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valtas

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Everything posted by valtas

  1. valtas

    Eden Objects

    Good job. I attached a correction of lines in Spanish: https://www.dropbox.com/s/9swan14jwih4dqz/Stringtable-EdenObjects.xml?dl=0
  2. valtas

    TRYK's Multi-Play Uniforms

    As always, an amazing job! (Como siempre, un trabajo increíble!)
  3. Artwork and screenshots [ 88th Co."Walking Death" ] - Full gallery: http://www.88th.es/index.php/roster/galeria
  4. valtas

    AI Spawn Script Pack

    Is this still working with the last version of Arma 3? Because its driving me crazy, sometimes works sometimes no. Thanks
  5. Awesome! Downloading! :bounce3:
  6. Saturday!! I see Silola name in the credits, we have used the x-cam to create the map?
  7. luck with the project! the community is happy! ;)
  8. Congrats!!! but... GET WRECKED ??? seriously?? :eek: I'll give my opinion of the multiplayer category (but in Spanish):
  9. +1 we expect to see a reason, not just the winner ;)
  10. valtas

    Authentic Gameplay Modification

    has stopped working the equivalent of setCaptive?
  11. A pleasant surprise :D
  12. valtas

    Arma 3 - Marksmen Community Challenge

    I already had completed the achievement! But it will be difficult to reach 4%! this need more publicity!
  13. valtas

    Missing Helicopter?

    I want to change the color of the modules separately. But I am not able to find the black texture. Some help? Thank you very much!
  14. valtas

    Arma 3 FanArt

    Two artwork I made this week, related to the new DLC:
  15. You can not tell me that and then post these videos :( : luck with the project, can't wait to have it in our hands! :D
  16. I really want to have the x-cam in my hands xD Could you give us a date? although not accurate?
  17. valtas

    Killoch's MultiNational Pack

    I understand about backpacks but not a good notion include an arctic camouflage backpack? is what I see more necessary
  18. valtas

    Killoch's MultiNational Pack

    I thought it was odd that not bring backpacks, have thought anything about it?
  19. valtas

    Killoch's MultiNational Pack

    awesome job, but for my taste missing Spanish army units ^^
  20. valtas

    Bornholm, Denmark [Terrain WIP]

    remain very attentive to this project! I really want to try the Island!
  21. valtas

    88th Infantry Tournament 2014

    Hi! I came a last time to your forum to announce that the tournament will begin next week. Inscriptions will end on September 19th, Friday, at 24:00 GMT+1 (CET). From that date onwards it will be forbidden to make any change in the teams or enrol new players. On the 20th, Monday, a raffle will be made to establish the different groups, and once published, teams will be able to challenge each other through the official Tournament forum. Forum: READ - Official Calendar www.88th.es/index.php/forum/calendar-map...ad-official-calendar I also want to announce that the last version of the official maps (v2.24), with which the Tournament will take place, is available to download. We recommend you delete the previous version from your servers. Downlad Link: Available September 18th. Visit our fourm for downloading! We have been working very hard to improve the code in the maps so they are as competitive as possible. I remind you to report to us any problem you find through our forums. Forum: Support & Bugs www.88th.es/index.php/forum/problems-support I would like to remind you that before any match you can ask for an overseer to supervise the match through TrackingCAM, so to guarantee a fair fight, or simply to broadcast the match. Here you have the rules regarding streaming and supervising: 2.6.6. Each map has 4 civilian slots (two for each team) that can be used in the following scenarios:  Under request of any team, the Organization can supervise the match to control the misuse of bugs.  A team can request a member of a different team (preferably Manager or Captain) to supervise the match. In that case the overseer must be in the TS3 server of the rival team or the Organization's to avoid any problem (they must have the microphone enabled and be available).  To live-stream the match. A (minimum of) 5-minute delay must be applied in the broadcast. 2.6.7. If a team requests the supervision of a match through TrackingCAM, the rival team cannot reject the proposition. If the request is for the bradcasting of the match through the Internet, the opposing team can deny the request and that option would be discarded. The teams inscribed up to date are:  88th Co.â€Walking Death†Z3Ro  [FUSION]  United Nation Army I  RFPartizans  Red Mosquitoes  United Natios Army II  Polite Engagment  German Nato Corps  UTERUS  Armée de l’ombre  Grupo Armados  United Natios Army III  Compañía Eagle  KND.Squad An important point to take into account will be that all the games must be played at the official tournament servers. Servers ceded by the United Nations Army team - www.united-nations-army.eu  88th Infantry Tournament - Server 1  88th Infantry Tournament - Server 2  88th Infantry Tournament - Server 3  88th Infantry Tournament - Server 4  88th Infantry Tournament - Server 5  88th Infantry Tournament - Server 6 We expect a fair and respectful time during the tournament, since that is the spirit we want this tournament to have. GL&HL 88th Infantry Tournament 2009-2014 - Where the challenge begins Powered by MIONIX
  22. valtas

    Fatigue Feedback (dev branch)

    of course, and is moderately playable but .. like the fatigue system is now not brings me to realism. Does not seem real, and it is not a playable improvement do not tell me that a soldier can not run for an hour with 20 kg above? I do not mind the fatigue, I see no logical is the duration and intervals Should Change that, the coop. simulation are usually long: would be as easy as the character gets tired after half an hour loading equipment or 10 minutes running with 30kg on his back, but not after a 1 minute sprint. (forgive me for my words, you will notice that my language is not English)
  23. valtas

    Fatigue Feedback (dev branch)

    I am a pvp player, especially CTF and King of the Hill. But I also greatly enjoy simulation and cooperative missions. I'm a regular player of Arma 3 and and I like how the development progresses. But the fatigue system is a pain in the ass Neither is real, it is not fun. No helps simulate I think it's very easy to see this. I'm not saying remove it .. but if it checked thoroughly. Now it is horrible to play in some situations.
  24. valtas

    Bornholm, Denmark [Terrain WIP]

    It looks incredible. Good luck in the contest!
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