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djotacon

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Everything posted by djotacon

  1. Great work. I'm very interested to port my Sigma Quadran missions into FFAA 6.0 MOD. do you include proper docs about units, weapons and classnames into the mod? Thanks ___________________________________________________________________ Gran trabajo. Estoy muy interesado en portar mis misiones "Sigma Quadrant" empleando las unidades del MOD. Añadireis documentación relativa a las unidades, asi como los nombres de sus clases en el mod? Gracias.
  2. djotacon

    Blastcore: Phoenix 2

    The link is down - > no file found. Add mirrors please.
  3. Testing right now on a old core2duo e8200 without overclock. I found 22 - 25 fps rock solid even on towns. A very good first step in the right direction.
  4. Question Problem: The custom buildings hasn't a proper ID to group a trigger to test his state (!alive) or make a proper destruction of them. Spawn a buiding with his placeholder using a template or model don't create a static ID, to make a destruction with a trigger (static object) is no possible with spawn buildings. Example: bomb= "Land_Airport_Tower_F" createVehicle position this; Dont generate a static ID ( obviously ) Solution: Given a public name to an object solved the problem and give us a proper solution to control the state of the spawned building: bomb="Land_Airport_Tower_F" createVehicle (getPos IED); nombre_bomba="bomba"; missionNamespace setVariable [nombre_bomba,bomb]; publicVariable nombre_bomba; deletevehicle IED; IED is a marker, object, etc. Now we can destroy the spawned building using his name (bomba) Example: bomba setdamage 1;
  5. djotacon

    =BTC= Revive

    You cannot with this script. Think that Arma 3 don't support revive. Answering to Tejedor and his question was : "How I can limit the revives"?
  6. djotacon

    [Early Preview] 3D Editor

    You have this problem because the capture is getting all your desktop and your current windows you need a capture software (gnu) that get only your dxdevice. Use this: http://obsproject.com/ Only need change the stream to disk and use your prefer codec to make the avi. And you can capture your voice too...;) http://obsproject.com/forum/viewtopic.php?f=18&t=410
  7. Thanks for the mission port.
  8. djotacon

    =BTC= Revive

    "Ave" to everyone. First: great script and excelent work. Second: I use the script in one mission but I don't know how to set up the distance beetween the object (Flagpole) and the mobile respawn. I have one flagpole on mission start and the players get a mobile respawn on a truck.
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