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17 GoodAbout -Sharp-
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http://titan-platoon.de/
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DAC V3.1 (Dynamic-AI-Creator) released
-Sharp- replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for Information magnetar. Do you Change something in the DAC config (e.s. respawn system) or does it work out of the box with the ACE3 HC Modul? -
DAC V3.1 (Dynamic-AI-Creator) released
-Sharp- replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@SavageCDN Dankeschön ;-) / Thank you -
DAC V3.1 (Dynamic-AI-Creator) released
-Sharp- replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi SavageCDN, thank you for the answear. Unfortunately the example Mission of Moonson isn't online. Do you have a working DAC HC Mission for me? That would be great. -
DAC V3.1 (Dynamic-AI-Creator) released
-Sharp- replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it is possible to use DAC with a Headless Client and the HC Modul from ACEX? -
From China Virtual Military Engineers: VME PLA mod for ArmA3
-Sharp- replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Mabye there is a little bug in the df15_c.pbo. I have a lot of messages in the game, if i use it with CUP. Especially if I place Cars like a Ural in the Editor. Can you fix it? -
Thank you Kimi for the fast fix, now the Pilots can fligh more deeper and saver. Our Infantry sends you their best regards, too :-)
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Hi Kimi, thank you for this mod, out pilots love it. Also your decision to integrate the CUP helicopter was very welcomed. Unfortunately the HMD doesn't work with the CUP UH-60 FFV variants. It is possible that you fix it with the next update? Thank you very much for that.
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AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
-Sharp- replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for keep this mod alive. Our Pilots would go on pension if this AH-64 has boken wings. We will keep our fingers crossed that you solve the 64bit Problem. -
Athena - An ARMA 2nd Screen Application
-Sharp- replied to skruis's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Jap, i think one symbol should be enough for a high zoom Level. Maybe you can put the size of the unit above the NATO marker and the containing unit names could be right of the marker in a list or box. (e.g. two Fireteams (Alpha 1 and Alpha 2) are merge in one inf marker with two dots above for squad and right of the NATO Symbol you can read ALPHA 1 | Alpha 2). That is one idea, i know that liltte things cost a lot of time. Thank you for your friendly ear...- 763 replies
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- 2nd screen
- athena
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Athena - An ARMA 2nd Screen Application
-Sharp- replied to skruis's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes, I know the checkboxes, but especially in CQB situations the different Fireteams/Groups are very close to each other. Group and name markers are overlaped and it is very difficult you get out any information. I think your idea to put them into a list or box can solve this problem. Maybe additional checkboxes for Group names, Group markers, Waypoints .... can be helpful, too. 50 - 60 Percent of our Platoon use this nice mod, espacially Leaders, JTACs and Pilots. On our root server runs an acs and everybody can share information about it. Perfect!!!..... we love it..... but some players don't have space, money..... for a second monitor or laptop... (I know "no hands no biscuit" :-) a full sync of Athena doesn*t seperate this two groups. I hope BIS will implements needed commands in the future. Don't missunderstand me, the mod is great and fully usable, i only beef on a high Level... ;-)- 763 replies
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- 2nd screen
- athena
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Athena - An ARMA 2nd Screen Application
-Sharp- replied to skruis's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Skruis, first of all, thank you very much for this awesome mod. Our group used it since you realeased it. The new features are very cool and useful. But it is possible to make this features more configurable (Turn it on and off like the Athena Group Markers or the BIS Markers)? I ask because the addional Information overload the Screen in some situations. Maybe you can relocate group Markers to avoid overlapping? That could be helpful. Do you plan any syncronisation (up and down) between the BIS map and Athena (e.g. BIS lines <--> Athena Lines)?- 763 replies
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- 2nd screen
- athena
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
-Sharp- replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Shay_gman i would like to report a bug. If i put the HUD Modul in the editor, it is impossible to get in the 3rd person view. The 3rd Person Setting is set on "Everyone". -
Hi Adacas, first of all; Great work, our Platoon loves your SF equipment. Now we have a litte problem, because during winter time we often play winter Scenarios and we need some vests which fit to your nice snow uniform. It is possible that you bring out the mircas vests in a snow pattern variant?
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ohhh, thank you for the hint. I overlook it.
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Hi Adacas, we love your mod, it is fantastic. It is possibly to add a snow/arctic camo pattern? I think it could be very useful in winter missions.