K/L
- new AGM-65 variant : AGM-65F/AGM-65E/E2
- LAU-88 / LAU-117 maverick rail renewal
- CBU-87 syntax error fixed
- F-16 now can use AGM-84H/K SLAM-ER
- maintenance
 

v2.85
- GBU-16, Mk83 GPB, CBU-78 GATOR(500lbs class mine cluster) added
- DSU-33 radar proximity sensor for Mk8x bomb(air burst, only available for Mk82 now)
- reskin & remodel work
  GBU-10
  mk82
  mk84
  GBU-31/32/38
- some bombs not be available for F-14 due to historical reason
- maintenance

 

v2.84
- AGM-84E SLAM added (for Project Rhino and F/A-18E/F mod)
- AGM-84K SLAM-ER added
- AGM-84H SLAM-ER repainted
- Command Guidance/CG-T(Terminal) mode added in I-TGT
- CG mode Supported weapon : AGM-84E/H/K. more weapons will be add.
- warhead config added for AGM-65 Maverick series
- maintenance
 

v2.83
- some maintenance for AMS
 

v2.82
- some bug fixed for ATMS
- snakeye script error fixed
- Change : Combobox->Listbox for ADES Emblem,Skin

 

v2.81
- New ADES Menu and system maintenance
- laser guided bombs can lock on to IR grenade
- External Targeting pods now have own Laser designator.
- Maintenance : some old scripts has been removed. (expected errors for some mods if they use old scripts)
 

v2.8
- weapon models reskinned and remodeled(AIM-9,AIM-7,GBU-12 and GBU-24)
- AN/ALQ-119 ECM pod added
- some weapon/hardpoint code for F-15 Legacy Eagle
 

v2.76
- CBARS function added(for MQ-81U)
- I-TGT, AMS message type changed(sidechat -> systemchat for UAV type support)
- maintenance

 

v2.75 "Over the Fulda gap" UPDATE
- new weapons : BLU-109 Penetrator Warhead(GBU-31 and GBU-24), Mk20 Rockeye II cluster, SUU-23/A 20mm Vulcan pod(for A-10A only)
- new texture and fairing for LAU-10 Zuni launcher
- new models for Hydra 70 rocket and Zuni rocket
new Hydra 70 warhead list
M229 HE
M247 HEAT
M257 FLARE
M259 WP
M261 MPSM
M264 RP
M282 MPP
new Zuni warhead
Mk 32 MOD 0 HEAT
- new APKWS models : M151 HE, M247 HEAT and M282 MPP
- maintenance

 

v2.71
- AIM-9M w/LAU-138 Chaff Disp. Missile Rail added(for F-14)
  * this missile rail contain 160 rounds of chaff inside.
  * F-14B/D use this rail for standard loadout. F-14A can also equip.
- remove old magazines code in weapons magazine array.

 

v2.7
- Su-25SM3 integration
- New weapons : AIM-54A Phoenix(for F-14) , Kh-25MT,Kh-25MTP,Kh-29D,S-8 KOR1 laser guided rocket, RBK-500 SPBE-D,S-25 rocket series(OF,OFM and L) and more.
- AWS decal pack 1 is now included. 

 

v2.6 "ARCTIC FRONT" UPDATE
- Training weapons, equipments and training management system
Training weapons : CATM-9M, CATM-120B/C, CATM-7M, CATM-54C, AAM-3/4 Training , Mk.76 practice bomb, BDU-57 laser guided training round
Training equipments : ACMI pods : TACT and CUBIC(must need for using ATMS) / ECM pod : AN/ALQ-188
Air Training Management System Laptop - open ATMS dialog / can be found in electronics category.
Training system : manage the air combat training.
- New weapons : AIM-9H(for F-14A), AIM-7E-3/4(for F-14A and 1970 ~ early 1980s aircraft), AIM-120B
- new AMS option* : weight-based loading time option.
AWS_AMS_LoadingTime = true; in init.sqf or initialization line on any object.
this option will give more load time for each pylon, based on munitions weight.
- remove old weapons,ammo and magazine code**

video :

 

* TEST purpose
**BEWARE : some aircrafts will unable to use old version of AWS weapon/magazine after this update.

 

v2.54
- some weapons/hardpoint code for F/A-181E
 

v2.53
- AIM-9P added
- some weapons/hardpoint code for F-23A
- LOAL ability for AGM-88 HARM
 

v2.52a
- hotfix for TGP ON/OFF function

 

v2.52
- maintenance for some functions

 

v2.51a
- maintenance for some weapons after Tank DLC update

 

v2.51
- GBU-56 2000lb LJDAM added
- some weapons/hardpoint code for F-15SE
- maintenance

 

v2.50
- AMS(Armament Management System) added(for all aws aircrafts)
  AMS is new integrated loadout system for AWS aircrafts
  almost same with previous loadout dialog, however little update for custom presets.
  4 buttons(preset add,update,remove and apply below custom preset combo and edit-box) added     for preset control.
  how to use :

- new standard GAU-8 ammo/weapon(based on CM test)
- cluster dual rack versions added(TER/BRU-57)
- SARH function for AIM-7(for test) : need to keep lock on to target until hit / front hemisphere(-80~+80)
- HCS(HUD Color slider/control system) added
- maintenance

 

v2.27
- AN/ALQ-167 added
- ECA(Expanded Chaff Adapter) added
- new cutscene style - carrier version for navy aircraft.(Stratis only for now)
 

v2.26
- AIM-120 now can lock on to data link target.
- new equipments for F-22 : External fueltank, EWP(Enclosed Weapons Pod) and more

 

v2.25
- HMD toggle function
- new sounds for M61 vulcan, GAU-12

 

v2.24
- TARPS added(for F-14)
- some hardpoint classname added for AV-8B N/A

 

v2.23
- I-TGT interface reformed
  - Laser mode removed, use laser marker in aircraft.
  - slot preset removed, new slot management buttons added(left top) for adjust memory slot.
  - MODE button added(GPS <-> Dual mode)
- Dual mode guidance : GPS for mid-course / specific sensor for terminal
  - Laser : GBU-54 LJDAM / EGBU-12 / Paveway IV 
  - IR : GBU-53 SDB II / AGM-84H SLAM-ER
- GAU-13/A(GEPOD30) 30mm Gun pod added (for F-16) - using combat mix ammo(API 4:HEI 1)
- some bug fixed
 

 

v2.22
- Preparation works for AV-8B
- new weapon : Laser Zuni 5'' rocket / Poniard IIR guided 2.75'' rocket
- new equipment : Intrepid Tiger II EW pod
- some weapons tweaked

 

v2.20
- AWS EWS(Electronic Warfare System) added
- new hardpoint model for Lantirn,LITENING,Sniper XR pod on F-16 series
- tweak for some weapons
 

 

v2.18
- KGGB,PDU and PDU SW device Added(see my video for how to use KGGB : https://www.youtube.com/watch?v=tN5d0cPm2O4 )
- Setnamerank function enhanced - new font function, error removed, new fonts etc
- pylon magazines for AIM-132,IRIS-T and MBDA Meteor(compatible with F-16C/D so far)
- blufor hardpoints code added(FIR_BLUFOR_AA_HP / FIR_BLUFOR_AG_HP / FIR_BLUFOR_Combined_HP)
 

 

v2.17
- AGM-65B, ALQ-131 Camo added
- TVM Functions for A-10A
- ECM System check in cfgmagazine value
- some weapons integration for F/A-18E/F super hornet

 

 

v2.16
- PDU(Payload deliever unit)-5/B leaflet bomb added
* supported aircraft : F-14,F-15E,F-16,F-2 and A-164 Wipeout(can be found pylon setting and loadout dialog)
* MP tested, but may still some problem in there.
* drop the bomb below 200m altitude because some technical limitation. - VERY IMPORTANT

 

v2.15
- maintenance

 

v2.1
- F-22 supported
- maintenance

 

v2.0
- some weapons tweak for dynamic loadout support
- malden cutscene added
- malden map data for map display system
 

v1.8
- Russian Weapons teak for dynamic loadout support
- new weapons : R-27/R-60/R-77/Kh-25/S8 rocket/various warhead for hydra/S8 rocket and etc
- some bug fixes

