O.Languedoc
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Everything posted by O.Languedoc
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L_Civs - Dynamic AI traffic ...MP compatible and customizable!
O.Languedoc replied to laxemann's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey! Nice script! Is it in your plan to add civilians on foot also? -
Did anyone of you guys had a issue with " Coming soon " message appering since the last spookwar update? Do you have to remove the modules in the editor and replace them with new ones when there is an update ??? Thx
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[CLOSED] FFAA V6 (Spanish Army Mod)
O.Languedoc replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
oMG! Christmassssssssss again!!! -
[CLOSED] FFAA V6 (Spanish Army Mod)
O.Languedoc replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
OMG! That is amazing. Best Thing that ever happened to arma. When are you guys doing a tanker for some pirating mission? -
[CLOSED] FFAA V6 (Spanish Army Mod)
O.Languedoc replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey guys! How is the walkable frigate doing? Cant wait to see this. -
Hi everyone. Am I the only one who has issue with the Diver module? When we play on our server online, we cant flood the chamber....The room just doesnt go down in the water. Works well in singleplayer. Any help would be appreciated.
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Huron Retexture/Config Problem
O.Languedoc replied to Mattastic's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Ok.. little request... I am away on a trip, far from my PC. I would love to take some time to work on the texture. Is it possible for one of you to send me the PSD of the Huron via DropBox or Email? I would really appreciate it. Thx Guys. Silly -
Great set of mods. Is it possible to put an Arsenal & Vas box in The submarine prep chamber? It would also be very nice to be able To use the laptops on the table in the sub To set a new position for the sub and also To teleport Back To the main laptop desk. Thx
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Nice Work. I really Love what you did there. I had a weird issue. Everytime I am touching walls or elevator fence or stairs... i am taking damage. I died by touching the wall 5-6 times in a row.... Since nobody reported that issue, i guess i am the only one experiencing it.
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Cosmos Engine; This Mod Blew Me Away
O.Languedoc replied to SG_Smokintodd's topic in ARMA 3 - GENERAL
the space stuff doesn't appeal to me very much but this guy is on a mission. And it's amazing. I would only like to be able to fly between Stratis & Altis & a Carrier far at sea. that would be dream come true.... In multiplayer. That would just be crazy. Now the C130, F18 , C17 , Carrier etc all gain a purpose. With a restriction so planes like a C130 cannot reach the moon ;) Epic stuff -
Big PHYSx compatible ship. LCS 2 technological demonstrator
O.Languedoc replied to mankyle's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow! Amazing to see you back on that project. Did you managed to prevent the chopper crew from falling into the water when they disembark while the ship is moving? -
F/A-18X Black Wasp
O.Languedoc replied to saul's topic in Arma 3 - MAKE ARMA NOT WAR CONTEST - ADDON
Amazing work as usual. Cant wait to fly it. And USS Freedom coming... I am almost more excited about your Carrier then the new plane. The only thing missing now is an engine update to allow walkable moving ships.. Landing the Wasp on a moving Carrier would insane. Keep up the great work. -
Preview release: Nimitz for Arma3 (0.103)
O.Languedoc replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Amazing! Cant wait for The next update! -
Preview release: Nimitz for Arma3 (0.103)
O.Languedoc replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I Hope somebody take this mod To the next Level! So Many great moments while using it. -
Hosting - Apple Airport Router (Port Forward)
O.Languedoc replied to ddcp's topic in ARMA 3 - TROUBLESHOOTING
I also tried fowarding the ports with no luck. Pretty sure i am doing it right... -
Hosting - Apple Airport Router (Port Forward)
O.Languedoc replied to ddcp's topic in ARMA 3 - TROUBLESHOOTING
i guess it didnt work? I have the same issue... -
Canadian Armed Forces Modification ARMA III
O.Languedoc replied to ohally's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Guys, I was wondering on what you guys where working! Any scoop coming soon? The R22R community loves your work. It is always on the server! It feels good to finally play has Canadian in a game. Keep it up! :) -
ArmA 2 C-130J and MV-22 Redux
O.Languedoc replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Cant wait to replace this old model.... -
I have the same issue . The action to lift is gone after getting out of the chopper
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ArmA 2 C-130J and MV-22 Redux
O.Languedoc replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Take my money!!!!! -
HVT Interaction Script
O.Languedoc replied to PVT Watt.J's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'll try to find a version of it. I changed my objective to "kill the leader" instead of capturing him. I might have save over it. I'll try to recreate when i have some time off. -
Cant control Units added via the editor??? help
O.Languedoc replied to O.Languedoc's topic in ARMA 3 - ZEUS EDITING
Ok. Any idea of code i could put in the Init? One of my mission with Caf-ag and alive let me control the talibans... But all the others with opfor and bluefor only don't work .... -
Hi everyone, I made a couple of mission in the past months and i want to add ZEUS to them. My issue is that i cant take command of the units that are added via the editor. Maybe i am doing something wrong, but if i am not that is a huge feature that should be there. My plan is to setup all my mission in the editor and then have a ZEUS entity control the Ennemy Troops against players. Can someone help me with this?
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Will this work with Alive?? That would be amazing.
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HVT Interaction Script
O.Languedoc replied to PVT Watt.J's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nice script, I like it very much . I used it on 4 blufor soldiers that where captured. I also tried it on a Taliban leader that was unarmed. It worked well on a local server but on the dedicated the unit was loosing the addaction "Capture HVT" . Weird stuff. Any idea? In his init I disarm him first, added your line of code and finally moved him in a SUV with moveincargo. My plan was to stop the car and capture him. Like I said all good locally on my server.