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Found 8 results

  1. I want to complain that as a PS5 player I'm completely taken out of the fight as soon as it's night. Things are not difficult to see, they are impossible to see. It's all black. And while PC players adjust their grafic settings when it get's dark, console players can't. I even had to let a PC player fly my helicopter during night because I couldn't see anything. But after a quick adjustment of gamma settings he could. It's crazy how all console players become inactive at night while the PC players rush all capture points. I get that the darkness is realistic but game wise it simple doesn't work. I don't want everything to be bright but I feel like I have to point this issue out and perhaps Bohemia finds a smart solution. Maybe more light sources on the map, movable searchlights or NVDs.
  2. Grenades - After a lot of talk about reworking the grenades early on, it's still call of duty. A grenade is magically produced from the sleeves of the combat magician at high speed. The only thing that was added was a slight (very slight) delay between throws. I'll be the first to criticize how bad it was in the older games, but this was never an improvement. And they still bounce around like rubber even in dirt and grass. AI - Not even in general, they just still can't take cover. Fights are easy for the player, and extremely lethal for bots, as they simply stand around and die easily without reacting. The few times they lie down it's still in the middle of the road. Arrowhead AI with mods was getting pretty good, but that progress has been slowly eroded over the years. The community seems to regard them as an obstacle and the principal AI mods today are focused on making them simply "respond" better, rather than act more realistically. They do seem to try to take cover dynamically, but it is utterly ineffective as their bodies are still very exposed. I saw once a comment that described it perfectly. "They seem to be caught between trying to take cover and trying to stay in formation, they end up doing neither well." The days of inattentive players getting shot from miles away by an enemy they couldn't see are long gone. Fatigue and suppression - Still doesn't really affect accuracy like it used to. Full auto with a machinegun from standing position is deadly accurate. Firing after running miles is as easy as before running. The actual system of fatigue only makes you slower. Movement and animation - Many actions are on fast forward. I understand this was an effort to counteract the "clunk" of Arma, a reputation that these changes have not been succesful in curbing. Probably because the movement system of Arma is still animation driven unlike other fast-paced FPS. The end result is eroded realism for no real gain. Lack of injuries - I guess you can get a limp after some patch. But it's the only injury. Having legs or arms entirely disabled like before is not possible. And most game modes have magic revive systems. Graphics - The release version of Altis was impeccable to the feeling of being in Greece. At some point a major overhaul was released and it no longer looks realistic, to go with the other changes I guess. Flares - They still don't work. Only the scripted flare produces any usable light. Flashlights - The range is still so bad that you can't see anything but get seen from miles away yourself. I realize now they're a visual effect for the low level mercenaries, and not intended as a real flashlight. End result of these being that the dynamic lighting possible in the engine means jack shit for night ops. Some of these can be modded. Some of them can't. Some only at terrible performance cost compared to a native implementation. Some only at great difficulty. And ultimately modding simply to "fix" rather than to "extend" the game is not really any fun. For any future possible Arma games I would like to see a return to simulation, rather than running and gunning.
  3. While looking at the Traitors of America list, I noticed that during the 2020 regressive leftist riots the official twitter account for Vigor was caught sharing regressive leftist propaganda by Sony that defends the hate group known as BLM and promotes conspiracy theories about racism against blacks. I understand that you are a growing company and that you likely hired someone to manage that account, and as I am not a regressive leftist animal who holds stupid crap against people for all eternity for no legitimate reason, all I would like is a simple apology for allowing extremist propaganda to be shared on one of your accounts and a declaration that this will never happen again. If it does happen again then we will know it was just a rouge employee and that there is nothing to be concerned about. Also, thank you for allowing people to criticize the regressive left without getting banned.
  4. Ryan Krause

    Complaint

    I saw this game this morning advertised on IGN as a free to play game and thought it looked cool and saw the promo for the Xbox jacket. I received my code and when I got home from work and entered it the code had already been claimed. Not only that, the game isn’t free to play like it says in the description. It’s $20 but has a two hour free trial...
  5. I want to file a complaint against the cheater. I did not find a topic to write and write here. steam is miserable. There, too, I do not know where to write. I came across a cheater in the game. Punish him immediately! Similar creatures should not exist in games and in life. Cheater can see through obstacles and be immortal.
  6. I'm not sure if this is the right forum to put this topic in but, even when I land super softly with a helicopter or an airplane, the helicopter crashes. It doesn't make any sense. Please fix.
  7. mrtigreh

    Just a quick question!

    Hello! Just after some information, I found in another thread here: The moderator (@ineptaphid) said "...there is a specific address to send complaints/queries to-not a general thread on the forum." Any idea on where I can find this? I'm new to the forums and can't seem to find it!
  8. As the title says, official multiplayer servers need either admins or team killing needs to be disabled. Why? If you have ever tried playing Zeus Game Master in multiplayer you know it's total cancer due to team killing noobs and trolls. The worst thing about this that there is no way to keep this from happening. You can start a vote kick but people rarely vote and it doesn't keep trolls from reconnecting. In End Game the problem isn't that bad because there is a solid objective and it's easier to ignore trolls. In Zeus however trolls can ruin everything by destroying friendly vehicles and team killing. Possible solutions: - Community admins who know their stuff and have rights to kick and ban people. Obviously this would take a lot of effort. - Give game masters rights to kick people. Easier solution but obviously chance for abuse would be higher. - Disable team killing. This solution would be the easiest one but it has drawbacks like realism would suffer. Please tell your thoughts. Also I'm sorry if this is not the right place to post this.
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