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Vasilyevich

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Everything posted by Vasilyevich

  1. Vasilyevich

    ACRE2 Public Beta Release

    Bertram@ join a multiplayer match
  2. Vasilyevich

    ACRE2 Public Beta Release

    Thanks for this awesome mod <3
  3. but it has to be released first :O
  4. No chance for desert camouflaged RCO scope ? <3
  5. Just a repost so it dosn't get lost
  6. 1 days 20 hours 45 minutes 12 seconds
  7. Vasilyevich

    CSAT Retexture project (WIP)

    Thank you :) i was in no rush tho. Ah very good idea, i'll try it out! thank you. By the way, i'm not trying to compete with you - since your mod modifies the look of the faction quite a bit i'm focusing on a rather "simple" retexture :) Well, there is THIS for example.
  8. Vasilyevich

    CSAT Retexture project (WIP)

    I'm nearly done with the "unit" config work and their texturing - after that i will focus on the vehicles.. i'm also quite busy with my Norwegian Units mod, but still working on this every day :) - just as little update.
  9. Vasilyevich

    Norwegian Units

    Yes, it is.
  10. Click the image for larger version on Flickr.
  11. Vasilyevich

    CSAT Retexture project (WIP)

    Can an moderator please rename this thread to "CSAT Retexture project (WIP)" ? To stop people being confused by the name - i'll open another thread if i do another requesting project. Thank you :) @MistyRonin: I'm sorry but the slot for this one is already gone.
  12. Vasilyevich

    General Discussion (dev branch)

    The hiddenSelections on the CSAT plane are named wrong: http://feedback.arma3.com/view.php?id=20301 the code right now is: hiddenSelections[] = {"Camo_1","Camo_2"}; it should be: (like on all other Arma 3 stuff who has more than one hiddenSelection hiddenSelections[] = {"Camo1","Camo2"}; :)
  13. Vasilyevich

    CSAT Retexture project (WIP)

    Some (highly) work in progress screens: https://www.dropbox.com/sc/oek5fl4km1xhda1/AAB8YvkxhEI1lfIHYxdQWDYOa
  14. Vasilyevich

    CSAT Retexture project (WIP)

    Yes - Still, those a very basic, and need some work - altrough the textures are not the problem here. The config work will be the huge part :) but no worries, hehe>> I NEED A PLAINE HIGHRES TEXTURE OF THE CSAT VEHICLE CAMO - if anyone can help with this it would be super awesome!
  15. Vasilyevich

    Norwegian Units

    No it's fine :) keep it comming \O/Feedback like this is the best thing that could happen, because it helps improving the mod :)
  16. Vasilyevich

    CSAT Retexture project (WIP)

    Ok, this sounds the coolest, i'll do it! - since i have no CSAT templates yet it will take some time, but it will come :) From now on >> CURRENTLY NOT OPEN FOR NEW SUGGESTIONS!
  17. Vasilyevich

    Norwegian Units

    The new update will have green barets instead of the black ones - i need to figure out a way of getting that thingie at the front to work - if i fail to do so i'll stick to the old thingie. Apparently there are no plain images of that insignia - so i had to make it by hand: I'll stick to the cool thing, it's easier *is very lazy* :) Sure, keep it comming, but please keep in mind that this is an retexture mod - i won't make/port/modify models regarding meshes and/or normals. Since i only have to M98 (just go my hands on an awesome new highress seamless texture) it will stay for now. This is not possible without modding the uniforms themself - therefore i won't be able to do it, since this is an retexture mod - i still try to get as close to the original as possible (ofc). Well, i would like to say that i intended the multicamo for this - since there are simply too many different camos to cover them all - altough i might make a snow camo in the future (i need a highress TEXTURE for that - if anyone has one, it would be awesome). There is already an norwegian jungle units mod out there LINK - i might do my own jungle units in the future. Because everyone loves pictures, here is a sneakpeak on the uniforms with the new texture: https://dl.dropboxusercontent.com/u/46305113/Norwegian%20Units/gallery/Soldier_Standard_Woodland.jpg https://dl.dropboxusercontent.com/u/46305113/Norwegian%20Units/gallery/Soldier_Standard_Desert.jpg
  18. Vasilyevich

    Norwegian Units

    Well, we have some norwegians in tier1ops (the group i'm in) and at some point one of them mentioned that he wants a norwegian army mod in arma 3... well, it kinda escalated from there ^^ Funfact: i never used the units myself, altough we might integrate some of the uniforms to our modset (in the group). After seeing this mod they made me redo our own "tier1ops" uniforms: https://dl.dropboxusercontent.com/u/46305113/Tier1Ops/T1_Standard_Camo.png New Update will have stuff like (list is subject to change): - Reworked code (boring :P ) so all uniforms are in line (weight) with vanilla A3 ones - UGVs (a bit like those) - Reworked uniforms with proper M03 (Desert) and (M98 Woodland) camos - Insignias - More stuff (?)
  19. Vasilyevich

    Norwegian Units

    I have an update ready(ish), that i will push when the stable gets updated from the devBranch. It fixes most of the stuff you mentioned. I'll also look into the insignia stuff.. it's hard to do with the models BIS provides. \o/
  20. Vasilyevich

    CSAT Retexture project (WIP)

    If it is not the size but seamless and otherwise sharp quallity i can tile it up to the resolution. But it would probably look to small on the uniforms.
  21. Vasilyevich

    MRAP MaxxPro Modification - Release

    To get them to work in Zeus, add this to the CfgPatches: units[] = {"DAR_MaxxPro","DAR_MaxxPro_MK19","DAR_MaxxProDXM","DAR_MaxxProPlus"}; And as said before, they still slide all over the place :/ - Still, pretty cool vehicles \o/
  22. Click the image for larger version on Flickr. Click the image for larger version on Flickr.
  23. Vasilyevich

    General Discussion (dev branch)

    Speaking of hiddenSelections... the HEMTT still does not work for the cover and trunk http://feedback.arma3.com/view.php?id=19461
  24. Vasilyevich

    General Discussion (dev branch)

    The "b_soldier_01.p3d" load the vanilla textures on for the pants see here: http://abload.de/img/screenshot6610j5ef7.png The "b_soldier_03.p3d" (short shleeves) works fine, as you can see at the picture. i found no way to fix this issue. Since this breaks every retexture mod out there using the NATO Uniforms i hope it gets adressed ASAP. ---- Tracker Ticket: http://feedback.arma3.com/view.php?id=20179 ----
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