Jump to content
firewill

The Rival : F-22 Raptor vs F-23A Grey Ghost Standalone

Recommended Posts

5B57A4ED2A7BB053AF7E8812A7D9035054B40BD3

The Rival : F-22 Raptor vs F-23A Grey Ghost


F29EDFD88455776D3F7374F8E1AFB54C39C538DE

Spoiler

ADDON :  F-22 Raptor

 

firewill@ciro-mod.com
firewill0@gmail.com

 

download

https://drive.google.com/file/d/1ivCcjB_-V9j99OJbmEu5V9OFco8S5Iiv/view?usp=sharing

 

Steam Workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=1114015070


- Texture Template and Config

https://drive.google.com/file/d/0B0XaVIJ3R4dETTRrakM1dk5RYTA/view?usp=sharing


REQUIRED ADDONS:
ArmA 3

FIR AWS

 

 

The Lockheed Martin F-22 Raptor is a fifth-generation, single-seat, twin-engine, all-weather stealth tactical fighter aircraft developed for the United States Air Force (USAF). The result of the USAF's Advanced Tactical Fighter program, the aircraft was designed primarily as an air superiority fighter, but also has ground attack, electronic warfare, and signal intelligence capabilities. The prime contractor, Lockheed Martin, built most of the F-22's airframe and weapons systems and did its final assembly, while Boeing provided the wings, aft fuselage, avionics integration, and training systems.

The aircraft was variously designated F-22 and F/A-22 before it formally entered service in December 2005 as the F-22A. After a protracted development and despite operational issues, the USAF considers the F-22 critical to its tactical air power, and says that the aircraft is unmatched by any known or projected fighter. The Raptor's combination of stealth, aerodynamic performance, and situational awareness gives the aircraft unprecedented air combat capabilities.

The high cost of the aircraft, a lack of clear air-to-air missions due to delays in Russian and Chinese fighter programs, a ban on exports, and development of the more versatile F-35 led to the end of F-22 production. A final procurement tally of 187 operational production aircraft was established in 2009, and the last F-22 was delivered to the USAF in 2012.

From Wikipedia


Feature :

 

- F-22 Raptor for USAF
- various weapon/equipment
- Low RCS for Stealth
- Change the loadout, skin with Loadout dialog
- Targeting system for precision strike.

include Texture & Config Template.



Key Feature and Simple use Guide

 

 

**Loadout Menu**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if f-22 is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provideof select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

**I-TGT**
please check the AWS Field Manual PDF File

**ADES**
F-22 is Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. F-22 have internal, passive electronic countermeasure system so if aircraft keep alive, systemis keep working until engine off or crash.
(jamming fail is 10% for gaming balance.)

**Shortcut**

You must Define of Useraction key. below key list is shortcutfor function.

UserAction 1 - Afterburner ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in F-22

**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.

**Custom Save/Load **
- save : select loadouts -> select custom preset in preset combo -> press diskette button
- load : select custom preset in preset combo -> press apply
 

 



Changelog / Known Issues

 

0.61
- maintenance : IDD for AMS gui has been changed 
  F-22 : 5170
 

0.6
- Arctic Front update integration
- ATA Training presets
- maintenance

 

0.54
- some maintenance

 

0.53
- maintenance(some fixes for init.sqf and ejection system)

 

0.52
- new sounds integrated (sounds from F/A-181 Black Wasp II)
- defaultUserMFDvalues added in config
- maintenance

 

0.51
- bug fixes : HUD disappear in MP client / AMS Bug etc
 

0.50
- AMS Integration : new integrated loadout system(see AWS readme for more detail)
- HCS(HUD Color slider System) added
- Maintenance
- Skins Categorized
 

0.4
- External pylons integration : Fueltank, Fueltank + AIM-120
- EWP(Enclosed Weapons Pod) integration(inspired by Ace combat 7)
- Data link is turn on by default
 

 

0.35
- HUD improvement : CCIP and etc
- HMD toggle added(HMD supported helmet required)
- maintenance

 

0.34
- texture updated

 

0.33
- maintenance

 

0.32
- skin and material changed

 

0.31
- Maintenance
- Fire Geometry fixed(AA Cannon can kill F-22 now)

 

0.3
- cockpit panel color adjsuted
- Maintenance
- refueling support with KC-135 from USAF mod

 

0.2
- Maintenance
- oxygen mask toggle action added


0.1
- Initial Release

Known Issues
- cockpit is WIP
- aircraft performance may need to adjust.

