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Everything posted by FoxFort
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RHS Escalation (AFRF and USAF)
FoxFort replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
But I need to make a new account? :P I've tried Vanilla A3 + AFRF v0.3.8 and same problem, NPZ weapons don't have optics for me. Example, A3-Virutal Arsenal-any weapon with NPZ- Nothing in Sights attachment menu, only muzzle attachments has 6 optional attachments.- 16550 replies
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RHS Escalation (AFRF and USAF)
FoxFort replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey In your new version of AFRF, why NPZ weapons have no optics option? in 0.3.7 there was.- 16550 replies
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I've released a new version and sorry for my very late reply, BiS forgot to inform me via email about this topic ... please try it and report back, I've made a new key and sign them.
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Yes they got new names, but I think I've checked them all, supply box should also work. If you find anything wrong, please report. If you have any ideas, feel free to share them :)
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Thanks, please give me feedback :)
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New Version under new name has been released, enjoy :)
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[Tutorial] Simple Re-texturing Guide (From Start To Finish)
FoxFort replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Thank you, I didn't know it was that simple, I was trying few other ways. Damn. Thanks again. EDIT: My problem was in "camo", the solution was : "camo1","camo2"; :D -
[Tutorial] Simple Re-texturing Guide (From Start To Finish)
FoxFort replied to Amit's topic in ARMA 3 - MODELLING - (O2)
Hello people. Can someone help me with retexturing the new INDEP GL vest. INDEP GL vest has two seperated textures ".paa" for one armor. Now how to combine those two .paa on one vest in config.cpp/bin. I know the model name, it's "equip_ia_ga_carrier_gl_rig.p3d". -
Tools Development Branch Discussion
FoxFort replied to pettka's topic in ARMA 3 - BI TOOLS - GENERAL
Sorry people, total noob here. Can someone give me a link or tell me a short tutorial on, how to use a new retextured INDEP GL vest in config file? Using sample from A3 Tools I've made a new textures, but how to put them into A3 game via config.cpp/bin? EDIT: With help of BI members, I've done it. Thank you all -
New Version has been released !!!
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Yeah, BF2 and BF2142 are the best.
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Toadie's SmallArms and Animations for Arma3
FoxFort replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hahahah Anyway toadie2k, will you change ADS Camera position on AKs? -
Thanks druže. I hope you will like it :) So you're also a BF2 player ?
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:D Could be same. I don't know, anyway I made it to look similar to "M-MDU-02".
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New version is ready, head over to MediaFire link, armaholic link with screenshots should be updated soon :)
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Toadie's SmallArms and Animations for Arma3
FoxFort replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've just checked and RPKs have good ADS Camera position, similar should be for AKs -
Toadie's SmallArms and Animations for Arma3
FoxFort replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello everyone ! First of all, I love AK pack addon. I do have two things that bugs me. First Kobra crosshair is useless during the day, too small and too much transparent. All AKs ironsight camera position is too close to sights. You should pull back ADS camera so it would look like this. http://media.moddb.com/cache/images/mods/1/21/20196/thumb_620x2000/screen004.5.jpg Keep up the good work -
Thank you, it looks like no one likes Independent side because there's a lack addon for them. Now Independent side gets a stronger police unit to defend Altis from enemies, foreign or domestic :D
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Thank you both for download links :)
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Serbian Armed Forces (SAF) [v0.90]
FoxFort replied to Mladja-ArmASerbia's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, I'm bringing the PJP into ArmA 3 ;) http://forums.bistudio.com/showthread.php?191050-Altis-Special-Police-Unit -
Well as I said it'a minor conflict/issue. New AAF Digital body armor didn't get a new name, instead is uses an old "V_PlateCarrierIAGL_dgtl" name, which in previous versions of A3 only had better protection value and same visual appearance as "V_PlateCarrierIA2_dgtl". All my retextured B.A. where based on "V_PlateCarrierIAGL_dgtl" model. Now I've just set them to use "V_PlateCarrierIA2_dgtl" as a base model. I do plan if possible to retexture new AFF B.A. which will use the name of "V_PlateCarrierIAGL_dgtl" for a base model. :)
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I've removed it because I'll need to improve it. This is a quick release because with v1.42 update there was a minor conflict with the new AAF body armor. VSR will be back along with retexture for new AAF body armor.
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RHS Escalation (AFRF and USAF)
FoxFort replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
About your new PKM model, the weapon model is very good, but now it makes ironsight of PKP ugly when comparing. You might wanna improve PKP model. Also I like the idea of holding with left hand the PKM carrying handle, but that fist holding the grip looks weird, you might also wanna improve the shape of that fist. You're doing a great job :)- 16550 replies
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RHS Escalation (AFRF and USAF)
FoxFort replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Are there any good MP missions for Escalation on Altis or Stratis without the need of any extra addons? If yes, then please share them here :)- 16550 replies
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I planned to retexutre few hats, I could retexture backpacks. I'll have it in mind.
- 222 replies
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