 

v1.76
- JASDF Weapons tweak for dynamic loadout support

 

v1.74
- some bug fixes
- AGM-65H/K added
- some RFD/SMS data for A-10A/C and F-16

 

v1.72
- Bug Fixes
- SUU-25 pod problem fixed
- GBU-12/EGBU-12 x 3 have 3 bombs

 

v1.7
- Jet DLC Compatible Update : Sensors / Dynamic Loadout and more
- SMS(Stores Management System) Function Added
- RFD(Radio Frequency Display) System Function Added - TFAR(Task force arrowhead radio) Required

 

v1.6
- new Weapon : GBU-54 LJDAM / CBU-105 SFW WCMD / EGBU-12 Enhanced Paveway II / Paveway IV 500lb / APKWS / AIM-132 ASRAAM / IRIS-T / Meteor / KAB-250L / KAB-500 Series / FAB-250 / RBK-250 / R-73 / 9K121 / Kh-29 Series / Gsh-30
- new Function : TGP Screen System / Map Display System
- Vulcan crash fix(must update aircrafts too) 

 

v1.55
- A-10C Supported
- etc

 

v1.5
- GAU-8 sound volume decreased
- ADES Maintenance(ADES Compatibility for Other Aircraft Integration)
- LAU-117 Single rail for AGM-65
- AGM-88 HARM Adaptor
- Killmark System
- iron bombs no longer follow the vehicles with lock on.
- other things I forgot.

 

v1.4 
- GAU-8 added 
- Smoke rocket added 
- MER(Multi Ejector Rack) added 
- AGM-65 Maverick seeker display system added

 

v1.3

- GBU-24 w/ BLU-118 Thermobaric warhead added(currently test usage)

- VT removed

 

v1.2

-AN/ALQ-184 ecm pod added

-LITENING targeting pod added

-Sniper XR + HTS combined pod added

-SUU-25 Flare Dispenser Added

 

 

v1.15

Some Preparation work for EA-18G

 

v1.1

Visual Targeting System Added

 

v1.0

- ADES Prototype Added

- New I-TGT System

- AGM-154 JSOW Added

- Mk84 Added

- other Things i forgot.

 

v0.99

- CCIP for Bombs/Guns/Rockets (since 1.60 update)

NOTE : Mk82 Snakeye, Durandal isn't match the CCIP reticle when you drop.(not a bug)

 

v0.98

Two update for SetNameRank System

- Navy Rank(LT,LTJG,LCDR) added

- Numbers Supported(0~9)

 

v0.95

- Add J/LAU-3 70mm Rocket pod and 19rnd Magazine

 

v0.9

- Add GBU-24 Paveway III

- minor adjusted of some ATA(AirtoAir) Missiles performence

- Add Faction, AWS - BLU SIDE and AWS- RED SIDE

- New Aircraft FCS Script

 

v0.8

- minor tweaked for SEAD/I-TGT/Advanced I-TGT

- AWS Integration Manual Added

 

v0.7

- New Skin system function

- Add GBU-39 SDB / GBU-53 SDB II / BRU-61 SDB Rack

 

v0.6

- Add CBU-97 Sensor Fuzed Weapon

- Add Advanced I-TGT System

- Add INTERNAL ECM JAMMER SYSTEM

- Add New SEAD SYSTEM

- Add SetNameRank Function / Dialog

- Add SetInsignia Dialog

- SEAD System is can now Engage with POOK SAM Pack, but no longer Engage with RHS Radar Installation.

 

v0.5

- add AIM-54 Phoenix

- Reduce volume of Sidewinder locking sound.

- add AIM-54/AIM-7 TWAS Type

- AIM-9L is now AIM-9M

 

v0.4

- add JASDF Weapons

- add Sniper XR

- add BLU-107/B Durandal Anti-Runway Penetration Bomb

- add Custom Bomb Crater model/Script

 

v0.3

- add mk82 GPB

- add F-16 Centerline Fueltank

- etc

 

v0.2a hotfix

- Hotfix for mk82 snakeye

 

v0.2

- Hotfix for 1.48 patch

- New Lantirn Pod model

 

v0.1 Alpha Hotfix

- I-TGT UI Texture is move to AWS from F-16

 

Alpha 0.1

-Initial Release

 

Known Issue

- AIM-7 is can't see visually lock on box, but can lock on and fire.

- VERY IMPORTANT : Sometime, Bomb Crater is not spawn on the Ground. i'm trying for fix that.

- Advanced I-TGT is only Working FOR GPS Guided Bomb like JDAM

- Advanced I-TGT Marker is working for Local, its mean only can you see.if you're using F-15E or F-14D in MP, WSO/RIO must marking the global marker for pilot if WSO/RIO was used of Advanced I-TGT.

 

 

 

 

======================

CLASSNAMES :

======================

 

Classname

WIP on web

 

 

 

======================

INSTALLATION :

======================

 

The PBO and Sign files in the archive need to be extracted into your ArmA3/Addons folder.

However the mod folder method is the better solution.

 

 

 

 

 

======================

CREDITS AND THANKS :

======================

 

made by Firewill

 

- aim-9 lock tone sound is provide by Mr.R, my real friend

- CBARS Auto script is based on KC-130 Tanker script by [Dust]Sabre with Permission

- Command Guidance system is based on nuxil's Tvs script. all credit goes to nuxil who created the original Tvs script.

 

 

 

 

 

 

======================

DISCLAIMER :

======================

 

I take no responsibility for (im)possible damage to your game/system that may be caused

by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

 

 

 

 

38
38


F/A-181E Black Wasp II

B91A26F3F4003E6B29D300A65F9CC075F5FFD81F

Spoiler

ADDON : F/A-181E Black Wasp II 

 

download link is available on the top of this thread.

 

screenshot

Spoiler

2E1D34FFC890CD0A4DF54A4BCB9040BA6BA26038

2CF07B19893CB321E7C126F352252D1D55F3ABE0

677E71A60AE5C104DE3CC7863DD4281010267A0C

578FD4FABF784544346D63E597F76DC6934F2DF7

FE347AA69164D86442C7B1CFB7EE2C78B6A7EB86

3255DD425717F6931C92B48E6F821DAED012ECC8

595B22EF614CD7BD33B747A163DFC9B2DADBC4AF

======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

 

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US(Optional)
FIR Pilot&Crew Pack(Optional)

 

======================
DESCRIPTION :
======================

reskin&upgrade pack for F/A-181 Black Wasp II. basically this mod is Jet DLC required.

 

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- reskin pack for F/A-181 Black Wasp II
- AWS integration(FIR AWS required)
- Replace Pilot feature(FIR Pilot&Crew pack required)

 

Squadron list
US Navy
AB - CVW-1 VFA-82 Marauders (former VFA-82 / F/A-18C) - Harry S. Truman
NE - CVW-2 VFA-93 Ravens (former VA-93 / A-7 Corsair II) - Carl Vinson
AC - CVW-3 VFA-72 Blue hawks (former VA-72 / A-7 Corsair II) - Dwight D. Eisenhower
NF - CVW-5 VFA-1 Wolfpack (former VF-1 / F-14 Tomcat) - Ronald Reagan
AE - CVW-6 VFA-132 Privateers (former VFA-132 / F/A-18C) - Freedom
AG - CVW-7 VFA-36 Roadrunners (former VA-36 / A-6 Intruder) - Abraham Lincoln
AJ - CVW-8 VFA-15 Valions (former VFA-15 / F/A-18C) - George H.W. Bush
NG - CVW-9 VFA-24 Fighting Renegades (former VF-24 / F-14 Tomcat) - Enterprise
NH - CVW-11 VFA-114 Aardvarks (former VF-114 / F-14 Tomcat) - John F. Kennedy
NL - CVW-15 VFA-35 Black Panthers (former VA-35 / A-6 Intruder) - William F. Halsey
NA - CVW-17 VFA-145 Swordsmen (former VA-145 / A-6 Intruder) - Gerald Ford
AA - CVW-18 VFA-74 Be-Devilers (former VF-74 / F-14 Tomcat) - Theodore Roosevelt
AF - CVWR-20 VFA-202 Superheats (former VF-202 / F-14 Tomcat) - none

Modex 300

F-14 : 5
A-6 : 3
A-7 : 2
F/A-18A/C : 3
 
USMC
VMFA-323

RAAF
No.77 Squadron

RCAF
No.425 Squadron


if you have AWS, F/A-181E will be have these feature 

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if F/A-181E is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**I-TGT**
please check the AWS Field Manual PDF File

**ADES**
F/A-181E is Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. F/A-181E have internal, passive electronic countermeasure system so if aircraft keep alive, system is keep working until engine off or crash.
(jamming fail is 10% for gaming balance.)

