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LSD_Timewarp82

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Everything posted by LSD_Timewarp82

  1. I´ve also tried to run WLA with the Skirmish mod. It spawn so many units that makes it not able to survive. But it´s possible to adjust those numbers which spawns in by TPW_Skrimish
  2. The Voiceacting is fantastic meanwhile, good job to the voice :)
  3. High Command is temporarly deactivated, SaOk is working on it to implement it again
  4. Like i said, so far i know SaOk removed VAS to use his own Gear Script.
  5. What u mean with the VAS? I think not the VirtualAmmobox? U mean Air support? If yes then u build the bunker, after that you are able to to select support in the "Call Support" Tab after pressing Shift+1 I always start with the Paradropped Hunter+Construction truck, something must be wrong related to this. If calling support the best i a open field which is free, cause trees and other objects can damage the car when it drops from sky Use the "H" key on you keyboard (before building those structures), this will popup an Information about the Buildings you want to build. For seeing this tips you need to have Tutorialtips activated in you Options
  6. SaOk removed the VAS a few versions ago, you need to loot ur stuff from Crates or vehicles when pressing the Y - or Z (in Europe keyboards) and then the loot will show up in the Storage. The Construction truck will only spawn on easy/normal difficulty so far i know. Why you call support when standing next to the sea? And then ur sad if glides into sea? Really? You have limitation when builing base, to set 4 AI Tanks or launchers u need to build the biggest Bunker (the Green Bunker for 75 Prestige points)
  7. As i played yesterday i´ve captured a factory too, it says "Strategic Point enabled" and relationship is "friendly" But as i tried to build some of this things on FactoryShop it wasnt able cause i didnt gather this points, it says after 2 hours that i still havnt Points to create some vehicles at thje factory. Did i forgot something?
  8. Comes with the next update?
  9. Dude, can you tweak the distance for UAV Intel? 5km is too much in my opinion. 2km would be enough. 5km is too much, there is always an AA around the 5km distance, when destroying it a new one come straight after that
  10. Very nice, will try it tonight :) Do you want to add some items at any time? I thought it would be cool when you would add "Signs" like "Military Area, no Tresspassing" or something like that. I can place those signs through MCC but not everyone is using MCC so i thought it would be a cool addition if someone likes to setup a base with specific Signs.
  11. I´ve tried it too last night and i have to say it was very much fun, especially the GM6 Lynx Custom was so much fun. Thx for your mod dude :)
  12. Well thats the point. I have zero clues how to edit a script ^^
  13. Hahahahaha, i forced a CSAT clown to surrender and then i have a chat with him. He said he "wont reveal me information", by mistake my finger touches the trigger which lead a bullet to his head - 7 times ^^ His Clown friend told me about a secret storage, after this my finger detects a spasm, this leads to a 30 rounds bullet spam into the chest of the surrended clown. My finger is okay now. :D
  14. So how is it with this addon, is it possible to turn on/off the functions of each menu?
  15. LSD_Timewarp82

    FHQ Debug Console for Arma 3

    It should work with a saved game, just use the mod "moduload" when loading a saved game. It initializes mods when loading savegames. But since the last update of Arma i´ll get an error when use the console. When opening the console it says: no entry bin/config.bin/fhq_debugDialog/Controls/FHQ_debug_watch1.Color disabled The Console opens, but many fuctions are missing like Character Cutomization. Any ideas how to fix that?
  16. Thx dude, i will try it asap tomorrow :)
  17. wtf is that? Looks like the Airstation with a PP-Filter of Tschernobyl :cool:
  18. LSD_Timewarp82

    RKSL Attachments Pack

    Great release man, i really like them. The slightly used look of the scopes looks great :)
  19. Yeah, its the new British MTP Uniform, looks good. Remember u need Muduload to initailize TPW_mods wiht your savegame. Start Mission -> Save&Exit after land -> Resume Game -> Initialize with moduload
  20. You need to do something about the massive spawns everywhere. Chance to survive is near 0. Using an UAV you can see how many Soldiers are really in the area (see at right corner TPW_Hud, the Orange number are Enemys) I love to be challanged but when 30 CSAT Boys come for you thats not challange, thats Rape.
  21. Arma would be nothing without their Modding Community and more and more Modders are taking a long break in case of the devs importance to choice what they fix. It´s really sad. Take your time Aplion, you deserved it :)
  22. The crate you loot and your construction car should stand next to other, for me this have worked always when i placed the car next to the boxes
  23. LSD_Timewarp82

    General Discussion (dev branch)

    Yeah, i just died in your mission and i didnt respawn (of course i have respawn activated)
  24. Which Java do i need for editing TPW? Need to ask, have a fresh installed System but need Java to edit this files^^ A DL link would be great :)
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