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Showing results for tags 'flowchart'.
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Hi, looking for a scripter to solve this Flowchart Theoretical Framework', via use of scripts. I am a videographer, not a scripter or anything technical. Basically, using what apex has given us, have put down a load of modules and triggers in a planned manner, all related around tasks and briefings, along with scripts within triggers filling in the gaps which will make the changes when certain conditions are met. The hypothesis is that these modules should be able to add up/correlate so an objective can either be completed or failed, with the (missing) script in triggers making the missing links. Why do i not do it? Because 1) Not a scripter 2) It would take me a decade to crack it If you take it on and crack it; - include a 'noob' definition of how it works - Add me on steam - Will give you credit in my video for theory, with possibly more rewards Check the link for a image of the theory, along with mission.sqm https://www.dropbox.com/s/e4kc066vn329dsz/Theory.png?dl=0
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Flowcharts explaining Multiplayer code systems In arma 3
MarkCode82 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Here is an execution flow-chart for those who might have difficulty working out how the isServer or isDedicated process works. I'll add some more flow-charts how other things work as well later. Tell me if it's helpful. This is based on Killzone_kids explanation for multiplayer execution states displayed here. http://killzonekid.com/arma-scripting-tutorials-basic-multiplayer-coding-summary/