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 1 - Afterburner ON/OFF
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in F/A-181E

**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.4
- maintenance : new ADES Interface integrated

 

0.3
- Refueling probe added(AWS Required)
- maintenance : IDD for AMS gui has been changed 
  F/A-181E : 5173

 

0.2
- Arctic Front update integration(AWS Required)
 

0.1
- Initial Release

Known Issues
- if you don't have a Jet DLC, you can't get in during in-game especially after get out or vehicle spawned.

not a bug
- no afterburner effect right now.(because it's not modify the model)

 

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_FA181E / F/A-181E Black Wasp II(VFA-114) / NATO


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Shawn Semzock - data research

 

BIS & B01 - Base Black Wasp and game


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

 

Su-25SM3 Grach/Frogfoot

97D5747282AD599798B65DBFE7ABE40C4544C4C9

Spoiler

ADDON : Su-25SM3 Grach/Frogfoot

 

download link is available on the top of this thread.

 

steam workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1493291920

 

screenshots

Spoiler

9458BB90ABE75C7760B4C7F896BC468039069B7B

437B62111CE9698C39CF12F61CF647825DAF4CB0

FC618A5CF738A60162CAB9A585A26110799A4805

3C91BA393472AB1AC050331AE9BE459E17BEF63E

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA 3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Sukhoi Su-25 Grach (Russian: Грач (rook); NATO reporting name: Frogfoot) is a single-seat, twin-engine jet aircraft developed in the Soviet Union by Sukhoi. It was designed to provide close air support for the Soviet Ground Forces. The first prototype made its maiden flight on 22 February 1975. After testing, the aircraft went into series production in 1978 at Tbilisi in the Georgian Soviet Socialist Republic.

Early variants included the Su-25UB two-seat trainer, the Su-25BM for target-towing, and the Su-25K for export customers. Some aircraft were being upgraded to Su-25SM standard in 2012.

The type has seen combat in several conflicts during its more than 30 years in service. It was heavily involved in the Soviet–Afghan War, flying counter-insurgency missions against the Mujahideen. The Iraqi Air Force employed Su-25s against Iran during the 1980–88 Iran–Iraq War. Most were later destroyed or flown to Iran in the 1991 Persian Gulf War. The Georgian Air Force used Su-25s during the Abkhazia War from 1992 to 1993. The Macedonian Air Force used Su-25s against Albanian insurgents in the 2001 Macedonia conflict and, in 2008, Georgia and Russia both used Su-25s in the Russo-Georgian War. African states, including the Ivory Coast, Chad, and Sudan have used the Su-25 in local insurgencies and civil wars. Recently the Su-25 has seen service in the Russian intervention in the Syrian Civil War.

From Wikipedia


==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- Su-25SM3 Grach/Frogfoot for Russian air force
- Change the Loadout, Skin and Insignia.
- Targeting system for Precision Strike.

 

Key Feature/ Simple Guide

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if su-25 is near missile carrier and zero speed, Open Dialog action is will be activated.
or, ammo truck and hangar is also support for Loadout dialog.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also preset and custom loadout save/load is supported.

 

**I-TGT**
please check the AWS Field Manual PDF File

 

**ADES**
su-25 Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

 

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 2 - ECM Jammer
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP Screen mode Toggle

 

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.15
- standard skin changed(VVS ROSSII to VKS ROSSII)

 

0.14
- maintenance : new wing vortice and engine exhaust effect applied from AWS(wing vortice effect is working with Dev build for now)

 

0.13
- maintenance: some class inheritance fixed 
 

0.12
- maintenance : new ADES Interface integrated

 

0.11
- maintenance : some config values added


0.1
- Initial Release

 

Known Issues
- cockpit is WIP(especially side panels due to lack of reference)

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_Su25SM3 / Su-25SM3 Grach / CSAT


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks

Myke - i'm use his "Air vehicles instruments & gauges - Open source"

77th CFW members - Addon Tester for my addon

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.


Supporters from Patreon
Shawn Semzock
Alpha 66
Ryan Soto
Tac21
Diver | TFRF
HANYONGPARK
Nicholas Shrope


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 

Ace combat 7 reskin pack

38F9BBEB86AFDAF0ED37B72EB3853D297F754B63

Spoiler

ADDON : FIR Ace combat 7 reskin pack 

Release Date : 2018-11-01

 

download link is available on the top of this thread.

 

steam workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1553298836

 

40F376CDFC3E2C12ECB9922BF9D47647237453E5

93003EF1A5CC8D0EE0C5D82CE0359227615D9E4E

C8BE80F9256E06A6A13A39722DB9F820C592BE63

85F843A27A858A5B69E72F83CD91D8D219710877

871C035F4D50F5D41984019256AC2D9018C53C76

9F82650F8654A50685ABB1D76BAE6C388D7089D3

4E45EA92A45209D8F41EDAD997EEF1075159AC92

2FDBBDE634F00934FB64326B841782A86122C775

7195A125A25C0089421FF5DC77D1356BB5D6310C

9DAA78DB9C5B34E1D974AFE21A996B3A6896CBFA

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com (not much using)

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US
F-16
F-15
F-14
F-22
F-23
A-10
F-2

F/A-18F

======================
DESCRIPTION :
======================

as a big fan of ace combat series, I made some little reskin pack for Ace combat fans in Arma 3.

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- Ace combat 7 themed reskin pack
- 3 types of skin : Trigger, Spare 15 and Strider 1

skin list
A-10C
F-2A
F-14D
F-15C
F-15J
F-15E
F-16C
F-22
F-23A 
F/A-18F
 

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.7
- Strider 1 for F-22
- F-22 skins updated(Trigger,Spare 15 and Mobius 1)

 

0.6
- new skins
  F/A-18F : Strider 1, Golem squadron(Knocker,Brownie,Boggard,Footpad) and unnamed spare squadron
  F-16 : Skeleton squadron(with fictional tailcode and numbers) and generic osean skin
  F-14D : Gargoyle squadron(with fictional MODEX)

 

0.5
- F-15 textures updated(C,E,J)
- Strider 1 for F-15C,E,J
- LRSSG Members for F-15C(based on mission 12 "Stonehenge Defensive")

  Cyclops squadron
  Wiseman
  Count
  Fencer
  Huxian

  Strider squadron
  Trigger
  Skald
  Jaeger
  Lanza
 

0.4
- F-16 textures fixed
- Strider 1 for F-16 and F-14D
 

0.3
- new skins
  F/A-18F - Trigger,Spare 15, Spare 8 and Mobius 1(IUN)

 

0.2
- new skins
  F-22A - Mobius 1, IUN
  F-16C - Erusea air force (OPFOR side)

 

0.1
- Initial Release

Known Issues
none


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

Ace Combat 7 : Skies Unknown, Ace Combat franchise and all related characters and terms Copyright(c) Namco Bandai, Inc., all rights reserved.


This readme has been made by using the ArmedAssault.info Readme Generator.

 

MQ-81 Harpy

E952617FEB09DEF2D4CAD9D2C0B88FD6029A79DF

Spoiler

ADDON : MQ-81 Harpy

 

 download link is available on the top of this thread.