 

not a bug
- GBU-32/38/39/53 are can't equip with AIM-120C on AVEL 2,3,4,5. bombs will be remove if any AIM-120 on AVEL 2,3,4,5.(loadout dialog/pylon setting)

 

3



Classname

 

Aircraft 
Classname /name/ Faction
FIR_F22 / F-22 Raptor/ NATO
FIR_F22_Gryphus1/ F-22 Raptor(Gryphus one - ACX)/ NATO
FIR_F22_Mobius1/ F-22 Raptor(Mobius one - AC4)/ NATO
FIR_F22_TY/ F-22 Raptor(TY/95th FS)/ NATO
FIR_F22_FF/ F-22 Raptor(FF/27th FS)/ NATO
FIR_F22_Blank/ F-22 Raptor(Blank)/ NATO
 



CREDITS AND THANKS :

Firewill

 

Special Thanks

 

Myke - i'm use his "Air vehicles instruments & gauges - Open source"

John Spartan & saul - allow for use afterburner , Ejection Script.
(Specially, John Spartan was help for my SEAD System. Thank you!)

geraldbolso1899 - allow for use kimi F-16 HUD/HMD.

fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.

Mr.R - he is my real friend, he contribute the F-22 model to me.

77th CFW members - Addon Tester for my addon

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

 

Supporters from Patreon


A Mann
Tyler Kimball
Shawn Semzock
Diver | TFRF
James Summerville
 





======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

 

 

AB846FC8A60A054FFA3B111E22BC340B7042D853

Spoiler

ADDON : F-23A Grey Ghost 

Release Date : 2018-05-13

 

download

https://drive.google.com/file/d/1xmjdQTpbzbKp0E2CkmRDdOyZwnI25IHO/view?usp=sharing

workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1384712753

 

screenshots

Spoiler

DAAB4205302C949CFCDDB88F3B20EEFAAF889E05

09533F80ADDABFA8B7AF514CD2679E4BB87CD510

B2C77F0D417DAE9792FD9A5B173189B424CBC928

A12169E157E0D8509FB70C76A857B8B48C32383D

157EBF22C3BC7BAC74A9071269FE34290D76C065

======================
CONTACT INFORMATION :
======================

 

firewill@ciro-mod.com (primary mail address)
firewill0@gmail.com (not much using)

 

======================
REQUIRED ADDONS:
======================

 

ARMA3
FIR AirWeaponSystem US

 

======================
DESCRIPTION :
======================

 

F-23A Grey Ghost is fictional version of the YF-23, based on "What IF" scenario. it's focus on improve the weapon capabilites, modify the cockpit and external design. 

(YF-23 Description)
The Northrop/McDonnell Douglas YF-23 was an American single-seat, twin-engine stealth fighter aircraft technology demonstrator designed for the United States Air Force (USAF). The design was a finalist in the USAF's Advanced Tactical Fighter (ATF) competition, battling the Lockheed YF-22 for a production contract. Two YF-23 prototypes were built, nicknamed "Black Widow II" and "Gray Ghost".

In the 1980s, the USAF began looking for a replacement for its fighter aircraft, especially to counter the USSR's advanced Sukhoi Su-27 and Mikoyan MiG-29. Several companies submitted design proposals; the USAF selected proposals from Northrop and Lockheed. Northrop teamed with McDonnell Douglas to develop the YF-23, while Lockheed, Boeing and General Dynamics developed the YF-22.

The YF-23 was stealthier and faster, but less agile than its competitor. After a four-year development and evaluation process, the YF-22 was announced the winner in 1991 and entered production as the Lockheed Martin F-22 Raptor. The U.S. Navy considered using the production version of the ATF as the basis for a replacement to the F-14, but these plans were later canceled. The two YF-23 prototypes were museum exhibits as of 2010.

From Wikipedia

 

==============================
CONTENT/FEATURES/CHANGES/BUGS :
==============================

 

- F-23 Grey Ghost(former YF-23 Black widow II) for USAF
- various weapon/equipment
- Low RCS for Stealth
- Change the loadout, skin with Loadout dialog
- Targeting system for precision strike.

