fareast
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Everything posted by fareast
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i want more Conway story..i hate that kerry character
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- Official Campaign
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(and 3 more)
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the lighting looks different...ambient occlusion looks more pronounced..new lighting system???
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just upgrade to windows 10 for free. I dont think bis will use the fancy dx12_1 features..the basic feature is enough for reducing cpu overhead if bis decided to implement asynchronous shader u can expect significant performance boost with AMD cards
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if ur card support 11.2 it does support the basic dx12..
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will that fix the mmg clipping and shooting through steel wall? and player clipping through the top floor in prone position and can get shot from enemy below?
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its smoother than 1.48..yes
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DX12 not gonna help much since the real bottleneck is the simulation engine..
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i think ai should at least randomly shoot the bushes if he has plenty of ammo..or throw a grenade maybe
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
fareast replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
i found out the v1 is faster than the v2 -
small font, too much white, horrid ad placement..i hate it!!
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yes this is like the earlier arma version no placebo the performance increase is noticeable..
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Spotrep #00045 potentially dangerous for ssd drives users
fareast replied to MusTanG's topic in ARMA 3 - GENERAL
windows will use trim function if u try to defrag SSD -
i get smoother fps on the 1.48rc especially in 100+ king of the hill server
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i get less with 1.48..or maybe its the latest windows 10 rtm prob idk..
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Annoying- While flying, Lights in Altis dont come on until you get close to them??
fareast replied to CyberpunkDev's topic in ARMA 3 - GENERAL
It's the engine limitations..fly over kavala and see the light popping.. Then let the ai in ur little bird shoot u'll see blinking street light..dev limit it so it doesn't tank fps much...with dx12 we might see thousands of light source without much performance hit -
get a higher vram GPU
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omg NO DIFFERENCE using a GTX970 over a GTX760!!!!!!
fareast replied to owmyeye's topic in ARMA 3 - GENERAL
cores? u mean threads as both i5 and i7 have the same amount of cores..arma can use up to 8 threads iirc so i7 is not a bad choice its also clocked higher than i5 -
If arma isn't bottlenecked by draw calls or graphics why the fps drop significantly when i increase both object and view distance to the max even in the editor?
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Try jester showcase..
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
fareast replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
does the new malloc support large page? -
dx11 does boost arma 3 fps..switch to dx9 mode and try it yourself
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Arma3 and the /LARGEADDRESSAWARE flag (memory allocation > 2GB)
fareast replied to fred41's topic in ARMA 3 - SERVERS & ADMINISTRATION
arma 3 gpu optimizations is excellent..its the cpu optimization thats suck -
90% its Pulau Serasan..look here at 0:33 Theres CSAT flag right on it between malaysia and borneo
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Arma3 and the /LARGEADDRESSAWARE flag (memory allocation > 2GB)
fareast replied to fred41's topic in ARMA 3 - SERVERS & ADMINISTRATION
its working again after the hotfix..thx BIS -
Arma3 and the /LARGEADDRESSAWARE flag (memory allocation > 2GB)
fareast replied to fred41's topic in ARMA 3 - SERVERS & ADMINISTRATION
no we need fred41 malloc..arma 3 malloc dont use large page..my fps is shit if enable battleye