 

Steam Workshop

https://steamcommunity.com/sharedfiles/filedetails/?id=1564634468

screenshots

Spoiler

0872C266F749F749C566AADB9D274F2C73A4D2D4

8096C8A92C3CD2584570F157206D90D3A207F799

613271507E31C0129D8B881727093F0F1C3860A3

6BCC6258D0AB230646A0F77882F4DC0B516DB3EC

9CBA9E45401B09E0016FF3DA37A22EB504D9775F

F81F86FA1534DEF066C98618DB23BFB4A8C16329

034E045D8E4E063F384F80D2533D1B79F96D6A7C

 

======================
CONTACT INFORMATION :
======================
firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US(Optional)


======================
DESCRIPTION :
======================

MQ-81U Harpy is based on UCAV Sentinel in Arma 3 jet DLC.
it's designed to support the manned fighter, such as CAP, CAS and mid-air refueling mission. 

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- reskin/upgrade pack for UCAV Sentinel
- AWS integration(FIR AWS required)

squadron list
CVW-5
CVW-9
VX-9
VX-30
Dark Grey (USS Freedom)
Dark Grey Camo (USS Freedom)
VFAU-21 Fighting Redtails, former VS-21 (S-3 Viking)
VFAU-27 Seawolves, former VS-27 (S-3 Viking)
VFAU : Strike Fighter Squadron, Unmanned*
*100% Fictional

 

basic feature
- sensor and weapon capabilities upgraded(air to air missiles, Macer,SDB etc)
- gunner removed, driver only and pilotcamera supported

 

if you have AWS, MQ-81 will be have these feature 

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if MQ-81 is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**I-TGT**
please check the AWS Field Manual PDF File

**ADES**
MQ-81 is Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**CBARS(Carrier-Based Aerial-Refueling System)**

- MQ-81U must equipped one or two "MQ-81U Fueltank" on the pylon.
- instruction video :

 

supported aircraft list
F-14 tomcat
EA-18G Growler
F/A-18E/F Super hornet(TeTeT mod)
F/A-181E Black Wasp II
V-44X Blackfish
MQ-81U itself

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.2
- maintenance : new ADES Interface integrated

 

0.1
- Initial Release

Known Issues
- if you don't have a Jet DLC, can't access to MQ-81 for control via UAV terminal. 


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_MQ81U / MQ-81U Harpy(CVW-5) / NATO


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

BIS & B01 - Base UCAV Sentinel and game


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

 

 

Project Lightning - F-35B Armaverse Ver.

5405BCD1327BF6C7A84DD56D95CDAEF695F3C0BB

Spoiler

ADDON : Project Lightning - F-35B Armaverse version
 

download link is available on the top of this thread.

 

steam workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1600293139

 

screenshot 

Spoiler

52784ACEFDB0DD5696F465492F58FFFAA16BF083

9EDBCEDACD6B390C3C71E3D862C0EB9B2E4BF739

CDA5D2743186E657C527F520DCDC1A8307ACEF99

34947214A5179F429F412D02A15BC456801F6CB30715207BADDE088D83793055F8C25A32ACAD8DAF

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA 3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Lockheed Martin F-35 Lightning II is a family of single-seat, single-engined, all-weather stealth multirole fighters. The fifth-generation combat aircraft is designed to perform ground-attack and air-superiority missions. It has three main models: the F-35A conventional takeoff and landing (CTOL) variant, the F-35B short take-off and vertical-landing (STOVL) variant, and the F-35C carrier-based catapult-assisted take-off but arrested recovery (CATOBAR) variant. The F-35 descends from the Lockheed Martin X-35, the winning design of the Joint Strike Fighter (JSF) program. It is built by Lockheed and many subcontractors, including Northrop Grumman, Pratt & Whitney, and BAE Systems.

from wikipedia

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

developer note
Project Lightning - "F-35B Armaverse version" is start from one of my personal project. based on arma 2 F-35B model and goal is make more usable. 
originally it was just simply adapting I-TGT or pylon system, but i guess would be cool if share for everyone so i decided to make more progress and release it.
even based on arma2 model, however it's remodeled some points such as EOTS on the nose, new engine nozzle, ladder and refuel probe doors. just like real F-35B.
i know this is "NOT A REAL F-35B", but i've try to  more closer to real one.
who knows? maybe in next time we can see real F-35A/B/C.

i hope to enjoy this, and merry christmas.


- F-35B Lightning II armaverse version
- remake UV texture layout and 4K size texture for skin
- internal, external weapon loadouts
- you can VTOL. YES, THAT "VTOL".
- USMC, RAF and fictional German Navy Skins

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

1.41
- new pilot for basic crew
- replace pilot combo box has been changed to checkbox

 

1.4a
- fixed : landing light position/brightness

 

1.4
- air intake shape modified - be more like real thing.
- textures overhaul
- Arctic camo added
 

1.3
- maintenance : new wing vortice and engine exhaust effect applied from AWS(wing vortice effect is working with Dev build for now)

 

1.2
- maintenance: wrong texture/path fixed
- maintenance: some class inheritance fixed 

 

1.1
- new 2 blank skins
- maintenance : new ADES Interface integrated


1.0
- initial release

Known Issues

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks

Olli_ - external pylon, gunpod and Engine nozzle from FC-37 Thunder Source.

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 

Tanoa Big Hangar

Spoiler

ADDON : Tanoa Big Hangar
Version : 1.0

 

Download : https://drive.google.com/file/d/12nYkOSalF28ZuirwjvpvB9aRsuq1Jml4/view?usp=sharing

workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1819668555

 

837AE4923B55DFC16BD5CC2AF803B553EDEB890D

DB7E36E0608D526B25BA9862CF7A0853983BE6CE

A486DEAC1FD74903D85C878C92D3C73A761FFBAC

FD8E2DED36EFA3E38BBDF97F9CC7F93F5A33D07D

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
ARMA3 APEX(probably)

======================
DESCRIPTION :
======================

enable big hangar in tanoa via eden editor

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

just simple addon for enable big hangar in tanoa map.
big hangar consist of 2 parts, left and right. you can find these part in Prop -> Structures(Tanoa) -> Airport -> Hangar(Large, Left and Right)


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

1.0
- Initial Release

Known Issues
- didn't test for no APEX, so APEX dlc may required.


======================
CLASSNAMES :
======================

Aircraft 
Classname
Land_Airport_02_hangar_right_F_FIR
Land_Airport_02_hangar_left_F_FIR

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

 

 

Veterans request skin pack

Spoiler

ADDON : FIR Veterans request skin pack
Version : 1.0

Release Date : 2020-01-21

 

 download link is available on the top of this thread.

 

screenshots

Spoiler

90EAD34A7A8A7A12087BBA82905EB0C10168FB3A

990D9651A77D4F2E85E77FB4D3B1F6F1156DCBF0

023378D9F09D98F6F9D2743353C2452ADDF9A350

94F324E7EF0A0B581D431841C2E4C16182CFD753

CAE68C682D1EDD7218F3B4DAD253846F4CE52468

D6F62B15E4CCF6E03DDE3A5EA09CA54ACD4385D3

0C6AD848E784E377402A606D54C5C37259596936

B57CBB312CB5997AE9AE9898BD60E4A6FE20D3BA

FB42546EB6F2632D6BD07DB00AC0EC0A24D64E5D

071AF35B5E3D4936711F7AC3A5C7C6B8D4B7DE5B

5AA7EF3B96C3916C1A294A7BDF8F3D71B2883913

C01DE737ABE6B596D155B506B1D23C024EA855EF

45B75CF23978883A02D68ACF4443AAD4A9C88AF3

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US
F-16 Fighting Falcon
A-10 Warthog
F-14 Tomcat
F/A-18 Hornet


======================
DESCRIPTION :
======================

aircraft skins from veterans(active service/retired) request. this pack will keep update.

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

"Every aircraft has its own story. The stories of the pilots who controlled it, the stories of the mechanics who stayed up all night behind to fly safely, and many more are engraved on each aircraft. Aircraft can't talk, but memories in people's hearts are proof.

