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Showing results for tags 'get out'.
Found 4 results
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Trigger "get out" for a group inside of a boat
Adamnellz posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I am doing a D-Day landing level and want to use a trigger to make a crew from an LCVP exit. I understand I can use the leavevehicle command, I just do not understand how to select the squad in my boat for my trigger. For example, my squad is showing as Alpha 1-5 (7 units). What would be the command for this? I have looked at other forums, but it is not making sense to me. When the boat drives into the trigger field, I just need the crew to exit. I want to do this WITHOUT using waypoints because the boat never goes straight. My unit name for LCVP is lcvp2. I just need to know what to put in the trigger to make only the group, not the driver, exit the lcvp. Please help. Thank you.- 2 replies
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[Solved] Units assigned as Cargo are ordered to disembark by leader
Leopard20 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey everyone. I currently have a big problem with getting my mission to work properly and it's because the cargo units keep disembarking the vehicle. All units and vehicles (empty) are created after mission starts (it's a dynamic mission) and then I use assignAs... + orderGetIn to get the AI to get in vehicles. The only workaround I've found is to use: _unit moveInCargo [_veh, _index] ; [_unit] allowGetIn true; [_unit] orderGetIn true in an onEachFrame loop to get the unit to stay in. However, it causes the vehicle to stop every meter (excep for helicopters, thanks to allowGetIn which seems to work for helos), because the stupid leader still wants to disembark the units. Does anyone know a fix for this? -
Make AI get in and out of a vehicle when trigger is activated.
WurschtBanane posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi. I want to make a squad get out of a vehicle when a script is activated, and make them get back in when another one is activated. Is it possible to do without scripting, just with triggers init? The unload, load get out and get in waypoints dont seem to work... Btw the squad consists of players and AI. If that is not possible, can i make the passengers and cargo dudes eject? I googled a bit and found something that makes cargo eject but its a btr 80 which means that most people sit on top. -
[SOLVED] [AI] How to get them out from an SDV underwater ?
braker posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, I just would like for my AI diver group, to disembark underwater from their SDV. But for strange reason, they go to shore before disembark... I have tried everything that I found, but all failed... I have tested all ways like "{action eject}, unassignVehicle, etc..." but the AI units get in imediately after getting out at the waypoint... I definitely need an expert... Thanks and regards. PS: I'm looking to get all of the team out from the SDV and not only three members of four. (Without the driver.) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Here you can find my test senario (3D editor): https://mega.nz/#!Iw430RZR!8GYXgYIELpFyDkFWyawylLlhmu-s_NsSVlhwxS5L0_A The goal is to make that the AI diver group, disembark at the "GET OUT" waypoint, and continue by swimming to the last waypoint. Thank again.