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Showing results for tags 'chdkz'.
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Wolves and Sheep Campaign on Steam Workshop 20 years after operation Harvest Red, the CHDKz are back. But so is NAPA. Take your stand against the Chedaki oppression and make them feel the power of guerilla warfare. Take down enemy officers, sabotage Chedaki equipment, ambush their convoys a fight for freedom! Immerse yourself in a long story! Stroll once again through the streets of Chernogorsk and venture deep to Chernarussian forrests. The Chedaki are back. And this time, it seems, they plan to finnish, what they started back in 2008. What happens, when no mighty allies come to aid, like in operation Harvest Red? Or do they come? Lots of custom voice acting to hear, lots of cutscenes to watch and lots of seemingly hopeless fights to fight! For everyone, who left a piece of himself in deep dark Chernarussian forrests. Play as a brave NAPA fighter, a special forces team member of the Czech Army, lead British and German teams trhrough tough engagements! This is my first Campaign ever, so any feedback would be highly appreciated. Shall you find a problem, a typo or just wanna share your feelings, let me know! The biggest thanks goes to Lou Montana, a BiWiki wizzard, who turned all the strange files and uncomprehansable scripts into something, that might actually be playable. Any Feedback would be most wellcome! Cheers! SKS
This addon represents Chernarussian "Red Star Movement" units retextures based on RHS mod. I've made set of units like in original A2 game, with different camo uniforms on them and another variants in full camo suits with insignia. Features: - Original A2 camos - Original A2 berets, beanies and alice pack. - CHDKZ Insignia - Added many groups - Added RHS CHDKZ vehicles with my crew in it Known issues - Automatic Rifleman armed AK-74 with 45rnd mags instead of RPK-74 (by reason of its absence in RHS weapons) - Chikom vest replaced by 6sh92 - Wooden SVD replaced by plastic one (by reason of its absence in RHS weapons) Requires: - RHS AFRF - RHS GREF - RHS USAF - YuEmod Thanks RHS for their great mod, Yura Esin for his vests and Denis Fomenko for straps model on Alice pack. Changelog: v 1.01 - Fixed some config errors v 1.0 Links: http://steamcommunity.com/sharedfiles/filedetails/?id=1216707909 https://yadi.sk/d/7xqDCAvf3QCXZr
Here's a little addOn I made for the OPFOR side. It's based on one of the alternative endings of the Harvest Red campaign, when... The archieve also contains an optional replacement addOn, which replaces the original OPFOR insurgents (ChDKZ) with these troops. Zipper5 has kindly built a demo mission for this addOn too, which you can download from the link below. Enjoy. Version history: v.1.0: - Added some variency between the characters - Improved textures and models - New classes: APC Crewman, Tank Crewman and Pilot - Fixed the faction error caused in the game patch v.1.04 v.0.9: - Initial release Download links: Chernarussian Red Army troops (v.1.0) Demo mission "Loose Ends"
Hey guys, i'm doing the training mission for commanding a team. Now, the tooltips in the game say that when you are in the map and press tab, you can issue orders as normal. But when I press tab, nothing happens, no menus pop up or anything and it doesn't seem to want to let me select units. However, when i'm not in the map, I can command units fine through the quick command menu by using the Tab key. I've patched the game to 1.3, so, is this a bug thats cropped up or something? Or is there some seperate control? i've gone through my control settings and confirmed "command mode" is assigned to the tab key. Cheers guys :)