This skin pack is for them, for the aircraft in their memory."


list

F-16
F-16C Fighting Falcon (LF / 89-2056 / 56th FW)
F-16C Fighting Falcon (LF / 84-1277 / 56th OG)
F-16C Fighting Falcon (LF / 93-0722 / 21st FS)
F-16C Fighting Falcon (LF / 83-0152 / 61st FS)
F-16C Fighting Falcon (LF / 85-1439 / 62d FS)
F-16C Fighting Falcon (LF / 90-0732 / 63rd FS)
F-16C Fighting Falcon (LF / 88-0505 / 308th FS)
F-16C Fighting Falcon (LF / 85-1407 / 309th FS)
F-16C Fighting Falcon (LF / 90-0705 / 310th FS)
F-16C Fighting Falcon (LF / 88-0472 / 311th FS)
F-16C Fighting Falcon (LF / 97-0113 / 425th FS)
F-16C Fighting Falcon (LR / 86-0240 / 302d FS)
F-16C Fighting Falcon (SP / 87-0338 / 81st TFS)
F-16C Fighting Falcon (SP / 91-0403 / 23d FS)
F-16C Fighting Falcon (MC / 86-0356 / 56th TTW)
F-16C Fighting Falcon (DO / 80-0474 / 906th TFG)
F-16C Fighting Falcon (FW / 84-1315 / 163rd TFS)
F-16C Fighting Falcon (FW / 84-1388 / 163rd TFS)
F-16C Fighting Falcon (OT / 97-0107 / 85th TES)

A-10

A-10A Warthog (WR / 80-0195 / 510th TFS)
A-10A Warthog (WR / 80-0216 / 510th TFS)
A-10A Warthog (WR / 80-0228 / 510th TFS)
A-10A Warthog (WR / 81-0998 / 510th TFS)

F-14

F-14B Tomcat (VF-11/ AG-202 / circa 2002)
F-14B Tomcat (VF-32/ AC-103 / circa 1999)

F/A-18
F/A-18C Hornet (VFA-106 / AD-302 / 163432)
F/A-18C Hornet (VFA-106 / AD-335 / 163493)
F/A-18C Hornet (VFA-106 / AD-340 / 164911)
F/A-18C Hornet (VFA-37 / AJ-405 / 165179)
F/A-18C Hornet (VMFA(AW)-224 / WK-00 / 164950)


Background stories(No person names due to privacy and OPSEC)

WR A-10A(510th TFS)
"I was the lead of a four ship of A-10s out of Sembach on a rainy and misty day. Fairly typical weather in the German fall. Our mission was to fly down to Erding Air Base east of Munich to engage our German counterparts in a mock combat scenario. It was extremely common to fly against other aircraft and ground forces across the region. Our missions were typically around three to four hours and we did these sorts of missions about once a week. Most of the other flying we did were general sorties just flying routes around West Germany to familiarize ourselves with landmarks and the terrain.  We took off a little past 9am, the plan was to fly down from Sembach, head over Norvenich, fly over Munich and then head to Erding to commence our training. It was fairly routine and I had done this route multiple times before, however when we got over Munich the sky was fairly clogged with Luftwaffe F-4s doing intercept training with some Italian G.91s. Control lowered our altitude and we continued on to Erding, the weather began to get worse and we had already begun to consider knocking off the training mission and landing at Erding or one of the airports near Munich. About five minutes later I made the choice to land at the nearest airport as visibility was almost non existant, we practiced instrument flying however the terrain in Southern Germany wasn't the best for that with a lot of hills and the alps not too far away. We began heading to Munich and I started getting disoriented due to the mist and clouds and needless to say I almost lead our flight into a hill, had the controller and my number three wingman not started yelling at me I would have taken three airmen with me in my mistake. We landed immediately and I was picked up by emergency services and taken to the hospital thanks to a massive panic attack. I was released later that day and was met by one of the flight inspectors out of Rhein Main. My career continued however this one of the worst days of my life and I still have occasional nightmares about leading my flight into the ground."

 

DO F-16(906th TFG, F-16A actually)
"I served in the Air Force for a total of 23 years. I was active duty from 1980 to 1998 and Guard from 1998 to 2003. One of my duty stations was at Wright Patterson where I was one of the few active duty guys with the 906th TFG. I was the DCC on the boss bird up until the squadron disbanded. After that I moved to Shaw AFB."

 

LR F-16C(302d FS)
"I served from 1994 to 2009 purely in the reserves. I was never assigned to a specific aircraft, I was a metal tech and did work on most of the Reserve birds at Luke and occasionally worked on the AETC birds. Working with Falcons was a dream come true and to this day I work on them as a civilian now converting old Falcons to QF-16s at the Boneyard."

 

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================


1.0
- Initial Release

======================
CLASSNAMES :
======================

Aircraft 
see the classname info on Eden Editor.

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill
Shawn Semzock

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

 

Huey decal set - main and unsung compatible patch

C30E30491728F0DC7B7859F51934A968116F323A

Spoiler

 

 

FIR Huey decal set - main

https://steamcommunity.com/sharedfiles/filedetails/?id=2035728898

FIR Huey decal set - Unsung compatible patch

https://steamcommunity.com/sharedfiles/filedetails/?id=2035730429

 

screenshots

Spoiler

8DE4A7D63A723BEC1A65F6F8E9767F41004957D9

C8B243C25A5626E9DF00BF6C0BC7F950422F9080

C6E441E8FAB6FD431AD1AF130BEB9CD77B0076A6

E88A19175ED04360C91D19586C8BF4C9C5DA4293

2D9C337DD844E4A6ED486F128FA70AA2025B97AD

9239B1C083A8558366601D3C06AE91DBB4EA7086

 


======================
REQUIRED ADDONS:
======================
ARMA3
Unsung(Optional or Required if using compatible patch)
RHS(Optional)
CUP(Optional)
======================
DESCRIPTION :
======================

UH-1D/H Huey decal pack
==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

9 historic decals for UH-1D/H Huey
classname name serial number unit
BikiniBlue, "Bikini Blue", UH-1H 66-16823, 170th Assault Helicopter Company
BikiniRed, "Bikini Red", UH-1H 68-16276, 170th Assault Helicopter Company
Casper061, "Casper 061", UH-1H 66-17061, Casper Aviation Platoon, 173rd Airborne Brigade
Casper122, "Casper 122", UH-1H 68-16122, Casper Aviation Platoon, 173rd Airborne Brigade
Annie, "Little Annie Fanny", UH-1D 66-0794. 117th Assault Helicopter Company
Jones, "The Good Widow Mrs.Jones", UH-1D 65-09777, 121st Assault Helicopter Company

 

since 0.2
"Lucy in the Sky with Diamonds", UH-1H 66-16779, 2nd platoon, 188th Assault Helicopter Company
"Ancient Serpent 6", UH-1D 63-0888, Major Bruce "Snake" Crandall(Medal of honor recipient), A Company, 229th Aviation Battalion 
"775" , UH-1D 63-08775, Captain Ed "Too Tall" Freeman(Medal of honor recipient), A Company, 229th Aviation Battalion

HOW TO USE
this mod supported 3 huey model from 3 mod: Unsung,RHS and CUP.
[this,"classname"] spawn FIR_fnc_Huey_decal_set;

example
[this,"BikiniBlue"] spawn FIR_fnc_Huey_decal_set;

this or object name(like A1),use classname from above list.
Unsung UH-1D/H, CUP UH-1H and RHS UH-1H supported. if using wrong helicopter, function is wouldn't work.



==============================
CHANGELOG/BUGS/KNOWN ISSUES:
==============================
0.2
- eventhandler added for remove decal when attached helicopter is destroyed
- 3 new decals added(see above decal list)

0.1
- Initial Release

Known Issues
none


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution.


