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The Soviet army back in the action! The armed forces of the Soviet Union was created in 1918 (then called the red army), and ceased to exist in 1993. Apply a crushing blow to the world imperialismo, or head to the Democratic Republic of Afghanistan, to fulfill their internationalist duty! For our Soviet Motherland! For correct work need: http://www.rhsmods.org/mod/1 - RHS: AFRF http://www.rhsmods.org/mod/2 - RHS: USAF http://www.rhsmods.org/mod/3 - RHS: GREF Screens Class List Download Google Drive Steam
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- soviet army
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Website:http://tf-aspis.com/ Teamspeak:opspn.ts.nfoservers.com Operation time: sundays 6pm GMT/BST Impression The 45th Detached Reconnaissance Brigade is an english speaking Military Simulation group. The unit based around the VDV (Airborne Forces) of the Russian Federation, specifically 45th Special Purpose Brigade. Our campaigns are always supported by a extensive backdrop of realistic background stories based on real geopolitics. This backdrop creates immersion and a sense of your efforts coming together in a bigger picture and you making an actual difference. We balance low numbers, with realistic and fun battle order, in order to enforce professionalism and teamwork between people you know. Each member is a valued part of the group and each member is expected to uphold a role of responsibility, be it in the field or administratively. We accept people in the age group 18+, provided they are mature and like minded. The Company The unit is structured around two Platoons of soldiers, supported by their APC's, IFV or armor detachments, and on occasion also helicopter support. The Company is led by a Commander and his Deputy Company Commander, who is his second in command. Staff Positions The 45th Detached Reconnaissance Brigade also houses several administrative positions shops, that help run the community efficiently: Primary Staff Positions: Training Department is responsible for hosting trainings and entry evalutions, keeping our members sharp in their craft, creating manuals and SOPs and everything else it takes to keep our dedicated operators as efficient as possible. Logistics Department upkeeps our modpack, troubleshoots, takes care of our servers and provides technical assitance. In game, they are responsible for making sure correct equipment and supplies are issued to our Company. Warplans Department creates our immersive campaigns, produces stories, researches world conflicts and contributes towards the realistic feeling of our missions. Personnel Department is responsible for selective recruitment of fresh soldiers based on applications and interviews; and produces issued military IDs. They also deals with violation of unit policies, misconduct by members and much more. Story The unit has an established record of excellence dating back since 2012 in Arma 2. The great majority of all personnel in the unit have stuck together throughout all this time and it is with these expertises, forged on both the battlefield and on an administrative level that we've started to really know what a good MilSim unit is and what our members want, and provide them with challenging environments. Combined we have more than 49.000 hrs of experience together and through the years of comradery and deployments and countless trainings hat we are proud to say that we are what we say we are a veteran group. When we play, we do so on the basis of tried and tested in-house made missions which is composed on well researched conflicts and theatres of war which brings immersion and roleplay to the enviroment. The unit functions by staying true to the founding principles of promoting good behaviour, activity and professionalism on the battlefield. In order to do so we are enforcing discipline by giving proper trainings that allow newcomers to following the instructions and guidelines set out for them in the agreed-to policies. This unit was not build by one man, but by all of us working together towards the same goal: a culture of integrity, excellence, and dignity in everything we do. Updated 15/10/17 Recruitment: 12 slots in infantry(Rifleman,Assistant AT,Automatic Rifleman etc) 2 slots in Vehicle crew(Gunner and driver0 Pictures from unit field training exercises in preparation for our first upcoming deployment.