 

Developer Commentary

1. this F-23A is basiaclly "fictional" aircraft. so something ,or many things are different than original YF-23. 
2. canopy is frameless bubble canopy like F-22.
3. weapons bay is follow YF-23 bay but more expand and larger.
4. this F-23A have small M61 Vulcan ammo drum because lack of space(because large weapon bay) so only can carry 280 rounds.
5. F-23A is can fly more faster and higher,but less agile and slow acceleration than F-22.
6. hope you enjoy this aircraft!

 

Key Feature/ Simple Guide

**AMS(previous Loadout Menu)**

input the "Missile Carrier For Rearming" in map. it is can found Empty->FIR objects category.
if f-23 is near missile carrier and zero speed, Open Dialog action is will be activated.
press the action and configure your aircraft whatever you want.
Loadout menu is provide of select the loadout, change the skin, refuel and rearm. also loadout preset is supported.

 

**I-TGT**
please check the AWS Field Manual PDF File

 

**ADES**
f-23 is Support ADES, can change skin and customize decal,roundel etc.
if you want to know more detail information about ADES, please check the ADES Custom Manual in AWS Manual Folder.

 

**ECM System**

ECM System is Jamming for Enemy Radar-Based Missile. f-23 have internal, passive electronic countermeasure system so if aircraft keep alive, system is keep working until engine off or crash.
(jamming fail is 10% for gaming balance.)

 

**Shortcut**

You must Define of Useraction key. below key list is shortcut for function.

UserAction 1 - Afterburner ON/OFF
UserAction 3 - Open Dialog
UserAction 4 - Open I-TGT System
UserAction 5 - Jettision Fueltank
UserAction 6 - TGP Screen ON/OFF
UserAction 7 - TGP Screen Zoom Toggle
UserAction 8 - TGP ScreenMode Toggle
UserAction 9 - MAP Screen ON/OFF

 

**Replace the Pilot**
want to replace the pilot from FIR Pilot Crew Pack, just select the type in Combo box attribute in f-23

 

**Disable AB Sound**
check the "disable AB sound" attribute for disable the afterburner sound.


==============================
CHANGELOG/BUGS/KNOWN ISSUES: 
==============================

0.21
- maintenance : IDD for AMS gui has been changed 
  F-23A : 5171
 

0.2
- Arctic Front update integration
- ATA Training presets
- maintenance

 

0.1
- Initial Release

 

Known Issues
- cockpit is WIP
- aircraft performance may need to adjust.

 

not a bug
- you can't equip AA and AG weapon in same internal bay. basicailly, bay has two section called front and rear. 
so if AA installed(Amraam x 3 or sidewinder x 3) on front section, you can't equip AG weapons on same position.


======================
CLASSNAMES :
======================

Aircraft 
Classname /name/ Faction
FIR_F23A / F-23A Grey Ghost/ NATO


======================
INSTALLATION :
======================

The PBO and Sign files in the archive need to be extracted into your ArmA 3/Addons folder.
However the mod folder method is the better solution. 


======================
CREDITS AND THANKS :
======================
Firewill

 

Special Thanks

Myke - i'm use his "Air vehicles instruments & gauges - Open source"

John Spartan & saul - allow for use afterburner , Ejection Script.
(Specially, John Spartan was help for my SEAD System. Thank you!)

geraldbolso1899 - allow for use kimi F-16 HUD/HMD.

fullerpj - allow for Compatible with KC-135 Stratotanker from USAF Mod.

Mr.R - he is my real friend, he contribute the f-23 model to me.

77th CFW members - Addon Tester for my addon

BIS - ArmA 3 and arma 2 sample model, texture and arma 3 function.

 

Supporters from Patreon
Shawn Semzock
Diver | TFRF
James Summerville
Matt Ward
Tac21
Ryan Soto
Preacher
HANYONGPARK
Alpha 66


======================
DISCLAIMER :
======================

I take no responsibility for (im)possible damage to your game/system that may be caused 
by installation of this Addon. This Addon is also prohibited to be used in any commercial product.

This readme has been made by using the ArmedAssault.info Readme Generator.

 

  • Like 13

Share this post


Link to post
Share on other sites

Finally. Can't wait to test it. Thank's for your hardwork firewill. I'll give feedback after test it :eyeheart:

Share this post


Link to post
Share on other sites

First feedback, I can't choose missile in the pylons settings. It is empty and no choices. Also in the open dialog there is no weapon selection.. 

