brotherreaper
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SCRIPT Cruise missile
brotherreaper replied to DankanX37's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Kinda lost me in the beginning when you said put the CruiseMissile.sqf script into the init.sqf... Are you talking about pasting it directly into the init.sqf??? or adding the ExecVM "CruiseMissile.sqf" ? Also when using the Radio Trigger plus forcing the VLS to launch a Cruise Missile, what must I do? I put the trigger down, added "[] spawn fnc_CruiseMissile" in the activation box; what must I add to force VLS to use actual missiles and which init/activation box do i stick it in? Step by Step process would be very appreciated. I kinda new to all this so breaking it down is the easiest way for me to grasp it. Also i realized i nercro''d this thread but I NEED IT.- 22 replies
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- cruise missile
- custom support
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Delete item when drop
brotherreaper replied to djdan9741's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Can I save this as an sqf file and add it to my init.sqf file and execVM ? -
zeu_tkLog (Team kill log - Server side addon)
brotherreaper replied to terox's topic in ARMA 3 - ADDONS & MODS: COMPLETE
does this still work?- 5 replies
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- serverside
- teamkill
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How make reserved slots ?
brotherreaper replied to ALPHIVE's topic in ARMA 3 - MISSION EDITING & SCRIPTING
CHANGE THE CODE FOR THE initPlayerServer TO WHATS BELOW IF YOU CANT GET IT TO WORK. initPlayerServer: _player = _this select 0; _uid = getPlayerUID _player; diag_log str allowed; diag_log str _player; diag_log str (_player getVariable [ "reserved", false ]); if ( _player getVariable [ "reserved", false ] && { !( _uid in allowed ) } ) then { [ [], "fnc_reservedSlot", _player ] call BIS_fnc_MP; }; -
How make reserved slots ?
brotherreaper replied to ALPHIVE's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I have followed each step and somehow i got it to work EXCEPT for the part where it allows me to use the slot. It insta kicks me. I have a allowedIDs.txt file with my steam id where the server.exe is located but it still kicks me. -
I followed the guide provided in one of the threads on how to set up reserved slots. I just need ONE reserved slot for ZEUS for admins only. But I don't want it to be #adminlogged or an npc. I trying to set up a virtual entity as Zeus (interface only). My problem lies on who can access the slot. I set up the allowedIDs.txt and put my steam ID in there but it still continuously kicks me out of the slot. the server has -filePatching enabled to 1. Where am i messing up at???
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- zeus
- reserved slots
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