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- 45th special purpose brigade
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Greetings. I'm the leader of a recently created mil-sim (military simulation) VDV (Russian Airborne) unit titled the 137th Guards Airborne Regiment. We're searching for dedicated, mature, and serious players for this mil-sim unit. Schedule: ⦁ Mondays: 6:00 - 8:00 EST for Orientation (requirement for joining) ⦁ Tuesdays: 7:00 - 8:00 EST for FTX (Field Training Exercise), 9:00 - 10:00 EST for Training Operation. ⦁ Thursdays (1st of the month): 8:00 - 10: 00 EST for Operation Technical Requirements: ⦁ 2-hour orientation ⦁ Availability ⦁ TeamSpeak ⦁ Steam ⦁ Arma 3 ⦁ Storage space for mods ⦁ Reasonable Performance (FPS and ping) Behavioral Requirements: ⦁ Maturity ⦁ Seriousness ⦁ Communication ⦁ Dedication ⦁ Acceptance of and Willingness to Criticize ⦁ Desire to improve one-self Additional Information: ⦁ My Steam profile: http://steamcommunity.com/profiles/76561198082286024/ and my colleagues': http://steamcommunity.com/id/Holland20thMaine ⦁ Steam group: http://steamcommunity.com/groups/137thGAR ⦁ Website: http://137thgar.enjin.com/ ⦁ TeamSpeak address: 149.56.251.46:10607 ⦁ Steam recruitment page: http://steamcommunity.com/app/107410/discussions/10/135510669599335668/ ⦁ Mod collection: http://steamcommunity.com/sharedfiles/filedetails/?id=877253636 ⦁ Bohemia Interactive unit: https://units.arma3.com/unit/137gar
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Yes, not the most original name ever. This is yet another variant of a mission I've been creating and recreating for personal use since the beginning of times. One team attacks, one team defends. You are a rifleman in a VDV squad, in singleplayer, or you can also choose to be a member of the resistance in multiplayer (up to 6 players each). Nothing too fancy, in any case. Just something short and simple that can be replayed every now and then for some quick fun. FEATURES Short and action packed mission (around 15 minutes) Assault the base as VDV or defend it as a member of the resistance (the latter only in multiplayer) Compatible with both single and multiplayer modes (no respawn) Spectating script on death that works both in single and multiplayer (by Kegetys and Faguss) Make it more challenging by playing in Veteran mode: skill levels are higher and fleeing chance lower for all units All WW4 EXT unit features enabled (rucksacks, tracers, bullet cracks...) except deletion of disposable launchers CAS support requested by the AI for east side Jet flybys for jets and personal menu enabled Cover script by General Barron and Random Building Position by Tophe to help the AI provide a solid static defense kInfoshare script that allows AI units share knowledge about enemy locations DTV script package to activate dynamic speech for all AI units (requires DrongosToolkitVoices.pbo and ECP_DSAI.pbo (found inside ECP)) kSuppression script package allows AI units to react to suppressing, incoming fire and grenades REQUERIMENTS WW4 v2.5 WW4 EXTENDED v0.9.3 or higher DOWNLOAD v1.2: http://ge.tt/9Y9LTWk1 There's two versions included in the linked file. The normal one includes all the features mentioned above. The "simple" one has DTV and kSuppression deactivated. Use that one if you don't want to download the required pbos and/or don't want those extra features for whatever reason. I've also provided both missions unpboed for you to take a look at how things work internally in an easy way. Or to tweak the mission to meet your own preferences or system requirements. There's quite a lot of units in a relatively small area (about two platoons for each side), so you might find it somewhat sluggish at moments, depending on your system and performance standards. On the other hand, it can be quite spectacular to watch and play through. FWATCH recommended, just in case you end up being the leader. Being able to use a key to show up the personal menu is a godsend compared with the sluggish action menu method. Also, if you have the time and will, get both pbos mentioned above so you can activate DTV properly. It really livens up the atmosphere of the mission. Have fun. CHANGELOG: v1.2 - Reduced change of BRDM platoons to be fully manned - Res reinforcements transported in cargo should now properly disembark when reaching AO - Res reinforcement squads now have one more AT unit each - Res reinforcement truck in west area placed closer to AO - Uses the new activation logic for jet flyby sounds - Updated to new version of spectating script v1.1 - Added missing picture called from overview.html - Minor corrections to how overview.html is displayed
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The Russian Airborne Troops or VDV (from "Vozdushno-Desantnye Vojska", Air-landing Forces) is an arm of service of the Armed Forces of the Russian Federation, on a par with the Strategic Rocket Forces and the Russian Space Forces. Addon Description: -Units from russian airborne infantry, including spetsnaz and female medic. -19 models -Required addon : RHS Weapons pack (included) -Addon signed, key included -Classnames included Credits: _Authors: Lodu, TR7 and Datakill Big thanks to: The beta testers: METAL, DEV and especialy Kambat from [AS] VDV clan and Griffon for their precious advices. Mark and REBUS for the Berezka and Partizan photos ShadowNX for the permission to release the included RHS weapons pack The Studio Alpha community for their support and suggestions. Download link and mirrors : Version 1.2 (updated on March 1st 09) .LINK 1 V1.2 Mirrors: Armedassault.info ArmedAssault.de Armaholic.com .