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks
Shawn Semzock : History/Reference Advisor
BIS : Arma 2 UH-1H sample model for making decal model

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

Project Tornado - New Interpretation

6763713EF8BA93ACF9C57958535BC06BEF2B368D

Spoiler

ADDON : Project Tornado - New Interpretation
Version : Phase 1 - 0.11

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

 

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

 

======================
DESCRIPTION :
======================

The Panavia Tornado is a family of twin-engine, variable-sweep wing multirole combat aircraft, jointly developed and manufactured by Italy, the United Kingdom and West Germany. There are three primary Tornado variants: the Tornado IDS (interdictor/strike) fighter-bomber, the suppression of enemy air defences Tornado ECR (electronic combat/reconnaissance) and the Tornado ADV (air defence variant) interceptor aircraft.

The Tornado was developed and built by Panavia Aircraft GmbH, a tri-national consortium consisting of British Aerospace (previously British Aircraft Corporation), MBB of West Germany, and Aeritalia of Italy. It first flew on 14 August 1974 and was introduced into service in 1979–1980. Due to its multirole design, it was able to replace several different fleets of aircraft in the adopting air forces. The Royal Saudi Air Force (RSAF) became the only export operator of the Tornado in addition to the three original partner nations. A tri-nation training and evaluation unit operating from RAF Cottesmore, the Tri-National Tornado Training Establishment, maintained a level of international co-operation beyond the production stage.

The Tornado was operated by the Royal Air Force (RAF), Italian Air Force, and RSAF during the Gulf War of 1991, in which the Tornado conducted many low-altitude penetrating strike missions. The Tornados of various services were also used in The Bosnian War, Kosovo War, Iraq War, in Libya during the 2011 Libyan civil war, as well as smaller roles in Afghanistan, Yemen, and Syria. Including all variants, 990 aircraft were built.

From Wikipedia


==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- Panavia Tornado for various countries
- various weapon/equipment
- ECM JAMMER for self-protection in SEAD operation.
- Change the loadout, skin in Loadout Menu
- Targeting system for precision strike.

 

Some Notes
- Project tornado is currently in Phase 1, still many things are from original mod. many things will be improved in future.

 

Screenshots

Spoiler

61213FB44BD271A477CA27B656EC8ED143722CD4

DD15F9F7CAE60A5BF8001D80BD35C85363F47D7C

15A78C610BE7ED793EF7CD23985F793A63D44CBD

3CB746D446EF5C4460EC9FD48932D24EC028C5F9

129D6DA8ECB255F0D4594007DC9F7DA94E66F074


Key Feature/ Simple Guide

**AMS(previous Loadout Menu)**

AMS-Lite currently supported. a new AMS dialog will be add later.

 

**I-TGT**
please check the AWS Field Manual PDF File

 

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. your Aircraft is must equip the ECM Pod. you have ECM pod, you can see "ECM JAMMER ON", press it, ECM is will be running. ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

 

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 1 - Afterburner ON/OFF
UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System(IDS/ECR Only)

 

**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.

 

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.11
- Tornado ADV (ITA) now using correct textures.
- Textures for Tornado F3 (RAF) fixed (missing cannon texture)
- Renamed : Tornado ADV (RAF) -> Tornado F3 (RAF)
- Stormshadow missile is now using new I-TGT system.
 

Alpha 0.1
- Initial Release

 

Known Issues

 

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill
Pinaz93 - original author of Tornado AWS project

credits from original Tornado AWS
-ColorChanger 
-Panzergranadier3
-Diavid and Dezkit
-John spartan and Saul for the Afterburner
-Flanders25 for the help
-Roofie for the help
-DSabre for the help
-Hcpookie for the weapons and other things from his open source Eurofighter

Special Thanks

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

C-130 Decal pack

781346FA07922F45A4532D335A1D1E975EF368AD

Spoiler

ADDON : FIR C-130 decal pack - main
Version : 0.1

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

 

 

======================
REQUIRED ADDONS:
======================
ARMA3
Unsung(Optional)
RHS(Optional)
CUP(Optional)


======================
DESCRIPTION :
======================

C-130 Decal pack

 

screenshots

Spoiler

268EE1C9138C9D3C006CDE418D617A76757DDA12

B944BF300717339F7FFACEF27AC6BA3741188993

C1130F3E9EEE7490AC68A999C14ED9D1C16CE275

26D034768F6DFDBA6E32072EB6F0D4CE4EDD8CC9

19E49AA0AF3DEED89930E8946DDA339262C39446

 

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

13 decals for C-130
1 RS(Ramstein ,code: RS)
1 RI(Rhode Island ANG, code: RI)
1 MD(Maryland ANG ,code: MD)
6 LR(Little Rock AFB, code: LR_19AW,LR_41AS,LR_48AS,LR_61AS,LR_314AW,LR_913AG)
2 DY(Dyess AFB, code: DY_5675,DY_5686)
2 403d Wing(Keesler AFB, code:Hurricane,Jennies)

HOW TO USE
this mod supported 3 huey model from 3 mod: Unsung,RHS and CUP.
[this,"classname"] spawn FIR_fnc_C130_decal_set;

example
[this,"MD"] spawn FIR_fnc_C130_decal_set;

this or object name(like A1),use classname from above list.
Unsung C-130, CUP C-130J and RHS C-130J supported. if using wrong plane, function is wouldn't work.
If want to use decals more simple, you can use additional compatibility mod.(available for RHS and CUP)

 

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.1
- Initial Release

Known Issues
none

NOT A BUG
- Decal will appear "in-game" ,not in editor.

 

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks
Shawn Semzock : Reference Advisor
BIS : C-130 sample model for making decal model

CUP

RHS

 

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

A-6E Intruder TRAM/SWIP

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Spoiler

ADDON : FIR A-6E Intruder TRAM/SWIP
Version : 0.1

 

Screenshots

Spoiler

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

https://forums.bohemia.net/forums/topic/180959-firewill-standalone-series-release-thread/

======================
REQUIRED ADDONS:
======================
ARMA3
Unsung
FIR AWS
======================
DESCRIPTION :
======================

this mod converts vietnam war A-6 Intruder(from unsung mod) to modernized A-6E TRAM/SWIP in 1980~1990s.

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

-6 skins for A-6 Intruder, based on A-6E Intruders in gulf war 
VA-35 Black Panthers
VA-36 Roadrunners
VA-75 Sunday Punchers
VA-145 Swordsmen
VMA(AW)-224 Fighting Bengals
VMA(AW)-533 Hawks

- TRAM turret model(will attach automatically in game)
- many weapons from FIR AWS


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.1
- Initial Release

Known Issues
sometime TRAM turret is disappear during play. press Reload TRAM turret action for recover(it's take some time)

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks
Unsung mod : base A-6 intruder
Shawn Semzock : Reference Advisor


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

T-45C Goshawk

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Spoiler

ADDON : T-45 Goshawk reskin
Version : 1.0

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com (not much using)

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US
SAB Military aviation (https://steamcommunity.com/sharedfiles/filedetails/?id=938711359)

======================
DESCRIPTION :
======================

The McDonnell Douglas (now Boeing) T-45 Goshawk is a highly modified version of the British BAE Systems Hawk land-based training jet aircraft. Manufactured by McDonnell Douglas (now Boeing) and British Aerospace (now BAE Systems), the T-45 is used by the United States Navy as an aircraft carrier-capable trainer.

From Wikipedia


==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

- T-45 Goshawk reskin for Sab military aviation mod(https://steamcommunity.com/sharedfiles/filedetails/?id=938711359)

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================
1.0
Initial release

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_T45C_USN / T-45C Goshawk (USN) / NATO
FIR_T45C_VX23 / T-45C Goshawk (VX-23 Blue) / NATO
FIR_T45C_Texas / T-45C Goshawk (TW-2 / Texas) / NATO
FIR_T45C_Retro / T-45C Goshawk (TW-2 / Retro) / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks

DSabre - creator of the Sab military aviation mod and texture templates.

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.
 