 

912ROKR.jpg

 

 

v6PT5N0.jpg

 

Aaaand it is normal in all your planes except this one..

Share this post


Link to post
Share on other sites

I'm using the latest of your Air Weapon System (version 2.1) also. And I keep getting this messages..

 

co07UMP.png

 

this

 

heimlut.jpg

 

and this

 

cES2GBv.jpg

 

Hopefully you can figure it out :smile_o:

Share this post


Link to post
Share on other sites
6 hours ago, Bergenholtz said:

I'm using the latest of your Air Weapon System (version 2.1) also. And I keep getting this messages..

 

co07UMP.png

 

this

 

heimlut.jpg

 

and this

 

cES2GBv.jpg

 

Hopefully you can figure it out :smile_o:

check again the AWS update. problem not found in my case.

Share this post


Link to post
Share on other sites

Thanks, it solved now. Turns out the problem is the folder name in the directory is different from the launcher.. So I had to rename and relaunch and it fixed. Thanks again :)

Share this post


Link to post
Share on other sites

First F-22 re-skin complete!

z7ALgHj.jpg

 

The body and wing files were very very organized inside of PhotoShop, which made everything just so much easier. Also thank you for adding a very simple and detailed config example inside, I didn't need it, but I know how hard it can be if you are brand new to re-skins, lol.

 

As far as the F-22 goes, it is absolutely amazing! Very well armed, and very VERY fast! Super-cruise is finally here in Arma!

 

Thank you very much for your hard work!

Share this post


Link to post
Share on other sites

thanks for awesome mod firewill but im getting this error and the slots where you should pick your missiles is empty.Any ideas how to fix that? sorry if its a stupid question or something im new to arma :) btw im using FIR AWS 2.1

f-22_zpslnmtoajc.jpg

Share this post


Link to post
Share on other sites
On ‎8‎/‎23‎/‎2017 at 3:38 AM, afterburner said:

Retextures by SimTV

 

KH7vDDZ.png

O6TfU6V.png

HxwIZdE.png

tBoY1PG.png

Ooooh! Think you could do a ROKAF or IDF skin?

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, yxas said:

thanks for awesome mod firewill but im getting this error and the slots where you should pick your missiles is empty.Any ideas how to fix that? sorry if its a stupid question or something im new to arma :) btw im using FIR AWS 2.1

f-22_zpslnmtoajc.jpg

 

Check the previous answers / posts ;-)

  • Like 1

Share this post


Link to post
Share on other sites
Just now, wiki said:

Check the previous answers / posts ;-)

??? Did I say it wrong?

Share this post


Link to post
Share on other sites
6 minutes ago, Polyus said:

??? Did I say it wrong?

Oh damn, sry, it was the previous post I wanted to quote...

 

Edit done ;-)

Share this post


Link to post
Share on other sites

F-22 updated

 

0.2
- Maintenance
- oxygen mask toggle action added

  • Like 3

Share this post


Link to post
Share on other sites

F-22 updated

 

0.3
- cockpit panel color adjsuted
- Maintenance
- refueling support with KC-135 from USAF mod

Share this post


Link to post
Share on other sites

op as f... server where i played before removed it from inventory because of impossibility to shoot it down on radar they are visible only as a empty circle probably because of radarTargetSize   -.-'

Share this post


Link to post
Share on other sites

In real world they are OP as f... as well. ;)

 

I can imagine these radio messages during Red Flag excercises - F-22 and F-35 OP af... nerf plox! :P

Share this post


Link to post
Share on other sites
2 hours ago, Damian90 said:

In real world they are OP as f... as well. ;)

 

I can imagine these radio messages during Red Flag excercises - F-22 and F-35 OP af... nerf plox! :P

idk about real world 
no problem with plane at all it's still without proper opponent!  put one f22 against 5 or10 other planes in game in this case i used classic bis planes (to-199)  -.- 
1*ghsS6XcszTfl9UTYGdYsSg.jpeg

Share this post


Link to post
Share on other sites

I can agree with some issues. The F-22 actually doesn't take damage on its wings. When being fired at by ground AA, the rounds will travel strait through the model. This can also be seen with any weapon, try with a rifle or anything else if you want to see.

 

I love the airplane and the mod is amazing, but the wing issue is kind of big to me.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×