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Zyryanoff

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About Zyryanoff

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  1. Yeah, thanks. I've read that one. And I can imagine that attempts of synchronizing external calculations and internal game processes are complex. ARMA 3 is slowly going to history but such things like your AI rework can possibly breath in fresh air into it. Allied AI pathfinding is the reason why a lot of my friends gave up with singleplayer.
  2. Hello! Bumped into your beautiful mods and wanna thank you for investing your time and code into them. Using with pleasure. I've watched some vids from 2019 with your attempts of trying to fix ARMA3's AI. Also seen your TSF project where you forced bots to move by drawing lines. I guess it's pretty broken for now as disclaimer says. Any updates about your AI rework project for ARMA 3 or waypoint system is unbeatable for creating a normal bots movement behavior? Or time has passed and your priorities have changed. PS I follow Dayz development process for years and it hasn't been really funny to see how Bohemia tried to "fix" zombies in Dayz for years. Finally managed to do it only when they moved to Enfusion. I never was a big ARMA player but when finally decided to dive into third then was surprised how Bi combined beautiful complex systems with messy bot AI. They say that's for open-landed combat - tell me that after one more tank goes back into water in vain attempts to generate a route)
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