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

Spoiler

ADDON : EA-6B Prowler
Version : 0.1

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

?imw=5000&imh=5000&ima=fit&impolicy=Lett

 

https://steamcommunity.com/sharedfiles/filedetails/id=2848439377

 

======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

======================
REQUIRED ADDONS:
======================

ARMA3
FIR AirWeaponSystem US

======================
DESCRIPTION :
======================

The Northrop Grumman (formerly Grumman) EA-6B Prowler is a twin-engine, four-seat, mid-wing electronic-warfare aircraft derived from the A-6 Intruder airframe. The EA-6A was the initial electronic warfare version of the A-6 used by the United States Marine Corps and United States Navy. Development on the more advanced EA-6B began in 1966. An EA-6B aircrew consisted of one pilot and three Electronic Countermeasures Officers, though it was not uncommon for only two ECMOs to be used on missions. It was capable of carrying and firing anti-radiation missiles (ARMs), such as the AGM-88 HARM.

The Prowler was in service with the U.S. Armed Forces from 1971 until 2019. It has carried out numerous missions for jamming enemy radar systems, and in gathering radio intelligence on those and other enemy air defense systems. From the 1998 retirement of the United States Air Force EF-111 Raven electronic warfare aircraft, the EA-6B was the only dedicated electronic warfare plane available for missions by the U.S. Navy, the U.S. Marine Corps, and the U.S. Air Force until the fielding of the Navy's EA-18G Growler in 2009. Following its last deployment in late 2014, the EA-6B was withdrawn from U.S. Navy service in June 2015, followed by the USMC in March 2019.

From Wikipedia


Some note
Unlike other aircraft that have been worked on, the cockpit of the EA-6B is almost incomplete, and there will be areas that will not be implemented in future updates. The biggest reason is the lack of high-definition references, and I've tried in many ways to solve this problem, but there hasn't been much success.
Another reason is OPSEC (Operational security), a friend of mine working with DoD tried to get permission to take a picture of the cockpit at a museum featuring EA-6B, but it was rejected because of OPSEC.
Considering this, it was determined that building a cockpit on the EA-6B would not only be difficult for the current situation, but could also pose a major problem in security.
Of course, I will continue to update the available parts as possible.
I'm sorry for your inconvenience and thank you for understanding.


==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================
- EA-6B for US Navy,USMC.
- various system for Electronic Warfare
- Change the loadout, skin in AMS

Key Feature/ Simple Guide

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if prowler is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**I-TGT**
please check the AWS Field Manual PDF File

**Customize**
EA-6B Support Customize, can change skin and customize decal,roundel etc.
if you want to know more detail information about Customize, please check the ADES Custom Manual in AWS Manual Folder.


**EWS**
EWS(Electronic Warfare System) is core feature for EA-6B. 4 types system in EWS
1. HIRIS(HIgh-risk Radar Interupt System)
   - creates radar dummy around your position.(mean you gonna near enemy)
   - if you equipped more ALQ-99, increase dummys when create / increase operation times and decrease cooltime.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude,range.
   - more longer operation time,shorter cooltime than LORIS.
   - can't use with S-J at the same time.
2. LORIS(LOw-risk Radar Interupt System)
   - creates radar dummy around on the map click(when using EWS dialog)
   - Maximum range is 10km.
   - if you equipped more ALQ-99, increase dummys when create / increase operation times and decrease cooltime.
   - can select dummy types(F-16 and F/A-18F for now) and adjust altitude,range.
   - shorter longer operation time,longer cooltime than HIRIS.
   - can't use with S-J at the same time.
3. S-J(Sensor Jammer)
   - disable the enemy active radar sensor in range(planes,AA vehicle).
   - if you equipped more ALQ-99, increase jamming range / increase operation times and decrease cooltime.
   - can't use with HIRIS/LORIS at the same time.
4. ESM(Electronic Support Measure)
   - activate the ECM jammer cover for ally planes in support range.
   - if you equipped more ALQ-99, increase support range.
   - its same effect like ECM jammer function in aircraft.
   - no operation time and cooltime. only ESM is off when player turn off the ESM,shotdown or if ally planes off the support range.
   - can be use with LORIS/HIRIS and S-J at the same time.
tip : Enemy aircraft/AA tank still got some various sensors(IR/Vis) to find and attack you, even EWS is on. so don't carelessness.

about more detail, see EWS section in AWS field manual.


**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. EA-6B equipped in-built ECM jammer,so you can see "ECM JAMMER ON" during engine is on.  ECM have 60 seconds of Operation Time, 40 Seconds of Recharge. so use it for wisely. Also, ECM Jammer can't Jamming of IR Homing Missile, like Sidewinder.

**SEAD**
AGM-88 is can lock & tracking enemy Active Radar vehicle such as AA tank since Jet DLC update.

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 2 - ECM JAMMER ON/OFF
UserAction 3 - Open AMS
UserAction 4 - Open I-TGT System
UserAction 5 - Jettision Fueltank

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in EA-6B

==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.1
- initial alpha version release.

Known Issues
- Cockpit is REALLY Really really incomplete and will keep update.
- Suspension and Steering values need to optimize
- Height of front gear isn't real setting because avoid suspension issues.

======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Factios
FIR_EA6B / EA-6B Prowler / NATO

======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================

original project started by flanders25(Mr.Red), and Unsung mod team.

Firewill

Special Thanks
Shawn Semzock - reference/history advisor
Commander (Ret.) Eli Lenter - former US Navy Prowler pilot, reference advisor.
Myke - i'm use his "Air vehicles instruments & gauges - Open source"
John Spartan & saul - allow for use afterburner , Ejection Script.
geraldbolso1899 - allow for use kimi F-16 HUD/HMD.
fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.
Mr.R - he is my real friend, he provide of afterburner sound and AIM-9 Lock Tone Sound.
BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

Supporters from Patreon
size size
thepieminister
B0dey
GGRotor
MailManofDoom
Rilind Bajraktari
Beachhead
Christopher Calubaquib
David Ghramm
Mabs
Jaentzen

======================== (support expired during development)
LoneWolf12
Dare
Ferdinand
Paramarine Task Force
Fetus114
MacAttack

======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

?imw=5000&imh=5000&ima=fit&impolicy=Lett

C-130 Hercules Series

Spoiler

ADDON : FIR C-130 Hercules Series
Version : 0.1

?imw=5000&imh=5000&ima=fit&impolicy=Lett?imw=5000&imh=5000&ima=fit&impolicy=Lett
======================
CONTACT INFORMATION :
======================

firewill0@gmail.com

https://forums.bohemia.net/forums/topic/180959-firewill-standalone-series-release-thread/

======================
REQUIRED ADDONS:
======================
ARMA3
FIR AirWeaponSystem US
======================
DESCRIPTION :
======================

The Lockheed C-130 Hercules is an American four-engine turboprop military transport aircraft designed and built by Lockheed (now Lockheed Martin). Capable of using unprepared runways for takeoffs and landings, the C-130 was originally designed as a troop, medevac, and cargo transport aircraft. The versatile airframe has found uses in other roles, including as a gunship (AC-130), for airborne assault, search and rescue, scientific research support, weather reconnaissance, aerial refueling, maritime patrol, and aerial firefighting. It is now the main tactical airlifter for many military forces worldwide. More than 40 variants of the Hercules, including civilian versions marketed as the Lockheed L-100, operate in more than 60 nations.

from wikipedia

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CONTENT/FEATURES/CHANGES/BUGS :
==============================

- C-130 Hercules tactical airlifter for various countries
- Variants : Good ol's C-130E to modern C-130J-30. more variants will be in the future.
- Flexible Cargo System : there's no "Infantry Transport" or "Vehicle Transport" variant in the editor. player can set-up C-130 to Infantry transport, Vehicle transport and even both in the game, with just only one C-130.
- Loadmaster Manager : Loadmaster Manager is in-game UI for manage the Flexible cargo system. right now only can setting cargo space, but will be expanded to various options in the future.


Variants(ver 0.1)
- C-130E (cold war / late ver)
- C-130H (cold war / late and NP-2000 ver)
- C-130J
- C-130J-30
- KC-130J Harvest HAWK*

*Harvest HAWK is unavailable to use cargo space for now due to focus on mid-air refueling mission, fire support and ISR mission capabilities.

