-ghost-tf
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Everything posted by -ghost-tf
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Should Arma 3 open a hat store on steam?
-ghost-tf replied to craptakular's topic in ARMA 3 - GENERAL
Needs moar sarcasm. No thanks. -
Why do vehicles magically turn upside down again if crash or fall off a cliff?
-ghost-tf replied to Niklas's topic in ARMA 3 - BETA DISCUSSION
Maybe it will be possible to fix vehicles that are upside down with the new engineering vehicle. -
Why do vehicles magically turn upside down again if crash or fall off a cliff?
-ghost-tf replied to Niklas's topic in ARMA 3 - BETA DISCUSSION
Vehicle physics still need some more tweaking. -
You can clearly see the big backblast at 0:10 in the link purepassion posted.
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Looks like you cant hold breath anymore after you get very tired. :)
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I'd like to know those kind of stuff aswell, but im guessing they will save that kind of questions for upcoming livestream or in next weeks SITREP.
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Indeed, very good solution and not too hard to do, nice suggestion like usual Nordkindchen.
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Actually it indeed doesnt count, as we have recently seen with jets for example :P
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Nice idea to post the questions here instead, dont forget to disable the twitch chatbox since its distracting as hell.
- 244 replies
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Looking forward to this. This +1.
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Stop acting like you know people. No, I dont "know that arma3 is a great milsim", arma3 is not even close to being a milsim in this current state. Even the devs themselfes deny that its a milsim, and with all the simplifying going on I dont consider this a worthy arma sequel (in this state), again I dont give a shit about your "gorgeous island" if other game elements are not finished or simplified (especcially since some of them are gamebreakers to me and many others). With patient for 3 years I mean all the negative things that happened to the development of arma3, first release date being delayed, then silence from the devs for about half of 2012 then all the axed/simplified features, now campaign and other content being delayed/split into DLCs. With patience I dont mean that we had to wait 3 years till we can get our hands on arma3, I mean patience till we lose our optimism.
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Dunno about you but I judge games when they get released, not months after (and so do reviewers). Oh really? What if I told you I know multiple communities that wont be buying/supporting arma3 just because the gameplay is too arcadish, they dont give a shit about altis if soldiers use magic healthpacks and lack of inertia allows you to breakdance. What I understand from your logic, the only thing that matters is altis, doesnt matter wether the gameplay is shit. Oh and AI.. Most of us have been patient for 3 years, just so we can wait months again AFTER release for the game to be actually finished, actually we dont know if the game will get finished post release because all we got is "maybe's". Probably will end up being the community again that "fixes" the game.
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Yeah but at this point it looks like we will get planes (and other content maybe) post release, campaign post release, ToH flight model post release, Java post release, weapon resting/mantling/collisions post release, weapon bipods/tripods and similar adjustable parts post release, shooting from vehicles post release, MP GUI redesign and MP improvements post release (theres a chance some of this might appear before release) and basicly all other "axed features". These are all (not all, some are just features that we have been begging for for 10 years nothing special) stuff that got axed and they basicly said there might be a chance that these show up somewhere after release date.. I mean come on.. I personally dont believe they will pull that off, and even if they do it will probably show up in a paid DLC (I dont see how they can spend months working on all this for free) while most of this stuff was meant to be in vanilla (*note I said most, not all).
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The list is release final.
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There is just too many, I cant find my SAW in the weaponsbox because of them. Btw will we get a silencer for the .408? If we dont then we definetly need a normal sniper with silencer.
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+1 Also most of the modding community != casual, hence all the mods out there that make the arma series more realistic.
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There should be multiple jets in the release version
-ghost-tf replied to Marioshata's topic in ARMA 3 - GENERAL
Well infantry has not been done properly either, and I probably dont even have to tell you why. -
Ofcourse you didnt.. Yeah, because posting vague posts and ignoring all past arguments (while at the same time asking for arguments) is definetly not provoking flame.
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I added a keyword in your sentence ;) Considering how many things are planned for post release, I cant imagine they would do it for free, they are a company afterall. ---------- Post added at 00:56 ---------- Previous post was at 00:54 ---------- lool, you must be new here :P
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Just did.
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This.
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On top of that, all the other stuff that has been simplified/removed for post release got the excuse "Not priority, we need the recources on other stuff" just to find out the other stuff is not finished either (unless the other stuff is showcases and firing drills..).
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So yeah, it has been axed from release and could be included in one of the DLCs...
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http://www.arma3.com/launch-countdown Under the "Vehicles" page. Edit: So many ninja's
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Removed as in not included in release, ofcourse it might show up in one of the free DLCs, but still it got axed from original release.