Planned features
- More variants such as AC-130,HC-130,MC-130,EC-130 etc.
- more features for loadmaster manager
- Actual loadmaster, and jumpmaster
- Static para jump sequences (red light-stand up to green light and Jump!)
- Griffin missile integration to KC-130J and fire-control station in the cargo.
- More skins


==============================
CHANGELOG/BUGS/KNOWN ISSUES:
==============================

0.1
- Initial Release

Known Issues(and will be fixed / updated in the future)
- old C-130E and H use J cockpit.
- no cargo space for KC-130J
- static pilot&co-pilot animations in the cockpit.
- aircraft refueling point offset is needs to be adjusted(actually it's not KC-130 problem)
- vehicles in cargo sometime collide infantry cargo section, but it's only visual problem.
- sometime units not get into aircraft, if "get in" waypoint isn't attached on aircraft.


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution.


======================
CREDITS AND THANKS :
======================
Firewill

Special Thanks
Shawn Semzock : Reference Advisor
BIS : C-130 sample model
Pinaz : C-130 mod data and references
Sabre : C-130 mod data and references

Supporters from Patreon

zoliot promus
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Andrew Baxter
Beachhead
BigFatPaulie
Cameron Ashton
Craig Power
Cypher
David Ghramm
HellixSuper
Mabs

Cody Bayless
papayaman123
okayno
Boston Matt
size size


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

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New mod v0.1-alpha available at withSIX. Download now by clicking:

banner-420x120.png

@firewill;

You are now able to manage your own promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and follow the quick and safe claim procedure to get connected to your work.

For now you can send new content or releases our way by using any filesharing service and add your notification at getsatisfaction.withsix.com.

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Firewill; you are a modification making machine brother!!!! Thank You for sharing all of your hard work and freeing up even more aspects of the Arma sandbox experience!!! Would it be acceptable for someone to write a config workaround for the AWS system to be used on current aircrafts to be released by itself or is that something one would need to ask permission from other mod makers to get approval? Also with the way this is written,,, would that idea even be posssible?

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Awesome work again man, really loving the work you are doing.

Just a thought with the new helmets you made, with the http://media.defenceindustrydaily.com/images/ELEC_HMD_JHMCS_Side_lg.jpg (114 kB) and the new Striker II integrated NV capability what about making one of the the JHMCS section into a modeled NVG attachment, use the model of the HGU-55P with the visor removed, using only 2 helmet models grey/white and have the JHMCS attach when selected from the NVGs and possibly have the others accessory set up as glasses, UP Clear Down Clear etc, also alowing for standard NVG use without colliding with the lenses http://www.flightgear.ch/CH%20JHMCS/ch_jhmcs.htm

Edited by Tonys

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Firewill; you are a modification making machine brother!!!! Thank You for sharing all of your hard work and freeing up even more aspects of the Arma sandbox experience!!! Would it be acceptable for someone to write a config workaround for the AWS system to be used on current aircrafts to be released by itself or is that something one would need to ask permission from other mod makers to get approval? Also with the way this is written,,, would that idea even be posssible?

Pilot Pack and AWS is use freely without my permission like F-16 Reskin.

so other Aircraft maker can use my pilot pack(ofcourse reskin too) and equip the AWS on the Aircraft.

---------- Post added at 12:21 ---------- Previous post was at 12:16 ----------

Awesome work again man, really loving the work you are doing.

Just a thought with the new helmets you made, with the http://media.defenceindustrydaily.com/images/ELEC_HMD_JHMCS_Side_lg.jpg (114 kB) and the new Striker II integrated NV capability what about making one of the the JHMCS section into a modeled NVG attachment, use the model of the HGU-55P with the visor removed, using only 2 helmet models grey/white and have the JHMCS attach when selected from the NVGs and possibly have the others accessory set up as glasses, UP Clear Down Clear etc, also alowing for standard NVG use without colliding with the lenses http://www.flightgear.ch/CH%20JHMCS/ch_jhmcs.htm

JHMCS is will be made for later :-)

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I have a further question about loadouts, I was wondering why there isnt an option for each version of AGM 65 in a 3 triple variant such as the L, or have the ability to mount 3 on the Fuel Hardpoint, speaking of fuel the F16 has the ability to have a underbelly 300gal tank and also drop a bomb from that location instead of a ECM.

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I have a further question about loadouts, I was wondering why there isnt an option for each version of AGM 65 in a 3 triple variant such as the L, or have the ability to mount 3 on the Fuel Hardpoint, speaking of fuel the F16 has the ability to have a underbelly 300gal tank and also drop a bomb from that location instead of a ECM.

first, LAU-88 triple rail for AGM-65 is can equip D or earlier version. later version than D, like AGM-65G or AGM-65L is more heavier than D and mostly equip on LAU-117 Single Rail instead LAU-88 Tripel Rail(ofcourse AGM-65D is can also equip on LAU-117).

second, 300gal fueltank on under the f-16 body is will be update the future, but i guess better equip the ECM Pod than fueltank, because Altis is small than F-16 operation range and enough for standard fuel.

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I agree with the small maps ECM Jammer Pod is preferable, and thanks for your breakdown on why the L is single only.

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Btw, being that I was a crew chief (C-5's) for the USAF the ground crew that you are using is a bit off, it should have a sand colored tee-shirt 130312-F-CJ989-010.jpg just a reference pic.

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Btw, being that I was a crew chief (C-5's) for the USAF the ground crew that you are using is a bit off, it should have a sand colored tee-shirt http://www.nellis.af.mil/shared/media/photodb/photos/2013/03/130312-F-CJ989-010.jpg just a reference pic.

thanks for feedback, i guess need some retexture for current ground crew again.

Next Update for Pilot pack:

- add USMC Pilot. Uniform, Helmet(Marpat Desert)

- Sand color Nomex for USAF,USMC

- Rework shirt Texture for Ground Crew.

also, i currently working for AWS Template and Guide. template model is based on BIS AV-8B Harrier.

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2015-05-22_00005.jpg

USMC Pilot in Harrier

2015-05-22_00001.jpg

2015-05-22_00002.jpg

2015-05-22_00004.jpg

2015-05-22_00003.jpg

Update the G-Suit Texture, but still working on it.

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Great work Firewill as always, got a question, is there a possibility that the pilot helmets will have a visor up/down option ? I remember there was one mod like that back in arma 2 times.

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Looking sweet man, one tiny suggestion for the BIS AV-8B Harrier if your adding that, have the hovering ability similar to Fullers CV-22, where you hit auto hover and use flaps to adjust the nozzle angles or make it adjustable via key press.

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Looking sweet man, one tiny suggestion for the BIS AV-8B Harrier if your adding that, have the hovering ability similar to Fullers CV-22, where you hit auto hover and use flaps to adjust the nozzle angles or make it adjustable via key press.

AV-8B is just Template, so most function is follow the basic.

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2015-06-02_00002.jpg

2015-06-02_00003.jpg

2015-06-02_00004.jpg

2015-06-02_00006.jpg

ROKAF/USAF/JASDF

2015-06-02_00007.jpg

ROKAF Pilot

2015-06-02_00008.jpg

JASDF Pilot

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Hi Firewill. Nice image: maybe i'm asking a stupid thingh: is yyour F-16 in the first image? And in the last image, the plane on the right is your F-15 right?

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Hi Firewill. Nice image: maybe i'm asking a stupid thingh: is yyour F-16 in the first image? And in the last image, the plane on the right is your F-15 right?

yeah, thats right.

---------- Post added at 12:21 ---------- Previous post was at 10:24 ----------

pilot pack is will be update today, in 22:00 PM In Korea

Update list

- Add USMC,ROKAF,JASDF Pilot Uniform Series

- Flight Helmet Marpat Desert Version

- Flight Helmet for Night ops(remove visor)

- Change the Ground crew Uniform Model

- adapt of G-Suit Texture(is just initial, So will be update later)

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